Contact Us

Use the form on the right to contact us.

You can edit the text in this area, and change where the contact form on the right submits to, by entering edit mode using the modes on the bottom right. 

         

123 Street Avenue, City Town, 99999

(123) 555-6789

email@address.com

 

You can set your address, phone number, email and site description in the settings tab.
Link to read me page with more information.

Jobs Back up

 

Jobs, Freelance & Contract Work


Latest

July

+ Freelance Project : 3D Maya Look Dev artist at Yukfoo - NZ 🔥Immediate start - Remote or Aus or NZ 🔥

Look Dev artist. 3D - Preferably Maya

Remote Aus / NZ Or in house in Auckland.

Project : Cinematic piece for a game intro.

  • Will consider others in different time zone if they are the right fit.
  • Responsible for lighting, rendering and art direction.
  • Whilst it’s a 3D role we’d really like someone who can take it in to comp / post and get the 3D passes looking amazing.

It is a tight turnaround so an immediate start is preferred.

About Yukfoo : https://www.yukfoo.net/

Please send showreel or work examples and rates to : info@yukfoo.net

.

+ Freelance Project : Pre-viz specialist at Yukfoo 🔥Immediate start - Remote Aus/NZ or in house in Auckland 🔥

A Pre-viz specialist

Remote Aus / NZ Or in house in Auckland

Will consider others in different time zone if they are the right fit.

Project : Cinematic piece for a game intro.

Key skills are blocking out and refining camera moves with cinematic compositions. Software isn’t that important.

Please only apply if you have experience and knowledge of CGI cinematography and strong compositional skills.

It is a tight turnaround so an immediate start is preferred.

About Yukfoo : https://www.yukfoo.net/

Please send showreel or work examples and rates to : info@yukfoo.net

.

+ Rigging Lead at Pixel Zoo - Brisbane

Pixel Zoo is seeking an experienced Maya Rigging Lead to help bring our next generation of creatures and critters to life. The ideal applicant will have a demonstrated history in stylised humanoid character rigs and is accustomed to fast turnaround series and film production.

Main responsibilities:

  • Rigging of humanoids, animals and vehicles with an eye towards style, reliability and efficiency.
  • Integrate deep knowledge of rigging with unique per-project requirements (eg, integration with Yeti hair and dynamics)
  • Maintain and iterate upon the studio’s Python rigging tools
  • Provide guidance and feedback to the rigging team and foster collaboration and enthusiasm.
  • Liaise with other department leads and filter feedback to the right people.

Essential skills:

  • Deep knowledge of rigging in Maya.
  • Experience working as a rigger in a team environment.
  • Experience with Python scripting.
  • Eagerness to learn and share with your peers
  • Favourable skills:
  • Familiarity with Yeti or similar hair plugins.
  • Familiarity with dynamics systems such as nHair.
  • Familiarity with other production roles such as animation or modelling.
  • Familiarity shading, lighting and rendering in Redshift or a similar engine such as VRay.

Apply Now At: jobs@pixelzoo.com.au

Or

Apply Now At: http://pixelzoo.com.au/jobs/

.

+ Pipeline/Tools TD at Pixel Zoo - Brisbane

Pixel Zoo is seeking applicants to join our technical development team for our 3D productions. The ideal applicant will have experience or deep familiarity with one or more Maya production roles such as animation, asset creation or lighting. Additionally, Python scripting experience is essential and a demonstrated passion for solving technical problems with efficient scripts or process adjustment would be well regarded. The role will work semi-independently and require close collaboration with other department leads and the systems & pipeline lead. We highly value production experience and will be keen to see examples of relevant work in the interview process.

Common tasks:

  • Python scripting for Maya and general pipeline tools.
  • Additional scripted automation for other 3D production software.
  • Working with and maintaining an existing codebase.
  • Planning and prioritising work in collaboration with team leads.
  • Helping artists troubleshoot software issues.
  • Learning the task that you are building a tool for.

Essential skills:

  • Python scripting in Maya.
  • Experience with Git and Github.
  • Interfacing through common applications with Python.
  • Experience planning and building complete tools.
  • Familiarity with 3D production in Maya
  • Favourable skills:
  • Professional experience in 3D production as an artist.
  • Familiarity with Deadline.
  • Experience with other scripting languages.
  • Familiarity with other digital creation tools such as Substance, Photoshop, etc.

Apply now at: jobs@pixelzoo.com.au

Or

Apply now at: http://pixelzoo.com.au/jobs/

.

+ Director at Pixel Zoo - Brisbane or Remote

Pixel Zoo is looking to recruit an experienced Animation Director to oversee episodes of a children’s series from storyboards to final exports. This position offers a chance to join the Pixel Zoo menagerie who have together created a high quality selection of fun, stylised kids entertainment and advertising.

Essential skills:

  • Experience directing animated content in a team environment.
  • Experience in Adobe After Effects and Premiere
  • Favourable skills:
  • Experience as a Maya animator or generalist
  • Visual concepting skills

Pixel Zoo is based in North Lakes, Australia. Remote applicants will be considered.

Apply Now At: jobs@pixelzoo.com.au

Or

Apply Now At: http://pixelzoo.com.au/jobs/

.

+ Lighting and Comp Artist at Pixel Zoo - Brisbane or Remote

Pixel Zoo is looking for experienced Maya lighting and comp artists to join our team as we continue to expand and take on more exciting new projects.

Essential skills:

Experience in a production pipeline, lighting and rendering shots within Maya using render engines such as Redshift, Arnold or VRay (Redshift preferred) Experience in Adobe After Effects and Premiere

Favourable skills:

  • Experience working on animation series production.
  • Experience with Deadline render farm software.
  • Experience with additional Maya FX plugins such as Yeti.
  • Good troubleshooting skills, and the ability to work independently to identify and resolve issues with rendering shots.
  • Bonus points for experience with MASH, Bifrost, nDynamics.
  • Experience with RedGiant fx plugins and other industry standard plugins in Adobe AfterEffects.

The ideal applicant would be well versed in Maya’s render setup system and have an understanding of how to efficiently break scenes up into layers, and optimise lighting setups to minimise render time as well as use available resources efficiently.

Pixel Zoo is based in North Lakes, Australia. Remote applicants will be considered.

Apply now at: jobs@pixelzoo.com.au

Or

Apply now at: http://pixelzoo.com.au/jobs/

.

+ CG Lead at Pixel Zoo - Brisbane

Pixel Zoo is seeking someone ready for the challenge of taking on a lead role across our CG departments. The challenges will be broad and your skills will need to be diverse as you act as the bridge between asset, rigging, animation and lighting teams.

You will work with team leads to oversee and coordinate the smooth running and advancement of the studio’s CG pipeline.

As this can be a broad position and applicants are likely to come with their own unique skill sets, we are somewhat open to people coming in with different skill sets.

However an understanding of all areas of production is absolutely essential and experience as a team lead or senior artist equally so.

General day-to-day responsibilities:

  • Understand the requirements of asset, rigging, animation and lighting teams and guide projects towards solutions that best suit the overall team’s skills and workload.
  • Troubleshoot technical issues that extend across multiple departments.
  • Review samples of work from all departments and ensure standards are maintained.
  • Work with team leads to guide the design of efficient workflows and tools.
  • Help guide and/or contribute to the studio’s python code base.

Essential skills:

  • Senior Maya user. You know what not to do as much as you know what to do.
  • Very competent team leader and communicator.
  • Experience working in a studio environment.
  • Understand, at least generally, an animated film production pipeline.
  • Ie, you should be able to look at our past work and think ‘I could probably work through most of the steps of that myself and make something at least 70% as good’.

You don’t need to be a master of everything, but you need to be familiar with the general approach. Can take and give feedback in good spirit.

Favourable skills:

  • Experience scripting parts of your workflow.
  • Experience in production rigging, animation and lighting is beneficial.
  • Familiarity shading, lighting and rendering in Redshift or a similar engine such as VRay.
  • Familiarity with Deadline.
  • Familiarity with Yeti
  • Familiarity with the usual Adobe software suspects (PS, AE)

Apply Now At: jobs@pixelzoo.com.au

Or

Apply Now At: http://pixelzoo.com.au/jobs/

.

.

.

June

+ Animator at Sledgehammer Games - Melbourne

Requisition : ID:R007553

Your Platform

Located in the San Francisco Bay Area and Melbourne, Australia – we’re the videogame development team behind Call of Duty®: Modern Warfare 3, Call of Duty®: Advanced Warfare and Call of Duty®: WWII. Since our founding in 2009, our greatest passion has been making AAA games. The strength of our team makes us not only excellent at what we do, but also how we do it. We firmly believe in supporting our talented employees to be the best they can be. Here at Sledgehammer Games, everyone is a game maker.

As we head into decade II of development, we’re focused on constantly evolving, innovating and taking risks – which are some of the most rewarding aspects of game development. With world-class audio, design, engineering and art teams, we’ve been able to achieve some of the highest-quality game execution of any studio in the industry. We love what we do and work hard to make sure that each new game we make is even better than the last. Creativity is key, and we’re looking for talented game developers for our exciting next project.

Sledgehammer Games is wholly owned by Activision. To learn more about our studio, please visit us at www.sledgehammergames.com or search for Sledgehammer Games on your favorite social media platform. Want to hear what it’s like at the studio directly from current employees? Check out our #LifeatSHG developer profiles: https://youtu.be/12DUBszg-w4

Your Mission

As a Mid-Level Animator, you will become part of a tight-knit team that prides itself on creating in-game and cinematic animations that are complex and believable. Working with the department lead, you will receive shot assignments or animation tasks that contribute to furthering understanding of character and/or action and advance the emotional and gameplay goals of the project. Completing your work will require you to build relationships with many production disciplines, such as Design, Engineering, and Environment, as you all collaborate to achieve the best visual and narrative results for each game.

Priorities can often change in a fast-paced environment like ours, so this role includes, but is not limited to, the following responsibilities:

Use traditional animation fundamentals to craft game motions that range from stylized to hyper-realistic. Demonstrate a strong understanding of camera animation and cinematic framing, as well as shot continuity and facial animation. Respond well to feedback and be willing to iterate multiple times to achieve the polish level we need to deliver AAA titles. Troubleshoot tool implementations and suggest workflow improvements in order to increase the efficiency and creativity of the team. Player Profile

Minimum Requirements:

3+ years professional animation experience 1+ shipped game title credit Knowledge of cinematic and motion capture editing and cleanup Strong animation fundamentals with a focus on human movement (timing, weight, balance) Ability to adapt to new tools and tech Fluent in Maya Strong problem-solving skills both technical and cross-department Ability to mentor Junior Animators Ability to think philosophically about character movement

Extra Points:

An understanding of character creation (modeling, texturing, and rigging) is a bonus. An interest in participating in live previs shoots to help clarify tone, choreography, and pacing for mocap actors. Our World

Activision Blizzard, Inc. (NASDAQ: ATVI), is one of the world's largest and most successful interactive entertainment companies and is at the intersection of media, technology and entertainment. We are home to some of the most beloved entertainment franchises including Call of Duty®, World of Warcraft®, Overwatch®, Diablo®, Candy Crush™ and Bubble Witch™. Our combined entertainment network delights hundreds of millions of monthly active users in 196 countries, making us the largest gaming network on the planet!

Our ability to build immersive and innovate worlds is only enhanced by diverse teams working in an inclusive environment. We aspire to have a culture where everyone can thrive in order to connect and engage the world through epic entertainment. We provide a suite of benefits that promote physical, emotional and financial well-being for ‘Every World’ - we’ve got our employees covered!

The videogame industry and therefore our business is fast-paced and will continue to evolve. As such, the duties and responsibilities of this role may be changed as directed by the Company at any time to promote and support our business and relationships with industry partners.

Apply Now at : https://careers.sledgehammergames.com/job/SLGAUSR007553EXTERNAL/Animator-Sledgehammer-Games?utm_source=linkedin&utm_medium=phenom-feeds

+ Casual worker: Jr Computer Technician at Storm FX - Sydney

Storm FX is looking for a technician to help with workstation setup in the Sydney Inner-West area.

Work includes:

  • Unplugging and stacking existing workstations and Wacom tablets as directed on the day
  • To assist is unpacking and setting up 32 Workstations and Wacom tablets
  • Connecting pre-existing monitors to the new workstations
  • Connecting the systems to the network
  • Turning on (The client will be deploying their custom package to the system)
  • Being onsite to troubleshoot after the packages have been deployed and to work with Storm FX senior SE and client on any issues.
  • Work should be completed in 3-4 days. Pay is hourly. Rate can be discussed with the candidate.

Ideal candidate is a juniour with some technical savvy. A student would be perfect or a freelance tech.

Please contact Steve Baird at:

Apply Now At : steve@stormfx.com.au

.

+ Modeller and texture artist at Orbitvfx - Sydney / Remote

Orbitvfx is seeking a skilled modeller and texture artist.

Requirements:

  • Work with the director for modelling, texturing, rigging, lighting and surfacing assets according to the creative brief.

  • Professional 3D modelling and texturing skills, understanding of Maya, with Substance Painter an advantage.

  • Knowledge of baking in textures and unity pipeline a plus.

Job starts End of July. Job is in Sydney, however remote is fine.

For more details contact chris@orbitvfx.com

Apply Now at chris@orbitvfx.com

.

+ Animator & Motion Designer at Big & Small Productions

Remote or in-office - Melbourne

Big & Small Productions is looking for a full-time 2D Animator / Motion Designer ()

The position is a flexible role, offered as either remote, in-office (post-lockdown) OR a hybrid position with a mix of remote and in-office work at our studio in Altona North.

Applicants must be located in Australia and must be available to work during Melbourne business hours - Monday to Friday 8.30am-5.00pm.

The ideal candidate will be a highly creative individual who is able to design, concept, storyboard & animate corporate-styled character animations and motion graphics productions efficiently and to a high standard in After Effects and/or similar software. We are looking for someone who is willing to take ownership of projects, takes pride in their work, is open to collaboration, able to think outside of the box, adaptable to a variety of design styles and animation, and is always looking to advance their skills with a continual desire to improve on each new project.

This is a great opportunity for an Animator / Motion Designer who can bring scripts to life, with experience creating engaging, visually dynamic character animations and motion graphics for Corporate Animation, Explainers, Social Channels, TV Commercials, Virtual Events & more.

About the Studio : https://www.bigandsmallproductions.com.au/

ESSENTIALS

  • Highly creative, adaptable and able to create varied designs and styles.
  • A strong design eye, up to date with current trends.
  • Highly skilled in After Effects, Illustrator & Photoshop.
  • Productive, efficient & self-disciplined.
  • Strong verbal, written & visual communication skills
  • Able to work independently as required and as part of a remote / office team.
  • High quality showreel with recent examples of work

REMOTE ESSENTIALS

  • Located in Australia and available to work Monday-Friday 8.30am-5.00pm (AEST).
  • Strong chat, phone, email & video conferencing communication skills.
  • Willing to log working hours via project time tracking software
  • Have a solid, fast and reliable home computer setup (PC or Mac) & backup systems in place.
  • Experience working remotely using tools such as Google Drive / Workspace & Dropbox
  • Dedicated home office setup separate from distractions

Apply Now At : https://www.bigandsmallproductions.com.au/jobs/

.

+ Mid-Level 3D Char Art at Big Ant - Melbourne

Join Big Ant Studios as a Mid Level Character Artist and be part of making some of console and mobiles’ biggest sports titles from our centrally located Melbourne studio. Working as part of a small collaborative team, your input will impact the design of current and future titles whilst building your skills.

The Job:

  • Working with Senior Artists to ensure highest quality output inline with the Big Ant art style.
  • Sculpting high resolution models for baking/re-topologising into game ready assets.
  • Creating 3d real-time game ready models.
  • Unwrapping and baking of assets.
  • Creating 2d texture maps.
  • Working with an in-house engine to achieve best possible results.

You:

Maya – other 3d package knowledge is a plus.

  • Photoshop
  • Zbrush
  • PBR techniques.
  • Substance texturing packages.
  • Excellent communication and interpersonal skills.
  • The ability to work effectively as part of a team.
  • Experience working on shipped titles.

Bonus points:

  • Interest in human anatomy is a huge plus.
  • Working knowledge of UE4 or Unity.
  • Good problem-solving skills.
  • Interest in sports and sports videogames.
  • Console development experience.

The company:

Big Ant Studios is one of the oldest and largest game developers in Australia. Based in City Road, Southbank, we develop premium character action, racing, and sports content for multiple platforms.

Benefits:

  • Big Ant offers a central location, an experienced team and perks include daily lunches, voluntary social events, and professional development support.

  • Big Ant encourages applications and enquiries from women and other underrepresented developers.

Please note you will need to have working rights in Australia. At this stage we cannot sponsor a working visa.

Apply Now At : https://www.bigant.com/job/mid-level-3d-char-art/

.

+ Animator at Luma Pictures - Melbourne

The Animator is responsible for designing and creating the motion of CG characters, creatures and other assets.

Please note that this position will need to be held during Melbourne's studio hours of Monday to Friday 8:00am to 5:00pm AEST. If you reside interstate or overseas, the team requires you to offset your hours to match the studio.

You Can

  • Work closely with the Rigging/Character modeling teams as well as other Animators to maximize our animation and character performance potential
  • Meet project deadlines/milestones, as set by the production department
  • Consistently exercise sound judgment in all areas of performance

  • Demonstrate a broad range of character animation and acting skills.

  • Demonstrate an understanding of the principles of animation and how to best employ those principles to create performance that supports both the characters and story goals of the show.

You Have

  • A minimum of three to four years of experience in VFX Animation Production
  • An in depth knowledge of Maya
  • A Bachelor’s degree in computer science, computer graphics or the equivalent combination of education and experience
  • A solid grasp of the principles of Animation ; motion, timing, anticipation, follow-through, squash and stretch, forward/inverse kinematics, and other facets of both 2D and 3D animation
  • A creative eye and aesthetic judgement with a deep understanding of the principles of cinematography, composition and cinematic design
  • A solid understanding of anatomy, rigging, CG lighting, rendering, compositing
  • Proficiency in animating the human bipedal figure as well as other organic forms
  • A positive attitude and proven interpersonal skills
  • A strong technical mind

Great creative sensibilities

  • A strong work ethic with a "get it done" attitude
  • A keen attention to detail
  • Come as you are. Luma is a committed equal opportunity employer.

Apply Now at : https://jobs.lever.co/lumapictures/7a385dd7-d9a1-4433-920b-d1ac7eb9067d

+ Mid Level Compositor at Luma Pictures - Melbourne

Please note that this position will need to be held during Melbourne's studio hours of Monday to Friday 8:00am to 5:00pm AEST. If you reside interstate or overseas, the team requires you to offset your hours to match the studio.

You Can

Composite both digital and live action elements to create groundbreaking visual effects shots for feature films Match colour, lighting and exposure of rendered CG or photographed elements with plate photography Execute 2D and 3D Tracks, extract and integrate mattes, layer elements and grade colour

Grain and degrain when necessary along with paint fixes and rotoscoping Understand stereo (3D) and anamorphic compositing in Nuke Collaborate with fellow artists from other disciplines to meet challenging production deadlines

You Have

  • At least three years of experience in node based Compositing on feature films
  • A Bachelor’s degree in computer science, computer graphics or the equivalent combination of education and experience
  • An understanding of stereo (3D) and anamorphic compositing in Nuke
  • A proficiency in 3D multi-pass rendering techniques
  • A strong aesthetic eye for photo realism and color space concepts
  • Excellent communication and problem solving skills
  • A team oriented mentality with a 'get it done' attitude
  • An ability to thrive in a high-pressure environment
  • An ability to take direction and implement feedback with a positive attitude
  • Some Katana and Arnold experience (preferred but not required)

Pluses

  • Lighting knowledge or experience is not a prerequisite, however there is an opportunity to learn Lighting, if desired.

Apply Now at : https://jobs.lever.co/lumapictures/9d7d9779-4e58-4e67-815f-46bdcbb14963

+ Asset Artist at Luma Pictures - Melbourne

The Asset Artist covers the tasks of Modeling, Texturing and Surfacing, in the production of highly accurate, photo real

and stylized CG assets to the highest quality possible.

Please note that this position will need to be held during Melbourne's studio hours of Monday to Friday 8:00am to 5:00pm AEST. If you reside interstate or overseas, the team requires you to offset your hours to match the studio.

You Can

Create clean and efficient models based on creative briefs and / or reference materials Demonstrate efficiency in UV layout as well as strong polygonal subdivision skills Facilitate the creation of high quality photo real texture maps

Demonstrate strong Look Development, R&D and Lighting skills from both an artistic and technical perspective Maintain, alter or update models as required by client or supervisor feedback Interpret abstract ideas into the creation of compelling photo real or stylized assets

You Have

  • At least three years of experience as an Asset Artist (Model/Texture/Surface) in a VFX Production environment
  • A Bachelor’s degree in computer science, computer graphics or the equivalent combination of education and experience
  • A strong aesthetic eye for photo realism and keen eye for detail
  • A proficient demonstration of digital sculpting
  • A proficiency in creating both organic and hard surface models with efficient topology
  • A proficiency of Maya, ZBrush, Mari, and Substance Painter
  • A proficiency of photo real texture painting and physically based look development
  • Katana, Mudbox and Substance Designer knowledge is a plus
  • Highly efficient UV layout experience using an UDIM workflow is required
  • A technical understanding of colour space
  • TD skills (Python, C++) are preferred but not required
  • An understanding of multi-pass rendering and 3D scene layout is preferred
  • Strong communication and organisational skills
  • The ability to take direction and implement feedback with a positive attitude
  • An approachable, proactive and accommodating attitude
  • An innate desire to stay informed of current technologies
  • Strong time management skills and the ability to balance priorities under the pressure of a deadline-driven production
  • A team oriented mentality with a 'get it done' attitude
  • The ability to thrive in a high-pressure environment
  • Come as you are. Luma is a committed equal opportunity employer

Apply Now at : https://jobs.lever.co/lumapictures/6bae3373-d891-4b5a-a250-3c7edfe29128/apply?lever-source=LinkedIn

+ Video Editor at Seven Network - Melbourne

‘At Seven we are here to bring all Australians closer to the moments that move us - we’re first on the scene, with our finger on the pulse, on demand, in the moment. Together, we’re responsible for creating and sustaining authentic Australian engagement.’

Seven holds the broadcast rights for the Tokyo Olympic Games and is looking for a passionate Video Editor to join our Tokyo team based in Docklands, Melbourne.

The primary objective of this role will be to create short form Video On Demand (VOD) assets from the broadcast and Olympic stream content to be used on various 7Olympics digital channels. (Web, App and Social). The successful candidate will be required to deliver VOD assets that help drive audience and engagement.

Please note that this is not a broadcast editing role but all edits will be made on AVID.

The successful candidate will ideally have:

  • 3 - 5 years of practical production experience in digital;
  • experience in producing content in a live environment;
  • ability to edit and produce content for digital platforms;
  • experience in short form video production;
  • a passion for a wide range of sports;
  • strong attention to detail;
  • an ability to function and thrive in a fast-paced, deadline-driven environment with multiple simultaneous projects;

The Seven Network is part of Seven West Media, one of Australia’s most prominent media companies, with a market leading presence in content across broadcast television, online and in print. Comprising some of Australia’s most renowned media brands, SWM includes not just Seven Network and its affiliate channels 7two, 7mate, 7flix and BVOD offering 7plus, but also 7NEWS.com.au, The West Australian, The Sunday Times and more.

The Seven Network is an equal opportunity employer and we are committed to creating a diverse and inclusive workplace.

Recruitment Agencies: The Seven Network does not accept any unsolicited agency resumes and will not be responsible for any fees related to unsolicited resumes.

Applications close 02 July 2021

Apply Now At : http://jobs.seven.com.au/cw/en/job/975407/video-editor?lApplicationSubSourceID=17563

.

+ Junior Motion Designer at The Pistol - Melbourne

We’ve been setting the industry standard for problem-solving with purpose-built tech for 10 years.

Whether you call us a data-driven media agency, tech company or another Cremorne start-up, our mission is the same: to build solutions that deliver personalisation at-scale and maximise brand salience, conversion and loyalty.

We put people at the centre of what we do.

It’s been a big decade, and the next chapter will be the most exciting yet! With changes to the business this year, more products and innovative new Clients joining the mix. And that’s where you come in! We’re looking for a new Junior Motion Designer to support in what is set to be a massive 2021.

Who you are?

We are looking for a superstar Junior Motion Designer to join our smart, fun and talented team. If you're someone who's had demonstrated experience and learning in the field of motion graphics and digital design then don't be shy we'd love to chat!

Some of the cool things you'll do day to day include:

  • Producing exceptional quality, best-in-class digital assets across multiple platforms and applications.
  • Use a range of disciplines to complete the required tasks ranging from brainstorms, storyboarding, illustration, stop motion, collage, motion design, and video editing.
  • Participating in collaborative brainstorms with the Account teams to propose savvy concepts that maximise value for the client.
  • Providing best-in-class digital concepts.
  • Show initiative and think laterally in terms of looking to pick up any slack to help out the Creative team.

To be successful:

  • You have demonstrated experience and learning in the field of motion graphics and digital design with a solid show reel.
  • Strong proficiency in the Adobe suite including Photoshop, Illustrator, After Effects, and Indesign.
  • Skills in Cinema 4D (or similar 3D package) are advantageous.
  • A good understanding of digital design spanning UI/UX, websites, social media, digital banners, EDM’s and HTML5.
  • The ability to think strategically as well as aesthetically.
  • Can communicate effectively both verbally and visually, presenting design rationale during internal/external presentations/critiques.
  • Able to work to tight deadlines and demonstrate effective problem-solving skills within a fast-paced environment.
  • Working knowledge of the Google Suite of products including Drive, Sheets, Docs and Mail.
  • Effective time management and personal organisational skills.

In return for your commitment and passion Tiger Pistol offers:

  • A great work environment and team culture based in the heart of Cremorne.
  • Frequent opportunities to participate in internal and external training.
  • Career progression, with a growing technology agency.
  • The opportunity to wear jeans and t-shirts to work!

Apply Now At : https://www.linkedin.com/jobs/view/2600675724/?refId=eUhk%2BFPhk24VhOP%2FhdXCbQ%3D%3D&trackingId=2OAkdtFiHP7Ev1U1w%2FwbAw%3D%3D

.

+ Video & Motion Designer at HappyCo - Adelaide

HappyCo (happy.co) is a remote software company with employees located throughout North America and Australia; HappyCo builds mobile and cloud solutions to enable real-time property data. Its Happy Property flagship product suite has 2.3M units on its platform and has captured more than 239 million photos. The company was founded in 2011 and is privately held.

We’re everyday people with an extraordinary purpose — improving people’s lives. Our team is made up of thinkers, talkers, planners, makers, builders and everything in between. Together, we’re turning our passions into happier communities.

When customers use our software, their communities get stronger. Our tools empower everyone in multifamily to improve their operations and maximize returns, which means they’re building better experiences for their residents. When property people are happy, we’re happy. That’s why we’re HappyCo.

We’re looking for a Video and Motion Designer to join our team in Adelaide, Australia. As a Video and Motion Designer, you will have the opportunity to work on a wide range of projects — from in-depth product demo videos, customer and event videos, how-to support videos, content for social to podcasts and more.

You will work closely with many different stakeholders and collaborate with our design, product, marketing, sales, and customer success teams to capture ideas and understand needs. It’s important that you are able to effectively manage your time and workload to stay on top of competing priorities.

Responsibilities/Job Duties:

  • Conceptualise and collaborate primarily with our product, marketing, and design teams on a variety of video and audio projects ranging from video editing to full-production motion graphics to audio design and editing
  • Become a product expert in the HappyCo platform, leveraging your skills to create educational and engaging content that supports customers and prospects
  • Collaborate with the product team to create proof of concept videos for products and features that are still in the planning stage
  • Stay informed of the latest product updates and ensure that video content and materials are up to date based on product changes and requisite supporting content; this may mean updating content or creating new content. This will be done in close collaboration with the support and product teams
  • Use your expertise in sound design for podcasts and collaborate with marketing on our Voices podcast program
  • Help organise and maintain HappyCo’s extensive library of videos, updating any with the latest UI, branding and features

Required Qualifications & Skills:

  • A passion for and experience with video production and motion graphics
  • Experience with Premiere Pro such as editing, colour grading, codecs
  • Experience with Adobe After Effects such as 3D tracking, rotoscoping, text animation, animating vectors
  • 3+ years experience working on a range of video and audio projects with a strong portfolio of beautiful, compelling work in this area
  • Excellent written, visual and verbal communication skills, ideally with experience in script writing and storyboarding
  • Exposure and understanding of design theory and principles
  • Highly driven, self-motivated individual who enjoys a high-paced working environment and can effortlessly juggle multiple projects and prioritise effectively
  • Proficiency in a Mac environment utilising Adobe Creative Cloud, with expert skills in After Effects, Premiere and proficiency in Figma

Preferred Qualifications & Skills:

  • Experience in creating E-learning, explainer or support content would be highly advantageous
  • Comfortable with UI design that you can visually communicate concepts and fill in any gaps for features and products that are still early development

WHAT’S IN IT FOR YOU?

  • We offer a competitive remuneration package
  • We offer flexible hours and work environments to help you best maintain a healthy work/life balance
  • HappyCo is an established, but still fast growing company with plenty of opportunity for career development and growth
  • When it’s safe, travel to places like Bali, Mexico, and Tahoe on our yearly retreat
  • We're proud to be an equal opportunity employer and celebrate diversity. We pride ourselves on fostering a safe, welcoming work environment for all

Include a show reel, portfolio or links to video, motion and audio content you’ve created. Indicate which parts you did individually and which were a team effort.

HappyCo is a proud equal employer and an affirmative action employer. We're committed to providing equal employment opportunities regardless of race, color, ancestry, national origin, religion, sex, sexual orientation, gender identity, age, marital status, disability, or Veteran status.

Apply Now at : https://jobs.lever.co/happyco/84acb9e5-a1f3-416b-b4a8-082520067daf

.

+ Senior Animator at Grinding Gear Games - Auckland

Based in Henderson, Auckland, New Zealand, Grinding Gear Games is searching for an experienced full-time senior animator to help advance the animations and production pipeline of Path of Exile and Path of Exile 2.

A senior animator is responsible for creating animation assets and working with the Creative Director, Animation Lead, Designers, and Riggers to realize characters, monsters, or special effects.

Requirements:

  • 7 years of animation and animation production experience.
  • Solid-body mechanics and experience animating general combat, melee weapons, and magic for both humans, animals, and abstract creatures.
  • Proven experience in a professional production pipeline and the ability to create high-quality animations.
  • Solid knowledge of Maya.
  • The ability to take constructive criticism and maintain a professional attitude.
  • Independently self-motivated team player with excellent communication skills.
  • Team lead experience is a plus.

Must be willing to complete an art test if requested to do so.

Job Status: Full-Time

Location: Henderson, Auckland, New Zealand (relocation package available)

Please email your resume, portfolio/reel (demonstrating relevant artistic skills) and a cover letter to hr@grindinggear.com

Apply Now to : hr@grindinggear.com

.

+ Motion Graphics Animator/Editor at Ryderwear - Adelaide

South Australian born & bred, Ryderwear is proudly one of the leading functional gym wear & shoe brands in Australia. Established in 2009, Ryderwear has since grown to be a globally recognized online retailer.

Our mission is to inspire people to live their best life. We do this by providing inspiration, encouragement and motivational activewear. We do what we do because we want to make a positive impact on the world. Our staff are passionate and work together as a team to deliver on our mission and take everything we do to the next level.

The Opportunity

We are seeking a full-time Motion Graphics Animator/Editor to work closely with our Art Director and Videographer to conceptualise, animate and edit strong concepts for a variety of projects and campaigns across multiple platforms in the activewear category.

Your Key Responsibilities include but are not limited to

  • Minimum of 5 years experience in a similar position.
  • You will have a portfolio reflecting an education and professional experience in motion graphics, animation and editing.
  • Ability to edit video content demonstrating excellent skills and knowledge of design, typography animation and composition.
  • Ability to composite graphics with live-action footage
  • Comprehensive knowledge and skills using Adobe Creative Suite including Illustrator, Photoshop, After Effects and Premier Pro.
  • You possess a practical understanding of visual storytelling.
  • You have a solid understanding of the social media landscape.
  • You have the ability to manage multiple projects simultaneously.
  • You are extremely organised, outgoing and a self starter.
  • Impeccable time management skills. Ability to set and work to timelines and deadlines.
  • You have an exceptional eye for detail.
  • You take pride in your work and ensure all deliverables are of the highest quality.
  • You have excellent communication/comprehension skills, are a team player, have a friendly professional attitude and be willing to learn new skills and techniques.
  • An understanding or keenness to understand the growing fitness and gym industry.
  • Be able to work independently and collaboratively with producers and internal departments.
  • You are a problem solver, have a positive attitude, show self-awareness and an openness to feedback.
  • Ability to work in a fast moving, high-growth environment.
  • Previous experience in the fitness industry highly regarded.

Why work with us?

Be part of a GREAT team

  • Real opportunities to progress your career in a growing global organisation
  • Welcome voucher to start you on your Ryderwear clothing addiction
  • Staff discounts
  • Gym membership
  • Passionate, collaborative, dynamic team
  • Onsite parking
  • Birthday vouchers
  • And best of all you can wear activewear to work every day!

Please apply if you want to join team Ryderwear and be a part of a truly innovative, fast-paced business where your ideas matter. Where you will be treated like a person, not a number and your skills and capabilities will be truly valued.

Please apply by submitting a cover letter and resume

Apply Now at : https://jobs.lever.co/ryderwear/f7338f65-0def-41a1-aa4b-491832dbf0c7

.

+ Videographer / Editor at Ryderwear - Adelaide

South Australian born & bred, Ryderwear is proudly one of the leading functional gym wear & shoe brands in Australia. Established in 2009, Ryderwear has since grown to be a globally recognized online retailer.

Our mission is to inspire people to live their best life. We do this by providing inspiration, encouragement and motivational activewear. We do what we do because we want to make a positive impact on the world. Our staff are passionate and work together as a team to deliver on our mission and take everything we do to the next level.

The Opportunity

  • We are seeking a full-time Videographer/Editor to oversee, shoot & edit our online and social media content.
  • You will be working closely with the Art Director and creative team to conceptualise, shoot and edit strong concepts for a variety of projects and campaigns across multiple platforms in the activewear category.
  • Your Key responsibilities will include but are not limited to
  • Responsible for overseeing all aspects of video content production.
  • Craft storyboards from scripts and create shot lists to capture required content.
  • Develop, produce and pitch video concepts in the digital and social space.
  • Develop content leveraging the latest social media insights to ensure all content is attention grabbing and on trend.
  • Ensure compliance with brand guidelines including video creative and production standards.
  • Scout locations, assess possible video/photography obstacles, and provide solutions or alternatives.
  • Have the freedom to come up with new concepts on your own and handle requirements to produce high-performing video content that resonates with our brand and audience.
  • Responsible for video decisions, performance and outcomes.
  • Responsible for all video content file management and archiving of completed content.

To be Successful in this role you will have

  • Responsible for overseeing all aspects of video content production.
  • Craft storyboards from scripts and create shot lists to capture required content.
  • Develop, produce and pitch video concepts in the digital and social space.
  • Develop content leveraging the latest social media insights to ensure all content is attention grabbing and on trend.
  • Ensure compliance with brand guidelines including video creative and production standards.
  • Scout locations, assess possible video/photography obstacles, and provide solutions or alternatives.
  • Have the freedom to come up with new concepts on your own and handle requirements to produce high-performing video content that resonates with our brand and audience.
  • Responsible for video decisions, performance and outcomes.
  • Responsible for all video content file management and archiving of completed content.
  • Why work with us?

Be part of a GREAT team

  • Real opportunities to progress your career in a growing global organisation
  • Welcome voucher to start you on your Ryderwear clothing addiction
  • Staff discounts
  • Gym membership
  • Passionate, collaborative, dynamic team
  • Onsite parking
  • Birthday vouchers

And best of all you can wear activewear to work every day!

Please apply if you want to join team Ryderwear and be a part of a truly innovative, fast-paced business where your ideas matter. Where you will be treated like a person, not a number and your skills and capabilities will be truly valued.

Please apply by submitting a cover letter and resume

Apply Now at : https://jobs.lever.co/ryderwear/f0d1d50f-4447-4d8a-9174-232cdae341a9

.

+ 3D Art Generalist Artistat Grinding Gear Games - Auckland

Grinding Gear Games is looking for a 3D modeller generalist to help create and handle art assets in Path of Exile. You will work to create, improve and maintain the aesthetic of environments, character and monsters. You would give critique, manage and prepare the work from other artists to make them work with our in-house tools and pipeline.

Requirements:

  • Good general knowledge of Maya when it comes to modelling, texturing and basic rigging.
  • Good understanding of import/export processes using .obj/.fbx file formats.
  • Self-motivation and self-reliance; ability to research and learn new tools quickly.
  • Excellent communications skills, and able to work within a team.
  • Deep understanding of the game we produce (Path of Exile).
  • Proficiency in Maya and Photoshop. Familiarity with Substance and PBR materials is a plus.

Portfolio, and/or reel demonstrating relevant artistic and technical skills required

Must be willing to complete an art test if requested to do so.

Job Status: Full-Time

Location: Henderson, Auckland

Apply Now to : hr@grindinggear.com

+ Junior Animator at Grinding Gear Games - Auckland

Based in Henderson, Auckland, Grinding Gear Games is searching for a full-time junior animator to help our current team. At Grinding Gear Games, we seek the most talented developers to improve and expand on the award-winning online Action RPG, Path of Exile, and its upcoming sequel Path of Exile 2.

A junior animator is responsible for creating animation assets and working with senior animators to realize characters, creatures, or special effects.

Requirements

  • 1 year of game animation experience.
  • Solid-body mechanics and experience animating general combat, melee weapons, and magic for both humans, animals, and abstract monsters.
  • Proven experience in a professional production pipeline and the ability to create high-quality animations.
  • Solid knowledge of Maya.
  • The ability to take constructive criticism and maintain a professional attitude.
  • Independently self-motivated team player with excellent communication skills.
  • Portfolio and/or animation reel are required.

Must be willing to complete an art test if requested to do so

Job Status: Full-Time

Location: Henderson, Auckland

Apply Now to : hr@grindinggear.com

.

+ Mid/Senior Motion Designer - Floodlight - Melbourne

About the job

Floodlight is what happens when you mix the brains of a creative agency with the heart of a production company. A mix of thinkers and makers. With an established office in Adelaide and expanding office in Melbourne, we are now looking for a Mid-weight to Senior Motion Designer to join our small but growing team in Melbourne.

This role is perfect for anybody looking to make their mark and help steer the direction of the business and quality of work. You’ll be joining an award-winning but easy-going team with a diversity of clients and many exciting projects in the pipeline. We work collaboratively across our offices in Melbourne and Adelaide and are a company that prides itself on our culture, creativity and effectiveness of the work.

The Job

As a Motion Designer, you’ll have a well-rounded, established skillset. Comfortable illustrating graphics for a video, carefully keyframing attention-grabbing transitions or completely animating a video from start to finish. You’ll need a heap of creative flair and an even bigger heap of initiative. You’ll have a complex knowledge of After Effects and ideally comfortable in Premiere, Illustrator and have strong design and animation principles.

Reporting to the Creative Director your role has a high degree of autonomy and variation day-to-day. You’ll be able to follow a brief and stick within the parameters of brand guidelines while pushing the work to be the very best it can be. You’ll be called on for creative input as part of a team or able to take a project on and run with it yourself. Knowledge of 3D software (Blender), InDesign or video editing would be a bonus.

About You

The ideal individual will take pride in their work and have high expectations of themselves and everyone around them. You’ll have a strong portfolio and at least four years of experience working in the industry. You’ll also:

  • Have an uncompromising eye for detail.
  • Have a willingness to take ownership of the work and grow with the business.
  • Demonstrated ability to contribute towards, and make stand-out creative work.
  • Be able to concept, plan and execute layouts for motion graphic projects.
  • Have a sound knowledge and experience of the video production process.
  • Highly Proficient using Adobe Creative Suite, particularly After Effects and Illustrator.
  • Be calm under pressure and have a positive and infectious attitude.
  • Be technically astute in the delivery of 2D animation projects.
  • Hold a relevant qualification (either Uni, TAFE, AWARD school etc.).
  • Be able to hit the ground running and take real initiative over your role.

This is not an entry-level role. Open to all candidates from Australia and overseas.

Salary to be negotiated depending on experience and suitability to meet the key criteria outlined above.

Please send your CV, portfolio and cover letter outlining your experience and suitability for this role to info@floodlightmedia.com.au

Apply Now at : info@floodlightmedia.com.au

.

+ Junior Motion Designer at Now We Collide - Sydney

We’re looking for a Junior Motion Designer to join us at Now We Collide.

A bit about us

Now We Collide is an independent creative agency in Surry Hills, Sydney. We work with brands on strategy and campaign ideation, through to full service design and video production. You can find out more about us, our values and the sort of work we do on our website.

About the role

As a Junior Motion Designer, you’ll work with the Now We Collide creative team to help come up with initial design concepts and them bring them to life in Adobe After Effects. Your workload will consist of a mix of motion design for digital, social and broadcast.

About you

You’ve completed some sort of design focused education, whether it be through University, TAFE or other institution.

You're super keen to learn, you’re proactive and can work quickly when needed.

You’ve got a strong passion for design, the creative industry and advertising in general.

You have a portfolio that clearly shows your design abilities across a range of mediums. This might be through some client work or through course work and personal, proactive design concepts.

How to apply

We want to see examples of your work, not your CV.

To apply info

  • Subject line: "Junior Motion Designer - Your Name"

  • Include a link to your reel, or portfolio website

Please note: this position is only open to applicants living in Sydney and those that have a valid Australian working visa.

Apply Now at :careers@nowwecollide.com.au

Or

Apply Now at : https://nowwecollide.com.au/careers-junior-motion-designer

.

+ Luma VFX Pipeline TD x 3 Jr, Mid & Senior - Melbourne

Senior Pipeline TD

Luma's ideal Senior VFX Pipeline TD will have an innate drive to learn, create, and experiment, and like wearing many hats, from backend pipeline development to RnD. The successful applicant will be able to explain complex ideas verbally and through text, and be comfortable leading open source initiatives (some projects where we were major contributors include Arnold-USD, Maya-USD, Rez, MtoA, FumeFx for Maya/Arnold, USD for Atoms Crowd).

Responsibilities:

  • Develop tools, procedures and interfaces to optimise the Luma pipeline
  • Identify inefficiencies in studio processes, and design pragmatic solutions
  • Provide consistent technical support to various departments
  • Communicate technical issues to the Production team in a clear manner
  • Work well in a team, with strong communication skills and attention to detail

Qualifications:

  • 6+ years experience working as a Developer in VFX or Animation
  • Proven experience writing pipeline tools and designing workflows
  • Experience with SQL and NoSQL databases
  • Experience with Linux
  • Master knowledge of python
  • Competency with C/C++
  • Understanding of git, unittesting, and CI
  • Advanced knowledge of at least two of the following: Maya, Nuke, Houdini, Katana, shader writing / rendering
  • Expert problem-solving and troubleshooting skills
  • Ability to self-manage, prioritise and work to deadlines
  • Approachable, proactive, and accommodating attitude
  • Innate desire to stay informed of current technologies

Pluses:

Experience with Unreal Experience developing pipelines with USD

Apply Now at : https://www.luma.inc/careers

.

.

Mid Pipeline TD - Melbourne

You Can

  • Learn and extend the pipeline
  • Develop tools that make artists happy
  • Identify and automate inefficient or redundant tasks

You Have

  • 3+ years industry experience
  • Master knowledge of python
  • In-depth knowledge of PyQT or PySide
  • Good UI design sense
  • Experience using databases
  • Expert problem-solving and troubleshooting skills
  • Experience developing for at least one of the following: Maya, Nuke, Mari, Houdini, Katana
  • Communication skills
  • Time management skills

Apply Now at : https://www.luma.inc/careers

.

.

Are you a Jr Pipeline TD? - Melbourne

You Can

  • Collaborate with artists to create solutions that aid their creative process-
  • Develop tools and workflows to support production needs
  • Use creative problem solving to keep production running smoothly
  • Research new technologies to help expand and improve our pipeline
  • Have a big impact behind-the-scenes on what you see on the big screen!

You Have

  • At least 1 year python experience
  • Comfort with Object-Oriented programming
  • Expert problem-solving and troubleshooting skills
  • Experience using at least one of the following: Maya, Nuke, Mari, Houdini, Katana
  • Communication skills
  • Time management skills

Apply Now at : https://www.luma.inc/careers

.

+ Junior Graphic & Motion Designer at RIISE - Sydney

About the job

RIISE is the preeminent lifestyle destination for a generation who choose – and remain loyal to – the brands that align with their values. We curate the brands and products creating a brighter tomorrow.

We’re shifting the issue of climate change and conscious consumerism from niche to normal by empowering our audience to make better purchase decisions. Based in Australia, reaching the world. We are looking for a talented Junior Graphic & Motion Designer to join our growing team.

As well as covering inspirational work and projects, RIISE has a creative team that uses its idea generation, art direction and design expertise to deliver our editorial and commercial output, events and brand partnerships to truly engaged audiences across a variety of media platforms. With this in mind, RIISE is looking for a designer to work fluidly across all our output and shape the future vision of our graphic and motion design language.

This is a fantastic opportunity for a junior designer to develop their skills and experience in a nurturing environment and for a well-loved and ever-growing creative platform, playing an important role in growing the creative ambition and quality of RIISE’s projects going forward.

Job Purpose

This role will be responsible for implementing and delivering the design vision for RIISE across all our projects. You will be asked to deliver brilliant design work for a breadth of editorial features, annual campaigns, events and brand partnerships from pitch to final outcome.

You will be responsible for applying research, graphic and motion design skills to support and deliver creative projects across RIISE. You will be required to be proactive, energised and organised, delivering small to large scale creative projects that you are excited about, collaborating closely with RIISE team members and our creative network at every stage.

The ideal candidate

The ideal candidate will be a talented graphic and motion designer with a great eye for detail and an understanding of contemporary graphic and motion design. You will be a highly motivated individual who is looking to grow your experience and push yourself to deliver fantastic design outcomes. Below summarises the key qualities we are looking for:

  • Passionate about change and creativity and has a good understanding of RIISE and its place within the creative industry.
  • A talented graphic and motion designer with a contemporary design sensibility and has a great eye for detail.
  • Technically proficient with adobe creative suite programmes used to deliver high-quality graphic and motion design work.
  • Knowledgeable about the creative industry and has good creative and cultural awareness.
  • Able to balance multiple projects at once and can work in a nimble way across a variety of tasks.
  • Positive and proactive when faced with problems and never fazed by a challenge.
  • Has their creative development set as a priority and is always seeking opportunities to advance the quality of creative work whenever possible.

Key Responsibilities

  • Deliver graphic and motion design work across all RIISE projects
  • Design project identities
  • Create design and motion assets that enhance storytelling on RIISE
  • Deliver design assets for our events, activations and experiences
  • Support brand partnership pitches
  • Support projects with creative research and idea generation
  • Influence RIISE’s overall creative direction
  • Maintain and advance creative the quality of work
  • Maintain a positive working culture

Tasks & Skills

  • Establish, maintain and develop relationships with both emerging and established names within the creative industry
  • Deliver design projects for the business, ranging from editorial work to brand partnerships.
  • Carry out research, idea generation and pitch production on projects.
  • Propose creative talent to commission
  • Support the development of pitches and client presentations
  • Graphic Design (typography, layout, art working, image-making)
  • Motion Design (identities, typography, editorial assets, partnership assets, imagery)
  • Adobe Creative Suite (Photoshop, Illustrator, InDesign, After Affects), Keynote, Google Docs.
  • Suggest potential companies and brands to be featured across RIISE

Job Location



RIISE is based in Sydney, Australia. The company is supporting individuals to work from where they feel most comfortable for the remainder of 2021.

Apply Now at : https://www.linkedin.com/jobs/view/2570238374/?alternateChannel=search&refId=QcLi4BpEub7g2RogfiN%2BMg%3D%3D&trackingId=WTPLnsg4pS27mJHBfCEZ2w%3D%3D

.

+ Motion Designer at Eucalyptus - Sydney

About the job

We're looking for a motion designer to flex our motion design muscles across our brands at Eucalyptus. The role will be predominantly 2D animation with some video editing however, adding a dimension with 3D modelling and animation skills would be a big bonus.

Why join Eucalyptus?

We are building the future of accessible, patient-centric healthcare right here in Australia!

In just 2 years, we've grown to over 100 000 patients across 3 companies. Blackbird, who invested in us, put us among the fastest-growing companies they have ever funded.

What do we do, exactly?

Well, we have built a technology platform to deliver healthcare to Australians with a level of care and depth that brings healthcare into the internet age. We plug into doctors, specialists and pharmacies from all over the country, and our brands (Pilot, Kin and Software) cater for different demographics. Our most recent brand, Normal, is changing the conversation around sexual health and wellness.

How do we work?

Things move quickly here. We like to set goals with the mindset that if we hit them all we haven’t challenged ourselves enough. You’ll be surrounded by a world-class team of thinkers, designers, engineers and leaders who are obsessed with three things:

  • The health and wellbeing of the average person
  • Creating personalised, engaging, convenient user-experiences
  • Making healthcare fun and interesting (because it is)
  • The organisation is flat and decision making happens regularly and rapidly at every level of the org. We believe too many chefs spoil the broth and ultimately people are given the freedom to make decisions (and mistakes), and learn from the journey. Ultimately, we believe ideas are cheap and execution is more important than anything.

Why you'll thrive here

  • We want to set you up for success from day one, ensuring you’ll thrive here because you’ll:

  • Come in at the ground floor at one of the fastest growing startups in the country while we are still small (~80 people).

  • An awesome office in Haymarket, near Central (with flexible work – esp. during COVID).
  • See the meaningful impact of your work on over tens of thousands of actual users (check out the customers that love us!).
  • Learn from some of Australia’s best marketers, engineers and creatives, joining a diverse team from Atlassian, Canva, Koala, McKinsey, BuzzFeed, Optiver, Halter and more.
  • A share in the company (equity), so you are rewarded for your best work

JOB DESCRIPTION

Forget the agency world

  • We don't pitch for new business. When we want more clients, we launch more brands. This means that your energy always goes into making work that's impactful from day 1.
  • You'll make an insane amount of work. 3 months at Eucalyptus equals a years worth of agency work. We have the resourcing and budgets to let good ideas thrive, and work isn't - watered down by things like clients or 60 page brand strategy docs.
  • Make work that benefits society - we're not selling Big Mac's or Asahi's. All of our brands have an immensely positive impact to our customers health & confidence.
  • Have your work judged by its effectiveness, not some washed out ECD at Cannes. Working at Eucalyptus you’ll be heavily involved in not just the production of work, but also in helping to measure its success once it's live.
  • You’ll have ownership on a larger part of the creative process at Eucalyptus. Your execution won’t be limited to work that comes directly briefs. If you’ve got ideas that you think would work in certain mediums, we’ll make it come to life.

As a Motion Designer at Eucalyptus you will:

  • Working with Designers, Art Directors and Editors to make creative move in a beautiful way.
  • Working across multiple different brands and projects, evolving your style for each.
  • Help people learn complex concepts through 2D explainer and production animations.
  • Work with producers to accurately scope motion projects and deliver optimised assets for the intended final output medium
  • Communicate your thinking through storyboards and treatment decks.
  • Stay up to date with the latest in tooling and workflow processes in the motion design world.

EXPERIENCE REQUIRED

  • A demo reel with your best work.
  • Strong conceptual and art directional skillset.
  • 2+ years experience working as a motion designer / animator at an agency or studio.
  • A high standard of written and verbal communication skills.
  • A deep understand of the principles of great motion design.
  • Thorough knowledge of 'After Effects' & 'Premiere pro. C4D' / 'Blender' a bonus.
  • Working knowledge of best practices when it comes to workflow and folder structures.
  • Comfortable working in a fast-paced environment.
  • An understanding of sound design.
  • Exceptional attention to detail.

Apply Now at : https://eucalyptus.recruitee.com/o/motion-designer

.

+ Mid-to-Senior 3D Generalist at Virtual Method - Melbourne

6 month contract, with the opportunity to go to full-time subject to review.

Virtual Method is all in the name: we specialise in Virtual experiences and worlds, and we have the experience, knowledge and strategy to get it done.

We are followed, but do not follow. We forge our own way and try things that have never been done before. We are diverse in every single way, because we choose and expect uniqueness. We are flexible, communicative and collaborative and we give our people all the best tools so that your work and artistry has limitless possibility.

Bring your passion, your heart on your sleeve, and your ambition to achieve things that have never been done before, and you’ll get on fine.

The Role

A 3D artist (3dsmax) with 4-5 years professional experience in environment/architectural visualisation with a broad generalist skillset, and willingness to learn and extend themselves across all facets of production including interactive, architectural design and communication. You must have a ‘spatial imagination’ and a dedication to excellence, with an ability to learn on the job while taking direction from senior staff. Expect to learn fast and be involved from day one.

What will you do?

  • Model, textures, light, animate and render 3D scenes, both still and animated

  • Set up real-time lighting options

  • Work as part of a project team to ensure consistency in quality and file structure

  • Take direction from Senior 3D staff in assisting on projects and contributing creatively and technically

  • Responsible for meeting deadlines and deliverables

What will

  • Experience with Unreal

  • Interest or experience in real-time mobile and webGL 3D

  • Experience in Architecture and/or Engineering beneficial

  • 3DS Max, Vray, Substance/Zbrush essential

What else can you bring to the team?

About us

At Virtual Method, we work on projects and in places that push the limits of immersive and real-time technology. Working with some of the world’s leading immersive platforms and hardware, we get access to the latest and very best advances and tools, to push the envelope of technical artistry and quality.

We are as passionate about the work as we are about ensuring our artists also have a life, and the opportunity to become inspired and bring that passion to the team.

Working out of beautiful offices in Barangaroo, Sydney, you may get entranced by polygons for a while, but just swivel your chair you can see the whole of Sydney, all the way to the mountains.

We can guarantee you will be incredibly proud of the work you produce here, and will learn + get exposed to things you won’t get anywhere else. So come and have a chat, and tell us more about you.

Want to know more?

If you are intrigued or excited by what you have read, then we want to hear from you. Email enquries@virtualmethod.com.au

Apply now at : https://www.linkedin.com/jobs/view/2540077463/

.

.

.

May

+ Junior Compositor at Alt.vfx - Brisbane

Are you a Compositor starting out in your career? We have an opportunity in our Brisbane studio for Junior Compositor! We don’t expect you to have much experience, but we will need to see your demo reel and shot breakdown.

REQUIREMENTS

  • Experience in Nuke
  • Knowledge in CG rendering, multi-channel EXRS and AOV’s
  • Knowledge of compositing and integration of CG elements
  • Ability to priortise and multitask
  • Good communication skills

If this sounds like you, then get in touch! You will be joining one of the most highly-awarded visual effects houses in Australia, where everyone is passionate about the work we do!

Please put JUNIOR COMPOSITOR in the subject of your email and send your availability, reel (including shot breakdown) and resume to recruitment@altvfx.com

Apply Now at recruitment@altvfx.com

.

+ Lead Animator at CDW Animation - Adelaide

Lead Animator at CDW Animation Seeking a Lead or Leads to help with completion of a pilot for a show for streaming services.

CDW Animation is a new studio, part of the CDW Studios family, working on a mixture of internal IP and some fee-for-service work. This is an opportunity to have significant creative impact in an Artist led studio with a focus on work-life balance. We're a small team but expect to see significant growth over the next year or two. Studio renovations are also about to begin in our heart-of-the-city location.

  • Both partial teaching and non-teaching roles available. Full-time and contract available.

  • Primary focus for the role is our internal IP, dark fantasy narrative, using Maya into UE4. The artistic style is Pan's Labyrinth meets anime, in 3D animation.

  • CDW supports diversity, we encourage everyone with relevant skills to apply.

Interested applicants should submit an updated resume and showreel to

Apply Now at james.marshall@cdwstudios.com

.

+ Senior Motion Designer Topham Guerin - Auckland

Description :

Want to join a fast-growing, game-changing creative and digital agency?

‍We’re Topham Guerin. A close-knit bunch of crafty thinkers looking for up-and-coming advertisers to join our team. We have big ambitions and need someone who has the drive and the hustle to help make them happen.

Becoming a Senior Motion Designer :

As a Senior Motion Designer you will work with a talented group of designers, videographers, content specialists and writers to bring great ideas to life and create award winning visuals.

As a Senior Motion Designer at TG you will:

  • Develop and produce motion design concepts for TG’s clients.
  • Plan, design and build high-quality motion design packages, both short and long form
  • Assist with the production process across motion design and video, including attending shoots when required
  • Work with other creatives to integrate motion design into wider campaigns
  • Ensure all motion graphics assets are provided in the correct formats and are available to all who need them
  • Work with the Accounts team to ensure motion graphics content is well developed and meets client specifications
  • Collaborate with TG's Accounts, Strategy and Advertising teams to meet production timelines for client campaigns and projects
  • Manage your workload across multiple accounts and deadlines
  • Provide input on improving creative processes, systems and workflows
  • Create bespoke work for clients from scratch with strong thinking and rationale
  • Take initiative and be able to solve problems quickly
  • Stay updated with creative trends
  • Apply new motion design techniques to client projects
  • Work with senior colleagues to develop your skills

Requirements :

  • 5 years + experience working as a Motion Designer within a relevant field
  • Experience producing animated creative content for digital advertising campaigns
  • Excellent communication skills, both written and oral
  • Experience creating short and long-form motion graphics content
  • Strong understanding of brand campaigns, commercial advertising, and digital advertising platforms
  • Extensive experience with the Adobe suite, including AfterEffects and Cinema 4D (beneficial), and Premiere Pro (preferred)
  • Creativity and adaptability to be able to conceptualise original and bespoke ideas
  • Proven experience working on creative projects that showcases your individual motion design aesthetic
  • Ability to handle multiple projects, prioritise assignments and meet deadlines
  • An eye for quality and attention to detail
  • An entrepreneurial, proactive attitude and a willingness to learn and grow

Benefits :

Our work’s global. We’ve got bases in New Zealand, Australia and the UK, and we are growing fast.

But wherever in the world you join us, you’ll find the same Kiwi spirit. We work hard (no clock-watching here). We love the hustle and banter. We all have a sense of humour, which keeps everybody in check (and makes the annual retreat a bit of fun).

Crucially: we also respect and trust each other. So we’re happy to offer flexible and remote working, as long as we’re getting the job done. And we welcome ideas from everyone, that can take TG in exciting new directions.

It means if you’re good at what you do, you can make an impact here very quickly. And if you’re a whip-smart professional looking to make your mark, we’d love to hear from you.

Apply Now to : https://apply.workable.com/tophamguerin/j/CEC56DD8BA/

.

+ Motion Designer at Charles Elena Design - Melbourne

Looking for a talented Motion Graphics Designer/Animator and Editor to join our existing Motion Design Team, and work with our growing media production team to build creative assets for a number of large-scale projects in Branding, Marketing and Communications.

We create and design high-end online content for our global clients and if you have video and animation superpowers both technically and creatively, enjoy creating digital content and stories from scratch, and would like to work our team in sunny Melbourne, we’d love to chat to you.

Essential Requirements

  • Strong proficiency in After Effects, Premiere, Illustrator and Photoshop
  • Motion Graphics and/or Animation skills - adaptable to a variety of styles and genres
  • Strong eye for design, and ability to translate designs into motion
  • Ability to composite graphics and animated scenes with live-action footage
  • Ability to create concepts and style frames from a written brief or script

Desirable Requirements

  • Ability to write a compelling script from a brief
  • Strong and diverse character design and illustration skills
  • Understanding of design, layout, and typography.
  • Knowledge of key design trends within motion and animation design
  • Experience in other 2D softwares e.g. Adobe Animate 3D or VFX

How to apply:

Please include a written cover letter specifically stating how your skills apply to the requirements of the job description. Please provide examples of your work i.e. design folio and motion/demo reel.

Please send your resume, reel, folio and cover letter to Sandy Tsindos at

Apply Now at : careers@charleselenaweb.com
.

+ 3D Artist at Stab Studio - Melbourne

Stab Studio is a boutique 3D rendering company based in the Melbourne CBD, committed to producing unique and exceptional architectural imagery. We collaborate with Australia's leading developers, architects, interior designers and marketing teams to produce compelling images for landmark projects.

We are currently looking for a new mid level or senior 3D artist to join us. You are ideally someone who has experience within the Australian property market, with a primary focus on creating high quality still images. We are searching for an innovative thinker who has a passion for art, architecture and photography, preferably with a relevant design qualification. The ability to read architectural drawings is essential, as is proficiency in 3ds Max, Adobe Photoshop and Corona. Experience in animation is also a plus.

As a close team we have created a flexible and positive work environment, and it is essential that you fit into this culture. If you think this is you and are as committed to architectural visualisation as much as we are, we would love to hear from you. Please send a resume, cover letter and portfolio to careers@stabstudio.com.

  • Salary negotiable based on experience and portfolio.

  • Working from home a few days a week is also available.

Apply Now at careers@stabstudio.com

.

+ 2D Junior-Mid Motion Designer at Double Jinx - Remote

We are on the lookout for a junior or semi-mid level motion graphics designer to create 2 x 90 second animated explainer videos for a government department. The style will be established (in a hero film as well as style-frames) and some assets can likely be re-purposed.

We are aiming for simple icons and kinetic text-based visuals with a nice level of polish and movement throughout. This is a contract based job for the moment with the potential of leading to ongoing future work.

Please send across a reel as well as availability.

The budget and further project details will be shared with shortlisted applicants.

You should have:

  • A strong focus on detail and design aesthetics
  • 2+ years industry experience as a motion graphics designer
  • Proficiency with Adobe After Effects as well as some scripts/plugins
  • A positive can-do and solution-focused attitude

Apply via LinkedIn or email:

Apply Now at david@doublejinx.net

.

+ Mid-Level Motion Graphic Designer at Cureative - Sydney

We are Cureative, an integrated design studio based in Sydney, Australia. Our North star is made up of three core values: Passion, Agility and Commitment. Our values drive our purpose and ambition which is to support our clients and partners through design. We bring a solutions-focused and pragmatic approach to the design process shaped by our talent’s broad experience and knowledge.

Our diverse range of clients means that no day is the same in our studio. We work across a spectrum of clients and industries which include Medical, Pharmaceutical, Blue chip, Finance, Media, and Advertising. Primarily we are looking for individuals that align to our core business values. If you are passionate about all things design, agile in your approach and committed to creating great work then we want to speak to you!

Your Role

As a Mid-Level Motion Graphics Designer, you will become part of a tight-knit team that prides itself on creating brilliant animations and design through the power of storytelling. You will be pragmatic in your approach to the design process working collaboratively or individually to ensure the project and timelines are met with a human centric approach. Completing your work will require you to build relationships with many production disciplines, such as Design, Engineering, and Environment.

Minimum Requirements

  • 3+ years professional experience

  • Knowledge of cinematic and motion capture editing and cleanup

  • Strong animation fundamentals

  • Ability to adapt to new tools and tech

  • Proficient in Cinema 4D, Adobe After effects and Premier Pro

  • Strong problem-solving skills both technical and cross-department

  • Ability to mentor Junior Animators

  • Ability to think philosophically about character movement

  • You must be an Australian Citizen or have full working right to apply for this role.

Apply Now at https://www.linkedin.com/jobs/view/2552410994/?alternateChannel=search&refId=RSHCKlLBy1WXBcFExT110Q%3D%3D&trackingId=YK7qVgQeOtjvv7KBv7%2Fx2A%3D%3D

.

+ Markerting Manager at Plastic Wax - Sydany

ASAP start on an initial 4 month contract with a view to extend

Sydney based applicants with full working rights only

The ideal candidate will be responsible for creating and executing our marketing strategy. You will lead our marketing campaigns, evaluate our marketing performance metrics, and collaborate with internal teams. You will have a strong marketing background with excellent communication skills and attention to detail.

RESPONSIBILITIES:

  • Develop and implement the marketing strategy in line with the businesses vision
  • Facilitate approvals of PR documents
  • Facilitate award show submissions
  • Facilitate completion of case studies
  • Share interesting stories coming from the studio i.e. accomplishments
  • Update digital press room with new announcements
  • Implement and manage the annual marketing budget in accordance with the strategic marketing agenda and defined priorities
  • Collaborate with the General Manager and CEO to maximise on brand opportunities and client experiences
  • Manage public relations
  • Liaise with the PR Company - ZEBRA
  • Liaise with website company - JMR
  • Content creation for blogs, emails to database and website updates
  • Leading internal communications on new launches and promotions
  • Help deliver the vision aligned to the business objectives as set by the General Manager and Chief Executive Officer;
  • Handle social media
  • Work collaboratively with team members
  • Abide by Plastic Wax policies and procedures including Workplace Health & Safety
  • Any other duties as requested by your manager

KEY SKILLS/EXPERIENCE/EDUCATION REQUIRED:

  • At least 5 years experience of marketing experience and relevant bachelor's degree
  • Proven track record developing and implementing marketing plans and activities
  • A passion for the VFX/Animation industry is a bonus
  • Highly organised
  • Strategic Thinker
  • Creative and passionate
  • Enthusiastic
  • Great verbal and written communication
  • Strong work ethic
  • Strong attention to detail

If you meet the above qualifications and are interested in being considered for the role, please apply by selecting Easy Apply

Apply Now at https://www.linkedin.com/jobs/view/2557483041/?alternateChannel=search&refId=f0EUKCdji%2BYQZcvXpWDqnQ%3D%3D&trackingId=cIafDWB168FBSYPYQUo23g%3D%3D

.

+ Motion Designer at My Muscle Chef - Sydney

My Muscle Chef is Australia’s premium ready-made meal producer based in Sydney, NSW. We are growing quickly to establish our position as the industry leader in the health, fitness and functional food & beverage space. With a both a direct to consumer and retail business model we require additional talented individuals to join our team and to create exceptional design across all channels.

We are all about transforming people's lives by creating high protein functional foods that never compromise on taste, because eating healthy and delicious meals shouldn't be mutually exclusive!

About the role

We are looking for a Motion Designer to join our MYMC creative team that thrive on challenges, and are passionate about all creatives. We are after an individual who has a strong motion design skills, who is passionate about creating next level visuals and enjoys thinking of fresh new ideas!

$75,000 - $85,000Full Time

It's an exceptional opportunity to be a part of a growing team and company and accelerate your design skills by getting stuck in from day one.

We’re looking for someone who can:

  • Work closely with in house creative team, receive briefs and meet deadlines
  • Create stunning motion visuals for social media and all digital platforms
  • Create inspiring, strategic, and innovative creative
  • Ensure all creatives solutions are made to better the MYMC brand
  • Carry a project from concept through to completion
  • Work collaboratively across the team but can also tackle projects independently

The ideal candidate should have the following:

Proficiency in Adobe Creative Suite with a strong emphasis After Effects, Premiere Pro and Photoshop

  • Minimum 5 years experience in a Motion Designer or Digital Designer role. Either Agency or In House.
  • A strong portfolio of outstanding Motion Graphics work, including a Showreel
  • Experience in digital campaign roll outs
  • Have strong understanding of typography, colour and design layout
  • Experience in digital roll outs such as social & EDMs
  • Passionate about design and a strong eye for detail and accuracy
  • Excellent communication skills, both written and verbal.
  • Proactive thinking
  • Enjoy working and collaborating with a team

Apply Now at https://www.seek.com.au/job/52409682?type=standard#searchRequestToken=6212a5ca-4996-4078-861f-6e58cb29d2fd

.

+ Motion Designer at Canva - Sydney

At Canva, we create tools that empower the world to design. Our mission is to democratise design and empower creativity for everyone, on every platform! Inspired by a team of talented thinkers, an amazing culture and remarkable growth trajectory – we’re out to change the world, one design at a time.

Since launch in August 2013 we have grown exponentially, with over 40 million people using Canva each month, across 190 different countries, who’ve created more than 2 billion designs. We are one of the world’s fastest-growing technology companies and we have only achieved about 1% of what we are capable of!

One of our core values is to “Be a force for good”. We give 1% of our profits to good. Our paid product is free for all schools and not-for-profit organizations. And we believe diverse people and perspectives are key to building the best possible product for our diverse community. To achieve this, we’re actively working towards making Canva the best place to work, for everyone.

Motion Designer Job Description :

We are looking for a Motion Designer who can bring to life our brand and products through engaging motion content published across our various media channels. You will have the opportunity to showcase our features and products through engaging animation and user interaction design. An understanding that spans digital design and web technologies is key to this, to help ensure sure that your vision is fully realised. You’ll have the opportunity to participate in defining how motion looks at Canva, deliver a wide variety of creative campaign assets and the freedom to influence design direction.

You will be part of the Canva Creative Team and work in conjunction with many other teams at Canva ( Product, Partnerships, internationalisation … ). Our Motion Designers carry out research, brainstorming, sketching, prototyping, and collaborate with our designer and copywriters to ship memorable campaign assets. This could include digital animations for landing pages, visual content for social advertising, animations for physical environments, branding executions, landing pages, UI content and more.

About the team

  • Canva’s in-house creative team is on a mission to make Canva the most loved brand in the world. We work from concept to creation on world-class creative across brand communications, marketing campaigns, editorial content and production.
  • As part of this team you’ll help create a brand that communicates our purpose, defines perception and awareness globally, and puts a spotlight on our diverse community– ensuring they receive a human, inspiring and empowering experience.
  • We move fast here at Canva, and this role will certainly keep you on your toes. We are looking for someone who loves to get stuff done. You’re who we want to work with if you can balance your brilliant creative streak with ruthless prioritisation that moves projects rapidly along.
  • We believe in attracting and nurturing world-class talent with a focus on diversity, community, career development – and doing the best work of our lives.

What you'll be doing ...



  • Create visual content (static and motion) that brings Canva’s brand to life in exciting, strategic creative executions
  • Produce flawless UI motion graphics for use across multiple executions, platforms and formats
  • Collaborate with a multi-talents team of brand designers, photographers, videographers and performance marketers to publish lots of content at pace
  • Familiarise yourself with the performance of your work and learn for future campaigns
  • Help establish and build robust systems and approach to the motion design craft specialty at Canva to continually raise the bar of excellence

Experience you'll need



  • Comfortable with chaos. You can find solutions even without perfect precedents or direction, and map out a path to clarity and execution. You can work out ways to achieve the impossible and ride through change like a boss.
  • Eager to learn and evolve. From creative craft to leadership skills to market trends – you never stop pushing into the next big challenge. You work alongside people who are better than you at some things. To you this isn’t a threat, but an inspiring opportunity to learn and grow.
  • You think and act as We, not Me. We’re all in this together. You love nothing more than to collaborate and build trusted relationships with your team, ensuring everyone is empowered to do the best work of their life, and having the best time doing it.
  • Right brain, left brain. Your head is in the clouds while your feet are on the ground. You balance creative and strategic excellence, flipping between big picture thinking and pixel-perfect craft without jeopardizing the quality of either.
  • You’re a fantastic communicator. Your communication skills help you work cross-functionally with other teams. You brainstorm concepts and facilitate workshops. You give and receive constructive feedback and can clearly articulate how creative work can be improved, mentoring others to deliver their best work.
  • A bias for action. You’re happy to roll up your sleeves and muck in. No task is too small (or big!) if it helps the team around you to be more effective, and rallies them to achieve their goals faster.
  • Always striving for your best. You’re a talented creative with amazing design chops, yet you never stop pursuing excellence in yourself and in your work – “Good, better, best. Never let it rest. Until your good is better and your better is best.” A master designer, able to visualise the brand and its products to myriad demographics and personas clearly. Creating a sense of connection in their work between Canva and the audience You have a minimum of 5 years in a forward-thinking motion design role.

You'll love this role if

Collaboration is your middle name: you believe ideas can come from anywhere, and they can always be made better You work well under pressure and meet the deadlines that you or others set You are keen to push creative boundaries and learn from the performance results of your work

Apply Now at https://www.canva.com/careers/jobs/sydney-senior-brand-motion-designer/?cp=LinkedIn

.

+ Senior Producer at Elastic Studios – Sydney

Elastic Studios is a fast-paced, client-focused Independent Creative Agency based in Sydney and Melbourne. We specialise in Brand, Design, Production and Live.

We are looking for a Senior Producer to join our Sydney team, someone who can adapt efficiently to any environment, with the right balance of experience, positivity and enthusiasm.

The successful candidate will be responsible for:

The day-to-day management of video and digital productions and have exceptional client skills, organisation and creative vision Management and mentorship of Elastic Jnr Producers to deliver a benchmark of high quality output

Desired Skills and Experience:

  • 5+ years working as a producer at a production agency or within the TV / Film industry – must have experience working on set and in post-production.
  • Knowledge of TV production processes including, CAD, Council Permits/permissions, kids guardian and risk assessments.
  • Expert people management and leadership skills, with the ability to showcase leadership skills to mentor and guide Jnr Producers
  • Be able to work well under pressure with exceptional time management skills.
  • Experience running shoots, managing crew on set and directing talent when required.
  • Experience working with integrated campaigns, including Digital & TV is highly desirable.
  • Be open to learning, creating and implementing new workflow processes where required
  • Showcase the ability to pick up skills and teach new skills quickly
  • Sound knowledge of MS Office (Word, Excel and Powerpoint) and Keynote presentation software.
  • Knowledge of Xero, Workflow Max, Slack and Trello is desirable however not essential.
  • Ability to solve problems and demonstrate initiative and proactive thinking.
  • Excellent communication, both written and oral.
  • Excellent organisation skills and strong attention to detail.
  • Ensure compliance with regulations and codes of practice.
  • Prioritise and manage multiple tasks to tight deadlines.
  • Ability to liaise with team members of all levels and clients.
  • Ability to write and amend scripts.
  • A patient, calm, fun personality who is solutions-focused.
  • Exceptional skills at briefing design and development tasks to different teams, both internal and external.
  • Driver's licence.

Responsibilities Include

  • Oversee projects led by Jnr Producers, providing feedback, direction and guidance consistently. With the objective to grow and develop the collective skill set of Jnr Producers.
  • Oversee edits and ensure effective post workflow & VFX pipeline is adhered to by team.
  • Provide leadership, and work with department heads on workflows & systems.
  • Operate as the lead point of contact for any and all matters specific to your projects.
  • Manage project costs, timelines and scope.
  • Work with internal teams to ensure scoping and requirements are clearly defined on all productions.
  • Develop roadmap/project plans with the client and internal teams.
  • Manage the visibility of project progress internally, run project meetings and liaise closely with clients as the project progresses to maintain transparency.
  • Ensure production quality whilst keeping all productions under budget.
  • Manage client relationships.

Start date: ASAP

Salary is based on experience.

Office based in Mcmahons Point.

If this sounds like you and you would like to join the Elastic team, please send your reel, CV, salary expectations and cover letter to careers@elasticstudios.com.au

Applicants must have the right to stay and work in Australia without restriction. No recruiters please.

Apply Now at careers@elasticstudios.com.au

+ VFX Lecturer ay UNSW - Sydney

Faculty of Arts, Design & Architecture - Art & Design

3 year - Fixed Term

Full Time - 35 hrs/per week

$110,459 to $130,215 + 17% Super and Leave Loading

Based at Paddington Campus- Sydney, Australia

The Opportunity

This is an exciting opportunity to become part of UNSW’s newest faculty, Arts, Design & Architecture (ADA). Through creativity, collaboration and inclusion we seek and solve problems to improve life on earth. We listen, challenge, create and share diverse knowledge about people, place and culture to enable lives with purpose.

UNSW’s Education Focussed roles (EF) enable academics to specialise in education and devote their time to delivering high-quality teaching and pursuing initiatives to enhance the educational experience of our students.

The Lecturer with have a strong profile in media arts practice with demonstrated experience in visual effects, compositing, and digital postproduction, and will contribute to the development and delivery of educational excellence in the areas of Visual Effects and interdisciplinary practice.

Accountabilities

Specific accountabilities for this role include.

Level B

  • Demonstrate and continuously develop a well-defined teaching philosophy that inspires student learning.
  • Conduct classes, assess student learning achievements and support students in postgraduate and undergraduate courses in line with UNSW policy.
  • Design and develop learning activities and resources, and assessment and feedback using a range of suitable approaches and learning environments.
  • Initiate the development of experimental approaches to teaching and learning with the support of more senior academics.
  • Support learning progression with students as individuals (through such activities as one-to-one consultation) and as a cohort (through general course related advice) to achieve positive learning and employability outcomes for students.
  • Manage course administration as Course Authority, including academic quality assurance.
  • Maintain professional development in pedagogy, disciplinary knowledge and minimum professional accreditation requirements (where relevant).
  • Make a positive contribution to School meetings and seminars and be a member of School/Faculty committees as required.
  • Align with and actively demonstrate the UNSW Values in Action: Our Behaviours and the UNSW Code of Conduct.
  • Cooperate with all health and safety policies and procedures of the university and take all reasonable care to ensure that your actions or omissions do not impact on the health and safety of yourself or others.

Please ensure you address all the Skills & Experiences required, as listed in the Position Description, on a separate document.

Position Description - Education Focused Lecturer (VFX) - School of Art and Design - April 2021.pdf

Steve Lalic - Talent Acquisition Consultant

E: steve.lalic@unsw.edu.au

Applications close: Thursday 17th June 2021 10.00pm (AEST)

Apply Now at https://external-careers.jobs.unsw.edu.au/cw/en/job/501824?lApplicationSubSourceID=11198

.

+ Motion Graphics & Animation at Psychwire - Far North Coast

We're looking for a talented Motion Graphics Designer/Animator to join our existing animation squad, and work with our growing video production team to build creative assets for a number of large-scale projects in the Mental Health field.

In conjunction with our international partners, we create and market high-end online content for professionals and the general public. If you're really good at what you do technically and creatively, enjoy creating animated content and stories from scratch, and would like to work our team in Byron Bay, then we'd love to hear from you.

Essential Requirements:

  • Strong proficiency in After Effects, Illustrator and Photoshop
  • Motion Graphics and/or Animation skills - adaptable to a variety of styles
  • Strong eye for design, and ability to translate designs into motion
  • Ability to composite graphics with live-action footage
  • Ability to create concepts and style frames from a written brief or script
  • Must be an Australian resident

Desirable Requirements:

  • Character design and illustration skills
  • Understanding of design, layout, and typography.
  • Knowledge of trends within motion design
  • Experience with 3D or VFX

How to apply:

Please include a written cover letter specifically stating how your skills apply to the requirements of the job description.

Please provide examples of your work - it will help you stand out in the selection process, applications that do not include this will not be considered.

No recruiters, thank you.

Please send your resume, portfolio and cover letter to Nathan - production@psychwire.org

Apply Now at production@psychwire.org

.

+ 3D Artist Animation at Binyan Studios - MEL or SYD

Are you looking to be part of an energetic, fun, creative team where there is great flexibility an outstanding studio Culture and the opportunity to work on some of the Worlds best and most interesting projects?

Take a look at the Brief below and if you think you have the goods then send us your CV and a cover letter telling us about you! We love a good creative Cover letter!

The 3D Artist - Animation is a production role within Binyan Studios. It requires you to execute the vision for animation and film projects within 3d and 2d workflows under the direction of senior creative and production managers. To be effective you must be able to work creatively under pressure, be a team player, organized and ambitious. An ideal candidate would be a self-starter that is able to work autonomously. This person will assist on all aspects related to film and animation and should have a broad skill-set. Most importantly this role requires teamwork, flexibility, and a positive attitude.

Skills Required:

  • 3+ years’ experience

  • A Degree or equivalent in Architecture / Interior Design / Architectural Visualisation desired

  • An understanding of and ability to interpret architectural drawings

  • Excellent attention to detail

  • Experience in modelling, lighting and post production

  • Fundamental 3D modelling experience

  • Professional experience in V-Ray, Corona, 3D Studio Max, Resolve, Fusion and Adobe Creative Suite

  • Ability to manage time effectively, often working on multiple projects with tight deadlines

Main Duties:

  • Create end to end animated sequences including modeling, lighting, texturing, camera movement, animating, rending, compositing & post.

  • Asset creation for animation purposes through a range of software (rigging, simulations).

  • Compiling animation Library and collating assets to streamline the production of future production.

  • Developing animation skills: Anima, PFlow, Speed tree, Grow FX, Cloth, Marvelous designer.

  • Editing and colour grading on smaller projects as deemed appropriate by the producer and ACD

  • Create treatment documents, animatics and storyboards that exceed both client expectations and Binyan standards.

  • Translate high-level concepts to outstanding visuals for clients and collaborators.

  • Work with the local ACD and Producer to create briefs and delegate tasks to external vendors or team members in our international studios.

  • Quality control your own work and others with a high attention to detail ensuring all work meets brief requirements and comments are addressed.

  • Work to tight deadlines and adapt to a fast-paced work environment.

  • Adapt and upskill in areas beyond current expertise as needs change.

Apply Now at https://www.binyanstudios.com/what-we-do/ 0r at kerri@binyan.com.au

.

+ Immediate Start Fox&Co 3D animator - Wellington or Remote

Fox & Co are looking to bring on some creative geniuses for a 6 week freelance project!

About Studio : https://foxandco.design/

If you’re in Wellington NZ, score! If not, remote working is so 2021 of you!

Are you a……

3D animator with substance painter and octane experience?

Or a generalist with motion tracking and compositing skills?

Or maybe you’re a 3D artist with experience in modelling and rigging digital doubles [animation will be rigged and used for MoCap Animation]?

Sound like you? And you’d be ready to hit the ground running on 24 May?

Email reels and rates

Apply Now at : angelique@foxandco.design

.

+ 3D Modeller at Binyan Studios - MEL or SYD

Binyan is searching for those unique individuals who want to work within a supported, creative and culture driven Studio. Be a part of a studio workplace that offers flexibility, pride and genuine enthusiasm in the interesting and challenging work we do as a Team. If this sounds appealing, and you have the skill set below then send us a CV and a cove note ( we love a creative cove note) and we can discuss your future together…

The 3D Modeller is the foundation of Binyan Studios and is integral in the process of delivering high quality 3D models and animations to our internal team of artists. The role requires many different skill sets including taking a brief and interpreting it correctly in both style and quality, producing high quality 3D architectural models and working as part of a team to ensure that production numbers remain high without loss of quality or creativity. The role focuses on delivering the fundamental product to our internal team of artists whilst juggling the realities of daily production in the studio. Interest and knowledge of architecture and design is essential. To be effective you must be able to work creatively under pressure, have excellent communication skills, be organised, ambitious and pay strong attention to detail.

Skills Required:

  • 2‐4 years’ experience

  • A Degree in Architecture / Interior Design / Architectural Visualisation / Experience in industry is essential

  • An advanced understanding and ability to interpret architectural drawings

  • High level organizational skills

  • Excellent attention to detail

  • Ability to communicate effectively

  • Ability to interpret a brief accurately

  • Ability to adapt to fast‐paced work environment

  • Proficient and efficient in all architectural modelling

  • Intermediate experience in lighting, applying materials and post production

  • Ability to exhibit design sensitivity

  • Willing to upskill in areas beyond current expertise

  • Professional experience in V‐Ray, 3D Studio Max, AutoCad, Revit and Adobe Creative Suite

  • Basic knowledge of architectural visualisation process

  • A keen eye for visual communications and an interest in photography

  • Ability to manage time effectively, often working on multiple projects with tight deadlines

  • Ability to work with limited supervision and communicate effectively within a broader creative team

Main Duties:

  • Use 3D Studio Max to create accurate 3D architectural models from 2D drawings

  • Work with Head of Modelling to ensure models are ready to be worked on by the team of artists and adapt where necessary

  • Work closely with other team members to translate design concepts

Apply Now at https://www.binyanstudios.com/what-we-do/ 0r at kerri@binyan.com.au

.

+ Senior Motion Designer at The Electric Canvas - Sydney

The Electric Canvas are looking for a Senior Motion Designer to join our Sydney studio full time.

We are a pioneer in large-scale architectural projection and mapping, providing complete creative and technical solutions and delivery throughout Australia and internationally.

Our inhouse pipeline includes developing content for a variety of architectural projection events from concept to delivery. You will have an artistic approach to your work and the ability to visualise ideas and test design concepts quickly. Working alongside our talented illustrators, 2D/3D animators and motion graphics designers, you will be a strong team leader, contributing to After Effects projects and overseeing the projects of others. Your role will include collaboration with our technical production personnel to ensure smooth end-to-end work-flows and optimised project outcomes.

Role Objectives :

  • Compositing long format and large resolution content
  • Motion graphics design and concept development
  • Project management
  • Collaboration with other artists and members of the production team

Requirements :

  • Considerable industry experience
  • Advanced After Effects including compositing, large resolution project management and asset management
  • Experience overseeing AE projects in a team environment
  • Strong conceptual design skills
  • A graphic design background would be advantageous
  • Sound experience with 3D software and third party renderers (preferably Cinema4D and Redshift)
  • An eye for detail and excellent organisational skills
  • Ability to remain focused under tight deadlines
  • A knowledge of, or interest in architecture is desirable
  • Understanding and experience with musical structure and timing

Company Benefits

The position includes free onsite parking and close to cafe and various shops.

Although we are looking for an experienced person, projection mapping is a unique field with unique workflows and variables. On-the-job training and support will be provided to bring you up to speed with our numerous bespoke workflows. There is ample opportunity to expand your toolset, and experience a number of disciplines.

Sounds like your next challenge? Please get in touch with us today by emailing your CV and showreel to employment@theelectriccanvas.com.au

Apply Now at employment@theelectriccanvas.com.au

.

+ Motion Designer Foxtel - Fox Footy : Melbourne

About The Role

Job no: 495982

Work type: Full time

Location: Southbank

Categories: Designer

Love AFL? Love Motion Design? This is the job for you.

FOX Footy are looking for a Motion Designer to join our Melbourne crew. Working onsite in a fast paced live television environment, you’ll enjoy working closely with Fox Footy producers, talent and crew. We’re after someone who is creative, fast thinking with attention to detail.

Must work with the Adobe Creative suite and C4D (octane and or redshift). Live broadcast experience, working alongside Viz Teams is desirable but not essential. If you’re keen to get onboard, click on the link to apply. All applications must have an accompanying showreel.

Key Responsibilities

Reporting to the Motion Design Director, you will be responsible for:

  • Working closely with FOX Footy content producers to create motion design for FOX Footy show content, launches and promotions
  • Create in-show motion design for AFL360 on daily basis.
  • Work closely with studio crew to create design assets for live television
  • Work within allocated budgets and timeframes set for projects, clearly communicating the progress and completion of work using project tracking software
  • Design engaging, concept driven work, that is on brand to channel guidelines.
  • When necessary, participate in location and studio shoots
  • Commit to growth and development of skills across Adobe Creative suite, C4D and motion design practices

Key Technical Skills & Experience

  • Minimum 4 years experience as a Motion Designer in a media production environment. Experience in live broadcast is favourable.
  • Sound knowledge of Adobe Creative Suite, in particular After Effects, Photoshop, Illustrator
  • Production knowledge of Maxon Cinema 4D (Octane and or Redshift) is very favourable.
  • Ability to work independently and self-manage projects to deadline and thrives working in a fast pace team
  • Highly developed interpersonal and communication skills – able to give and take feedback and work with content producers and colleagues in a positive and collaborative way.

  • Motivated, shows initiative, flexible, adaptable with excellent attention to detail

  • Love of AFL very favourable!

About Us

The FOXTEL Group is Australia’s leading entertainment and sports subscription television business. Our brands include FOXTEL, FOX SPORTS Australia, FOXTEL Media, Kayo Sports and BINGE. Working at Foxtel means being part of something different, better, special. We put our customers first, we own it, we’re authentic, we focus on changing the game, and we win together.

What’s In It For You

We have a benefits program with something for everyone, but we’re in the entertainment business, so what would a Foxtel benefits program be without a free Foxtel subscription and discounted broadband.

Apply Now at : https://jobs.foxtel.com.au/cw/en/job/495982/motion-designer?%26lApplicationSubSourceID=11198

.

+ Motion Designer at Carlton & United Breweries - Melbourne

The Role - Motion Graphics Designer

The Motion Graphics Designer works across all brands within CUB and CUB Premium Beverages and is responsible for producing content across multiple platforms, designing, animating and editing video content ranging from social videos to commercials. This role is a member of the Creative & Production team within Cubhouse, CUB’s internal marketing agency.

Your Key Accountabilities Will Be

  • Design, animate and edit video content ranging from social videos to commercials.
  • Work across different video mediums including 2D, 3D and live action.
  • Design style frames and build storyboards and animatics.
  • Motion and camera tracking.
  • Ensure key messages are effectively communicated to the audience.
  • Work cohesively with a team of video creatives who are responsible for the execution of projects, from motion design to video editing.

About You

  • You are ambitious, curious and seeking a rewarding and impactful career that continuously challenges you. Along with energy and passion to be the best, you bring…
  • 3+ years’ experience in video/film/agency as a motion graphics designer.
  • Bachelor's degree or Diploma in relevant field (Film/TV/Muli-media)
  • C4D experience highly favourable.
  • Expert in the Adobe Creative Cloud suite of programs (i.e. After Effects, Premiere, Illustrator)
  • Creative video/design hybrid
  • Organised and efficient, adaptable and collaborative.
  • Why CUB?

You’re probably aware of Asahi Beverages recent acquisition of CUB which has resulted in one of the most impressive and expansive beverages portfolios in Australia. You’ll get to work across this incredible portfolio, unlocking the potential of our people across all business functions.

By joining CUB, you are opening up a world of career possibilities. If you achieve results, expect to be rewarded with bigger challenges and greater opportunities. We respect the unique ingredients that make each and every one of us an individual and we believe this approach enables innovation and creativity.

Apply now at : https://careers.pageuppeople.com/375/cw/en/job/746244/motion-graphics-designer .

+ 2D Motion Designer at Visual Domain - Melbourne or Sydney

Full-Time 2D Motion Designer Wanted

Visual Domain is looking for a Full-Time Motion Designer to join our growing motion team.

We specialise in working with clients with high content needs creating TV commercials, Brand Films, Explainers, Product videos and more.

Our in-house team of talented motion designers work predominantly in After Effects creating 2D animations and skills in C4D are looked upon favourably as well.

Below are examples of the range of content our team produce;

Woodlea : [https://video.visualdomain.com.au/38334][2]

BlueBet : https://video.visualdomain.com.au/69513

One Eighty : https://video.visualdomain.com.au/68898

MYOB : https://video.visualdomain.com.au/73475

ITSKINS : https://video.visualdomain.com.au/70564

Project Empathy : https://video.visualdomain.com.au/69241

NRL MyLeague App : https://video.visualdomain.com.au/51230

New Era : https://video.visualdomain.com.au/63040

Axiom : https://video.visualdomain.com.au/72375

The right applicant would enjoy working with a large and fun team, collaborating with others with the ability to work solo.

You would ideally have a minimum 3 years of experience and be self-motivated with a willingness to learn and develop your skills further.

Please get in touch with your portfolio and resume.

Please reference the job title in your email.

Apply Now at : adamconnolly@visualdomain.com.au

.

+ Social Media Coordinator at Arterra Interactive - Sydney

About the company

Arterra Interactive is a multi-disciplinary studio and the industry leader in 3D visualisation, animation production and interactive Future Cities in Australia. At Arterra Interactive, our team is composed of creative and passionate professionals who have backgrounds in architecture, animation, photography, filming and visual effects.

About the role We are looking for a natural leader who has a strong drive for success. Combined with experience and understanding of the current digital marketing and social media trends, the ideal candidate can work autonomously to establish strong brand recognition and achieve key marketing goals.

Main responsibilities

  • Managing multiple social media channels in line with the brand and mission of the company
  • Engage and grow the online channels and ensure the community keep up to date with the relevant information
  • Content planning, creation and curation, including writing strong copies and produce high quality content that align with the company brand
  • Monitor and analyse the performance of social media platforms through regular reporting
  • Plan and execute the company’s eDM campaigns

To be successful in this role you must

  • Have high attention to detail and strong creative and communication skills
  • Exceptional time management skills with a can-do attitude
  • Have experience producing engaging social media content
  • Ability to write, edit and proofread written content
  • Experience with Mailchimp or other email marketing platforms
  • Experience with photo and video editing software
  • Experience with Hootsuite or similar social media analytics software to help maximise campaign performance
  • Ability to work efficiently and effectively autonomously as well as within a team
  • A strong passion for the Architectural industry
  • Tertiary education in Marketing will be advantageous, however, is not mandatory

Benefits and perks

  • Work for an industry leader – World-class 3D Visualisation and Animation Production in Australia
  • Convenience office location in Surry Hills, Sydney or flexible option of working off site option.
  • Staff incentives including health and well-being initiatives and fun team building events
  • Arterra Interactive is an equal opportunity employer and welcomes all the candidates who have the right to live and work in Australia.

Apply Now to : ytjen@arterrainteractive.com.au

.

+ Part Time Studio Manager at Princess Bento - Melbourne

The Studio Manager is a part time role - approximately 25 hours per week. Ideally in the studio for 5 hours each day.

The Princess Bento Studio Manager is an essential person at Princess Bento who is responsible for the day to day running of the studio.

An extremely well organised individual they are the first point of contact for new employees and visitors to the studio.

They should be proficient with procurement and used to juggling multiple tasks at once. Communicating with vendors and colleagues is a core duty while making sure the studio is operating efficiently.

Creating an environment that is warm, creative and nurturing for all the crew is a priority.

A job full description is available if you’re interested

Apply Now to : sabrina@princess.net.au

+ VFX / CG Supervisor at Plastic Wax - Sydney

Plastic Wax is an award-winning animation studio specialising in the creation of premium digital content for the global video games and film industries.

We are at an exciting stage in our evolution and, due to growth, we are now seeking a talented VFX/CG Supervisor to help drive our success.

Newly created, permanent role, commencing asap Work on an amazing slate of projects with a highly talented crew. Waterfront studio in Rhodes, Sydney. Current full working rights in Australia required.

Reporting to the Creative Director, you will be responsible for taking a creative brief and translating it into the technical processes required across all departments and driving projects from concept development through to the finished product, in collaboration with the Art Director, Head of Production and others within Production. You will provide the technical direction and supervision throughout the show, whilst implementing best practices to ensure production efficiency and that projects meet the highest quality possible within the parameters of the production schedule and budget.

Main areas of responsibility involve:

Leading the development of flexible and efficient CG pipelines to meet creative and technical goals; problem solving issues as they arise and ensuring solutions are effective and coordinated in achieving desired outcomes;

Provide hands-on experience, tool development to guide and enable artists to work more effectively; provide effective leadership and coordination between departments in accordance with the schedule and follow-through of creative goals and technical solutions between various departments;

Provide key support to the Creative Director and Art Director including creative development phase; provide key support to the Heads of Department in providing technical guidance and direction; work closely alongside the Head of Production in the overall planning, resourcing and scheduling across the shows.

Ideally, you will have the following background and experience:

  • Minimum 5-10 years of experience leading teams in the animation industry on high end animation features, VFX and/or series production and strong understanding of the full CG production process from concept to delivery
  • Comprehensive knowledge of all aspects of CG including animation and VFX
  • Excellent communication, problem-solving and people management skills
  • Motivated and flexible team leader who can inspire others
  • Willingness to adapt to changes in new software and technology as it applies to animation and the digital industry
  • Comfortable challenging established workflows and methods in order to evolve our production pipeline
  • Team oriented with a strong desire for collaborative participation in a team-based pipeline across multiple projects
  • Experience working with IT teams to manage network rendering and ensure pipeline design supports or accommodates significant files/bandwidth concerns
  • Ability to work under tight deadlines
  • Excellent communication, problem-solving and people management skills
  • Excellent attention to detail and desire to deliver consistently high quality.
  • Well developed sense for composition, light, and color and excellent attention to detail.
  • Ability to work and lead within a strong team environment, willingness to share knowledge.
  • Excellent understanding of CG production pipeline
  • Strong combined creative and technical background
  • Great understanding of animation styles and techniques as well as a solid comprehension of animation production for television or film

Awards

  • 2019 Winner IGN Awards – Best Trailer of E3
  • 2019 Winner PromaxGAMES Awards – GOLD
  • 2019 Winner PromaxGAMES Awards – SILVER

If you meet the above job requirements and would like to be part of the Plastic Wax story, please submit your application via the Easy Apply link along with your CV.

We will contact you if your application makes the shortlist.

No phone calls or agencies please.

Apply Now at : https://www.linkedin.com/jobs/view/2535408003

.

+ Freelance Lighting TD/Compositor : AIRBAG - Melb & Remote

AIRBAG is one of Australia’s premiere production companies working in the TV commercial and marketing industry.

About : https://www.airbag.co/

Our VFX department is seeking a freelance Lighting TD/Compositor to join the team on a short term freelance basis, with a view for further project work.

Ideally you’d have experience with Houdini, Nuke and Redshift but if not, a willingness to learn and develop new skills will be highly regarded.

Our studio is based in Cremorne, Melbourne but we’re open to all candidates across a similar time zone who can work via a remote desktop login. You’ll work closely with our team across specific projects and collaborate with other freelance artists.

Must have at least 5 years experience in lighting and compositing, working with a team and taking direction from VFX Supervisor or Director.

Please get in touch with your portfolio and some details about yourself via jobs@airbag.co and reference the job title above.

Apply Now At : jobs@airbag.co

.

+ Rigging Lead at Pixel Zoo - North Lakes, Brisbane

Pixel Zoo are seeking an experienced Maya Rigger interested in taking on a Lead role in our studio. The ideal applicant will have a demonstrated history in stylised humanoid character rigs and is accustomed to fast turnaround series and film production.

Main responsibilities:

  • Working with a team of artists rigging humanoids, animals, vehicles, and props with an eye towards style, reliability and efficiency.
  • Integrating your knowledge of rigging with unique per-project requirements (eg, integration with hair)
  • Collaborating with the department leads to identifying project requirements.
  • Maintaining and developing studio rigging tools and automating tasks wherever possible.

You will be given the tools and guidance you need to be efficient within our current pipeline, but a strong underlying knowledge of rigging will be hugely beneficial in allowing you to solve problems independently and provide elegant and efficient solutions to day-to-day challenges.

This position offers a chance to join the Pixel Zoo menagerie who have together created a high quality selection of fun, stylised kids entertainment and advertising. Past work includes films, series and TVCs for major kid’s brands such as LOL Surprise, Rainbow High, Heroes of Goo Jit Zu and Awesome Little Green Men.

For examples of our work: http://www.pixelzoo.com.au

Essential skills:

  • Proven knowledge of rigging in Maya.
  • Ability to prioritise and delegate tasks.
  • Solid teamwork experience.
  • Experience scripting parts of your rigging workflow.
  • Ability to troubleshoot and manage communication between departments
  • Eagerness to learn and share with your peers, in a development and learning oriented professional environment.

Favourable skills:

  • Experience with Yeti or similar hair plugins.
  • Familiarity with dynamics systems such as nHair.
  • Knowledge of shading, lighting and rendering in Redshift or a similar engine such as VRay.

As your work will be making its way through many sets of hands, experience in a similar position would be highly regarded.

We require someone who is able to work in-house in our North Lakes, Queensland studio, located a short drive north of Brisbane. We will also consider Brisbane locals who can commit to a semi-remote work setup.

Interested applicants are encouraged to:

  • Get in touch at jobs@pixelzoo.com.au

  • Please include a quick blurb with any relevant folio links as well as your CV.

  • Please label your email subject as “JOB: Rigging Lead: [Your Name]”

We may be unable to respond to every email but will read and consider all applications.

Please only enquire if you are eligible to work in Australia for at least 3 months.

Apply Now To : jobs@pixelzoo.com.au

.

+ Fixed Term Recruiter at Sledgehammer Games - Melbourne

Recruiter (Fixed Term) - Sledgehammer Games

Requisition ID: R006491

As a Talent Professional (Recruiter) supporting the Melbourne Studio you will be responsible for full life-cycle recruiting.

Priorities can often change in a fast-paced environment like ours, so this role includes, but is not limited to, the following responsibilities:

  • Manage the end-to-end recruiting process including partnering with recruitment coordinators and talent sourcers to find, attract, assess, and hire for all open roles

  • Collaborate with hiring managers to understand their team’s talent needs, develop a tailored sourcing strategy, and advise on how to assess and hire top talent

  • Source and build pipelines of qualified candidates using all available systems and tools

  • Serve up a high-touch candidate experience from first outreach through a new hire’s first 90 days with timely communication and a diligent follow-through
  • Facilitate interview process, hiring decisions, and offer negotiations
  • Partner with HR to support new hire onboarding tasks including employment contracts, visa documentation, orientation, onboarding paperwork and other related projects.
  • Help ensure recruiting data integrity by utilizing our ATS (Workday Recruit) in an optimal way
  • Utilize data and analytics to drive decision-making with partners
  • Partner with University Relations and Executive Recruiting as needed
  • Work with SMEs in systems, assessment, analytics, talent attraction, and talent planning to level up your broader skills and knowledgebase
  • Be an ambassador for diversity, inclusion, and culture

Minimum Requirements:

  • 5+ years as a full life-cycle recruiter, including proactive sourcing
  • 2+ years of in-house recruiting experience
  • Experience managing multiple searches and client relationships
  • Proficiency with applicant tracking systems, CRMs, and internet sourcing tools
  • Strong communication and influencing skills across all levels of an organization
  • Well organized with the ability to learn and adapt quickly
  • Team player with a can do attitude!

Apply Now At : https://careers.sledgehammergames.com/job

.

+ Motion Graphic Designer at TBWA - Sydney

TBWA\Sydney is looking for an exceptionally talented and highly skilled motion designer with 3+ years experience to join our team. We’re looking for a maker and storyteller that uses motion design to bring ideas to life. We require someone who is design and solutions driven, likes to be challenged to exceed their best and determinedly creative.

This is a role best suited to someone with 3+ years design/creative agency experience across concepting, creation and delivery of engaging motion design work. You’ll be great at conceptualising and demonstrate a high level of craft skills and detail oriented motion design.

Ideally you’ll have a design degree and/or a strong proven track record accompanied by a portfolio or website that showcases the high level of work you’ve created. If you’ve completed additional courses or won shiny things—even better. We want to take the skills you have and provide real opportunities to develop them further with the best people to learn from, and clients to work on.

As a natural problem solver, you’ll have the opportunity to influence all phases of motion/design through to execution.

In this role you’ll be tasked with concepting, motion and design development, execution, delivering engaging motion/design solutions adhering to a strategic brief and the on-time delivery of high quality crafted creative materials. You will also assist in evolution and ideation of ideas and design.

Resonsibilities

  • Coming up with clear and strategically aligned design/motion responses to briefs
  • Channel neutral motion/design direction
  • You’re driven by the pursuit of elegant motion/design solutions
  • You will empathize and understand the client’s needs, or problem at hand and come up with informed solutions and deliver well considered, thoughtful responses to briefs/problems
  • Create and craft original motion design work in conjunction with the design, creative and strategic teams
  • Work closely with relevant teams, ensuring effective communication and management of teams’ expectations
  • Have a passion for motion, problem solving, branding and design
  • Present your work in a clear, coherent and professional manner
  • Manage and own design/creative output to ensure consistency and quality of work delivered
  • Prioritise your own workload to ensure team’s demands are met and managed


Experience Required

  • 3+ years experience in motion design
  • A strong showreel with a range of motion, animation and design work
  • Exceptional motion, animation, design, and typography skills
  • Extensive knowledge and experience in short-form video content (eg. Instagram)
  • Extensive knowledge of After Effects and the full Adobe Suite (experience in Cinema4D an advantage)
  • Genuinely passionate about motion design and design as a tool to solve problems
  • Creative and ideas driven
  • You’ll Take time to look, learn and discover something new every day.
  • Someone who is meticulous, organised and able to multitask
  • A high standard of attention to detail.
  • Ensure your work is fully critiqued/fit for purpose from commercial, client and creative/technical perspectives.


We value the quality of ideas and the contribution our people make to our open and collaborative culture. We support innovation and creativity and encourage our team to learn and achieve in a caring and inclusive environment.

TBWA design is an equal opportunities employer and welcomes applications from all suitably qualified persons regardless of their race, sex, disability, religion/belief, sexual orientation or age.

If you are interested in this role, please apply ASAP or contact claire.hopkins@tbwa.com

Apply Now at : claire.hopkins@tbwa.com

.

+ 3D Motion Designer at Mister - Sydney

MISTER is looking for a 3D Motion Designer to join our team Full time in our Sydney Studio.

We are a small studio that loves creating moving image, whether it’s for a new television show,large screen event, commercials or 3D product films… we enjoy it all and thrive on variety.

About : http://mister.net.au/

Ideally you would be proficient with C4D (Redshift and or Octane). Adobe CC.

Experience in Houdini is a bonus. Be able to work solo and within a team.

Have a good design eye and be able to work up Styleframes. Minimum 8 years experience.

Are keen, self-motivated and organised.

We are open to exploring sponsorship for overseas applicants who wish to move to Sydney.

Please send Reels / CV’s and Behance pages to info@mister.net.au

Salary based on Experience.

Apply Now At : info@mister.net.au

.

+ Motion Designer + Animator at Capacity (LA) - Fully Remote

Capacity is looking for a skillful and talented motion designer to join our fully remote team.

Whether you're just starting your career or if you’ve been in the industry for a few years and want a new challenge + a chance to work with genuine people on super fun video game content, keep reading.

About : https://capacity.gg/work/

Your work should demonstrate a refined design sensibility, conceptual thinking, and in general the ability to create motion graphics that are engaging and inspiring. You are comfortable with all stages of the creative process and passionate about your craft. In addition to your creative gifts, you are a great communicator, a stickler for high quality, and a nice person to work with. Bonus points for being a legit gamer.

If this describes you, please apply by filling out the form and introducing yourself. This staff position includes full benefits + overtime pay, etc… We would love to talk about all of the details with the right candidate.

A bit more info:

Capacity embraces equal opportunity, and we cherish the diversity of perspectives and backgrounds on our small team. With every opportunity to grow the team, we seek to build upon that dynamic as we search for fresh and unique creative voices to welcome into our family.

Due to current logistical constraints, full time candidates should reside in and be eligible to work in the United States. While we're most keen to find a match for the open full time position, we're also interested in meeting talented freelancers who might be a culture fit. If you're not interested in full time, please apply through our Freelance job posting. Either way, we’re looking for artists with an insatiable passion for motion graphics, a concept-driven approach to their craft, and a strong design sensibility. The ideal candidate is in their element whether they’re designing or animating and is excited about being involved during all phases of the creative process.

Responsibilities:

  • Apply your creative gifts and talents to Capacity projects.
  • Take ownership of your role and be fully invested in the work you produce.
  • Collaborate with directors and other artists on every phase of the process.
  • Take initiative on solving creative and technical issues that arise.
  • Be able to seamlessly jump between projects when necessary.

General requirements:

  • Natural artistic talent with a great sense of form, composition, color, typography, and motion.
  • Critical thinking and the ability to clearly express creative ideas.
  • Ability to work from a creative brief and successfully receive and apply feedback.
  • Personality and communication skills to thrive in a team environment.
  • Passion for visual storytelling, video games, and continual growth.
  • Command of whatever digital tools you use, and willingness to learn new ones.
  • Desire to be a part of the creative process at all levels, even outside your comfort zone.
  • Passion for video games / pop culture / geek culture.

Thanks so much for your interest and time. We hope to hear from you soon!

Love,

Capacity

Apply Now at : https://capacity.applytojob.com

.

+ 3D Artist at 200Pixels Creative Agency - Melbourne

Full Time

200Pixels is a leading Australian creative agency based in Melbourne.

As a 3D Visualiser, you will be working with both the visualisation team and marketing team to coordinate and produce high-quality artist impressions.

200Pixels is seeking a highly motivated, self-directed, enthusiastic 3D Artist matching the following criteria:

Visualisation:

  • Be well-versed in 3D with a strong background in modelling, lighting, UV wrapping & rendering
  • Ability to work with a variety of 2D/3D software packages
  • Inspired by interior design and architecture
  • Develop 3D scenes – model, textures, light & render
  • Complete, manage & deliver post-production & editing on projects
  • Meet project deadlines & deliverables

Skills Required:

  • Have a minimum of 5 years of experience in a similar role in a fast-paced 3D production environment.
  • Excellent written & verbal communication skills.
  • Proven ability to independently manage multiple projects in a fast-paced environment.
  • Excellent technical & design software skills.
  • Advanced experience in 3Ds Max, Corona & Vray.
  • Knowledge of 3D plugins, preferably Forest Pack, Substance Designer & Grow Fx.
  • Demonstrated understanding of technical art production & end-to-end modelling, UV unwrapping, texturing and post-production.
  • Proactive in picking up new skills.
  • Outstanding portfolio with clear explanations of your involvement in projects.

Click the apply button, answer the questions from the employer and upload your resume, cover letter and a link to your website or portfolio.

Alternatively email 200Pixels direct at: info@200pixels.com (portfolios: 5MB maximum).

Please Note: Questions from the employer must be addressed whether applying direct or via SEEK. Applications without a portfolio will not be considered.

Strictly no recruitment agencies. Only email applications will be considered. No phone calls please.

Apply Now At : https://www.seek.com.au/job/

or

Apply Now At : info@200pixels.com

.

+ 3d Game Artist at Evans Taylor Digital - Christchurch

At Evans Taylor Digital we create immersive, interactive and meaningful 3D applications using the latest in augmented and virtual reality technologies.

About : https://evanstaylor.digital/

We are currently seeking an experienced and passionate 3D Artist to assist with our virtual reality and augmented reality projects (contract position).

You will be working closely within our small team of developers and artists at our Christchurch based studio. For the right candidate a work from home option may be available.

Key responsibilities:

  • Creating 3D assets (props, environments, characters) suitable for game engines and real time rendering applications.
  • Texture baking, texture painting and material creation.
  • Animation of characters and other assets.
  • Working in a team environment to bring concepts and ideas to life.

Desired skills and experience:

  • Excellent 3D modelling skills in either Blender, 3ds Max or Maya.
  • Ability to create game ready 3D assets with clean topology.
  • Experience in both hard surface and character modelling.
  • Experience using Substance Painter for texture baking, texture painting and material creation.
  • Ability to animate characters and mechanical items.

Nice to haves:

  • Experience in Architectural Visualisation.
  • Photoshop skills.

Experience with either Unity or Unreal Game engines.

If you are interested in this role and have the above-mentioned skills we would love to hear from you. Please apply online with your CV, portfolio of work and cover letter.

Apply Now at : https://www.seek.co.nz/job/52208231

.

+ Production Assistant, Compositor & Matte Painter - Alt.vfx

Alt.vfx are looking for a variety of roles over the coming months for our long form and short form projects in the Brisbane and Sydney studios.

If you're interested in any of the below :

  • Production Assistant (Sydney)
  • Mid - Senior Compositor (Brisbane or Sydney)
  • Senior Matte Painter (Brisbane or Sydney)

Please email your CV, availability and reel (if applicable) to

About : http://www.altvfx.com/careers/

Apply Now At : recruitment@altvfx.com

.

.

+ Motion Graphics Designer at Stan - Sydney

If you have a passion for creating unique, high impact graphics that highlight the brand and hero the content, and want to wake up each day knowing your creativity is being seen by Australians across the country; this is the role for you.

There is a new opportunity for a Motion Graphics Designer to join the team at Stan, working across all channels including AV and Digital for both Entertainment and Sport. You will be responsible for the conceptualisation, design, execution and delivery of motion graphics for trailers, promos, campaign launches, digital and other AV materials.

We are looking for a collaborative and creative thinker, with the ability to problem solve and tell an engaging story, by working with stakeholders to bring ideas to life. You will have strong experience in video editing and promo producing, and are capable of jumping in to support the team where needed to deliver campaigns on time and on budget.

At Stan, you will be part of a passionate team with a vision to pioneer the future of television, as Australia’s favourite and most loved entertainment source. Our culture is fast-paced and focused on high performance, as a tight team who come together to tackle problems and deliver amazing results.

WHAT YOUR DAY TO DAY LOOKS LIKE

  • With extensive experience in animations, 3D and cinema 4D, and an astute eye for detail, you will champion the Stan brand guidelines and:

  • Work with AV producers and editors to develop concepts and deliver all motion graphics required for trailers, promos, campaign launches, digital, high impact display and other AV material

  • Develop assets fit for purpose using both creative direction from our Studio and Sports partners, as well as creating unique and high impact designs to support internal brand and marketing tea
  • Work across multiple briefs to create compelling and visually stunning designs while keeping to timelines and deliverables
  • Work across a wide range of campaigns alongside both International and Australian Studios
  • Work with the broader marketing team and demonstrate stakeholder management whilst juggling multiple simultaneous priorities

WHAT WE’RE LOOKING FOR

  • A detail oriented self-starter with:
  • 8-10 years experience with Broadcast Media
  • Extensive experience in Animation, Graphic Design, 3D and Cinema 4D
  • High level of experience and proficiency in Adobe Creative Suite including After Effects, Illustrator and Photoshop
  • Strong knowledge of Media and Ad space
  • Strong ability to work to a brief; conceptualise, design and execute a wide variety of assets

If this sounds like your ideal role, submit your resume and portfolio via LinkedIn now!

Apply Now At : https://www.linkedin.com/jobs/view/2512561959

.

.

.

.

April

=============

+ Snr Character Artist at Sledgehammer Games - Melbourne

Requisition ID

R006505

Job Description

Your Platform

Located in the San Francisco Bay Area and Melbourne, Australia – we’re the videogame development team behind Call of Duty®: Modern Warfare 3, Call of Duty®: Advanced Warfare and Call of Duty®: WWII. Since our founding in 2009, our greatest passion has been making AAA games. The strength of our team makes us not only excellent at what we do, but also how we do it. We firmly believe in supporting our talented employees to be the best they can be. Here at Sledgehammer Games, everyone is a game maker.

As we head into decade II of development, we’re focused on constantly evolving, innovating and taking risks – which are some of the most rewarding aspects of game development. With world-class audio, design, engineering and art teams, we’ve been able to achieve some of the highest-quality game execution of any studio in the industry. We love what we do and work hard to make sure that each new game we make is even better than the last. Creativity is key, and we’re looking for talented game developers for our exciting next project.

Sledgehammer Games is wholly owned by Activision. To learn more about our studio, please visit us at www.sledgehammergames.com or search for Sledgehammer Games on your favorite social media platform. Want to hear what it’s like at the studio directly from current employees? Check out our #LifeatSHG developer profiles: https://youtu.be/12DUBszg-w4

Your Mission

As a Senior Character Artist you will work as a key member of the character art team to create high quality and detailed character designs. These assets are based on game requirements, technical capabilities of the gaming platform and product scope. Individual must have a basic understanding of anatomy and proportions as it translates to 3D modeling, and mesh deformation. Takes initiative to learn and adapt to new team practices based on evolving technologies. Can work in a multidiscipline work atmosphere, alongside other Character Artists and with the Lead Character Artist while under time constraints.

Responsibilities

  • Priorities can often change in a fast-paced environment like ours, so this role includes, but is not limited to, the following responsibilities
  • Collaborate with the Art Director and Concept Artists to develop look and feel of assets.
  • Create awesome characters that are efficient, built to scale and satisfy budgetary requirements.
  • Manage a number of assets and prioritize tasks.
  • Maintain and share extensive knowledge pertaining to military gear, uniforms and equipment.
  • Work with Technical Art Director to understand budgetary requirements and ensure that the characters created fulfills these requirements.
  • Receive feedback and modify work based on direction.
  • Provide feedback to improve the tools.
  • Follow schedules and meet deadlines.
  • Understand mesh topology and edge loops as it translates to efficient modeling practices for in-game characters, and is experienced building highly detailed characters.
  • Understanding of 3d scan as a foundation for organic or hard surface model workflows.
  • Good understanding of UV coordinate space, texturing, and memory budgets.
  • Thorough working knowledge of Maya, Zbrush, and Substance Painter.
  • Understands the principles and practices of physically based workflows and texturing.
  • Promote a positive work environment through high personal and performance standards.

Player Profile

  • Prior Experience/Previous Positions related to current position:
  • 4-6+ Years of directly related experience in gaming.
  • Performed similar role on at least 1 published game title.
  • High level of proficiency using Maya to create detailed characters to scale and accuracy.
  • Proven ability to create detailed Zbrush or Mudbox models.
  • Candidate must have experience using Substance Painter, and Photoshop to create hyper realistic textures for next gen materials.
  • Experienced in 3D character concepts and development process.
  • Experience is working from Scan data.
  • Candidate must be proactive and work well in a large team environment and have excellent communication skills.
  • Candidate must have experience creating efficient and clean models with proper UV layout inside Autodesk Maya
  • Radiant experience a plus.
  • Properly estimate time to complete work, manages competing priorities and builds in buffers.
  • Verify art asset performance and appearance in the game engine.

Bonus XP

  • An understanding of weighting and animation principles
  • Able to rapid prototype and help conceptualize character designs
  • Experience with scan data.
  • Experience with Marvelous Designer

Our World

Activision Blizzard, Inc. (NASDAQ: ATVI), is one of the world's largest and most successful interactive entertainment companies and is at the intersection of media, technology and entertainment. We are home to some of the most beloved entertainment franchises including Call of Duty®, World of Warcraft®, Overwatch®, Diablo®, Candy Crush™ and Bubble Witch™. Our combined entertainment network delights hundreds of millions of monthly active users in 196 countries, making us the largest gaming network on the planet!

Our ability to build immersive and innovate worlds is only enhanced by diverse teams working in an inclusive environment. We aspire to have a culture where everyone can thrive in order to connect and engage the world through epic entertainment. We provide a suite of benefits that promote physical, emotional and financial well-being for ‘Every World’ - we’ve got our employees covered!

The videogame industry and therefore our business is fast-paced and will continue to evolve. As such, the duties and responsibilities of this role may be changed as directed by the Company at any time to promote and support our business and relationships with industry partners.

Sledgehammer Games is an Equal Opportunity Employer. All qualified applicants will receive consideration for employment without regard to race, color, religion, sex, sexual orientation, gender identity, gender expression, national origin, protected veteran status, or any other basis protected by applicable law and will not be discriminated against on the basis of disability.

Apply Now at : https://careers.sledgehammergames.com/job/R006505/Senior-Character-Artist-Sledgehammer-Games

.

+ Animator/Motion Designer at Two Tractors - Melbourne

WHO ARE WE?

  • We’re Two Tractors. We’re an advertising, content and production business with a focus on quality storytelling and a great client experience. We offer clients more than talent; we offer them passion and enthusiasm. Competition in our space is fierce so we retain business by servicing clients with positivity as well as expertise.

  • We enjoy our work and love our team. If we’re under the pump, everyone pitches in. And we have a laugh while we do it.

  • We’re working with leading brands across retail, corporate, FMCG, health, toys, automotive, pharmaceutical and food and beverage. We also work with some of Melbourne’s leading ad agencies as a production and post production resource. Our work is a mix of advertising (sometimes including creative), online content and corporate comms. Our key skills include all creative, design, shooting, editing, 3D animation, 2D animation and sound design.

WHO ARE YOU?

  • You’re an editor backed with strong motion graphics skills. You’ve got killer skills in all Adobe CC applications. You’re enthusiastic and keen to work in a positive, fun and challenging environment. You’re extremely organized and able to juggle multiple projects and deadlines, while retaining a cool head.

  • You work fast and can follow direction, while also being able to demonstrate initiative and creative thinking to solve problems. You take client feedback in your stride and are focused on achieving the best outcome for them.

WHAT’S THE ROLE?

  • You’ll join our team of editors in house. You’ll work closely with our in-house producers, executing and outputting a mix TV campaigns including retail spots as well as brand ads. You’ll also craft motion graphics and other animation intensive pieces, often for corporate clients. You’ll need to execute and deliver multiple projects at any one time, requiring solid planning and strong attention to detail.

  • Salary range $80K - $100k depending on experience.

WORKING FOR TWO TRACTORS

  • We can’t do this without our team, hence we look after them. We’re located in a small pocket of Richmond with fantastic amenities all around us. Cafes, pubs etc are all just a minute’s walk away. Local on-street parking is plentiful. We provide lunch every Friday, endless snacks, coffee from a plumbed café-standard machine and a spacious, light filled environment. We provide our team members with flexibility in hours and believe in a happy work place.

If you think you can add value to our team and deliver what we need, drop us a line.

Send us your Letter/Resume AND a link to your reel AND salary expectations by COB MONDAY 17 May 2021

Apply Now to : rick@twotractors.com.au

.

+ 3D Designer/Generalist at ANZ - Melbourne

Experiment, iterate and redefine banking for the future. We’re using the latest platforms, technology, and human centred design, to better support our customers’ financial wellbeing.

What’s your mission?

Your mission is to produce amazing work…it’s that simple! As part of our growing in-house studio, you will be designing and illustrating assets, before modelling and animating in 3D. Our texture and render needs are covered, so we’re really on the hunt for someone to help design within a clean, minimal, and graphic aesthetic – before moving to 3D for modelling and animation.

What will your day look like?

Working together with our other artists, you’ll be designing and animating for various projects and mediums. We aim to reimagine how we interact with our customers, and assist them on their savings journey, so a creative mind and a willingness to try new things is what we’re after.

What's in your toolkit?

We’re looking for experience across a broad range of visual media (illustration, animation, motion, graphic design, web). Perhaps you’ve worked on commercials within a branding studio, advertising agency, design or motion graphics production house.

  • An understanding of how to digest a brief and develop creative solutions. You understand brand and how to visually express its personality.
  • A gun 3D artist with a focus on illustration, design, modelling and animation. Of course, if you also have texture/render/compositing skills as well, that’d be an added bonus.
  • Driven by curiosity, creativity and simplifying complex processes and issues.
  • An adaptable visual style, experienced in motion / graphic design.
  • Required software includes Cinema 4D, Adobe Suite, Redshift/Octane, (any experience in Sketch, Figma, Maya, or Houdini beneficial).
  • Good taste in music!
  • We want to see your best! So please attach a supporting digital portfolio or showreel and show us what you can do!

About ANZ

  • At ANZ, everything we do boils down to ‘why’ – our purpose – to shape a world where people and communities thrive. We're just as focused on seeing our people thrive as well as our customers. We'll give you every opportunity to develop your career.

  • We are responding faster to changing customer requirements, focusing on the things that matter the most, energising our people, eliminating waste and reducing bureaucracy.

  • A happy workplace is a thriving one. So in order to attract and keep the best talent, and say thanks for the hard work, we make sure all our employees are rewarded.

  • We work flexibly at ANZ and encourage you to talk to us about how this role can be flexible for you and any adjustments you may require to our recruitment process or the role itself. If you are a candidate with a disability, let us know how we can provide you with additional support.

  • To find out more about working at ANZ or to view other opportunities visit www.anz.com/careers. You may apply for this role by visiting ANZ Careers and search for reference number Taleo Job Code AUS124405

Apply Now At : https://anzglobal.taleo.net/careersection/anz

.

+ Junior Animator / Designer at Raft Studio - Melbourne

Raft Studio is looking for a thoughtful, intuitive and creative motion designer to join our Collingwood located studio.

Raft Studio will provide you with the opportunity to sink your teeth into a range of exciting projects that you will be able to make and shape as your own.

Raft Studio is looking for a thoughtful, intuitive and creative designer to join our Collingwood located studio.

Raft Studio will provide you with the opportunity to sink your teeth into a range of exciting projects that you will be able to make and shape as your own.

See your ideas through – from thought to finish – applying brand assets, illustraion and graphic imagery to delvier motion based Solutions for a diverse client base.

As a multi-talented designer, you will be degree qualified.

Your folio will demonstrate that you have motion experience.

Research at: @raftstudio and raftstudio.com

Please drop us a line and send your folio to hello@raftstudio.com

Looking forward to hearing from you!

Please note this is also an “in-studio” role and not working remote.

Apply now to : hello@raftstudio.com

+ Mid Systems Administrator at Mighty Nice - Sydney

We require a Junior-Mid Systems Administrator for a casual position. We’re looking for a motivated and passionate individual to join our team.

Mighty Nice put the creative front and centre on all projects. We are passionate about quality at every stage, resulting in outstanding, award-winning films.

Requirements:

  • Australian permanent resident or citizen, motivated and passionate about IT

  • Ability to carry out physical requirements of the role, lifting of boxes and moving of computer equipment, servers, workstations, monitors etc

  • General System Administration for a Windows/Mac 2D/3D Animation Environment.

  • Knowledge and experience with Windows 2012 Server - Microsoft Active Directory and Group Policy

  • Knowledge and experience with scripting languages (PowerShell, Python, BASH)

  • Knowledge and experience with server maintenance, backup and archive

  • Experience and exposure to Google Apps administration

  • Excellent communication and documentation skills

  • Strong knowledge of computer networking fundamentals

  • Strong analytical and problem solving skills with the ability to prioritise workload and meet deadlines

  • Provide technical support for all IT infrastructure and excellent customer service

  • Ability to work both independently and in a team and learn quickly

  • Accurately communicate complex ideas in simple terms

  • Ability to work flexible hours and provide after hours emergency support

Desirable:

  • Knowledge of content creation software: 3ds Max, Maya, Vray, Nuke, Creative Cloud, Deadline

  • Knowledge of render farm software - bonus if it’s Deadline

  • Experience with AWS computing

  • Experience with Linux and Mac OS X

  • Experience with IP telephony administration

  • Network experience in VLAN, basic switching and patching, configuration & management

  • Experience with ProxMox/KVM virtualization

  • Experience with configuration management and deployment technologies and version control

  • Experience with network booting and unattended install systems

  • Experience with network monitoring systems, e.g. LibreNMS

  • Degree or equivalent work experience in IT field

  • Animation Pipeline TD ability or potential.

Starting in May 2021

Apply Now at : diana@mightynice.com.au

.

+ After Effect / Motion Designers at Redboat - Remote

2D Motion Designers & Animators with After Effect experience Remote

Redboat are currently looking for 2D Motion Designers and Animators for a range of exciting upcoming projects.

We are looking for

  • storyboard artists/

  • designers & animators.

If you are a all-rounder, even better.

About: www.redboat.com.au/our-work

Please provide a folio of work, and outline your skill set based on the above and include any areas you don’t have experience with.

Apply Now At : https://join-redboat.paperform.co/

.

+ Junior Motion Designer at Hello Social - Sydney

Hello Social has grown to be the one of the largest independent integrated media agencies in Australia. We ideate complex and creative marketing campaigns for the likes of Uber, Amazon and many more. We once dropped Influencers off at the Melbourne Cup in a helicopter!

Our team of 30+ consists of digital designers, community managers, ads experts, account directors and strategists. If a client is looking for an integrated media solution, we can execute it!

We have a large open plan office next to The Winery in Surry Hills and a culture that embraces learning and change.

The Role:

We’re looking for a junior graphic designer with graphic design skills to join our design studio. You’ll be responsible for creating engaging content for our wide variety of clients including videos, animation, photo editing and illustration. This is a role for someone who is looking to learn and grow. If successful you will receive mentorship and support from senior members of the team.

We’re looking for someone who can:

  • Bring out the extraordinary in the ordinary.
  • Looking to find a place where they can learn and grow their creative skills.
  • Support Account Managers in creating social content that is visually engaging and current.
  • Work collaboratively across the agency

The Candidate:

The ideal candidate should have the following:

  • A passion for and understanding of social media platforms.
  • Can comfortably use the Adobe Creative Suite with an emphasis on After Effects, Photoshop and illustrator.
  • A degree in Graphic design or similar. Internships and agency experience will also be considered
  • A portfolio of graphic design and motion graphics. We’d love to see a showreel of your best work.
  • The ability to adhere to brand guidelines, style guides and self-moderate in ensuring creative messaging aligns with content strategies.
  • Great time management as you will need to coordinate multiple projects at once.
  • Being flexible, adaptive and ready to learn.

Hello Social is an equal opportunity employer and is committed to building a diverse and inclusive workplace. We encourage Aboriginal, Torres Strait Islander and people of all backgrounds to apply.'

Apply Now at : https://www.linkedin.com/jobs/view/2511443390

.

+ Cinematic Motion Designer at Past Curfew - Remote

We are a creative led studio specialising in title sequences and in-film design, and are looking for a talented, passionate and driven designer to join our lovely team.

We're very fortunate to work exclusively for film and high end tv, where we are specialists with a passion for cinematic storytelling. We don't take on corporate, commercial or content related work. We believe in every project wholeheartedly. Once we’re in, we are hook, line and sinker.

The role:

You’ll be devising, designing and delivering motion design sequences for film and high end series (Netflix/Amazon) and working alongside the Creative Director in devising and creating style frames for pitches.

We often work off brief, so artists with their own thoughts, interests and practises are highly encouraged to apply. You’ll have a strong design background and keen eye for detail who’s projects look beautiful and are technically sound. Passion and interest in film is essential.

What we’re looking for:

  • You have excellent After Effects skills (+5 years experience).
  • You are a proactive, confident designer with great communication skills.
  • You have experience in art direction, ideation and creating style frames.
  • You are creative and passionate, with an eye and ear for detail.

Bonus experience + skills:

  • C4D.
  • Premiere for animatics.
  • Pitching.
  • Experience working with Shotgun.

Job location :

Our studio is based in London, and this position is remote. We prioritise artistry over international borders, and look forward to applications globally.

Perks of the job:

  • We believe in work/life balance and breaking the glorification of overworking. Our working day is 9am to 6pm. If overtime is required, and you are available to work, we will give any overtime hours clocked back as time in lieu.
  • We recognise the requirements of life. We don’t dictate your lunch breaks, and then overrun them with meetings.
  • Our studio is closed over the christmas period, we all need a holiday!
  • We also don’t believe in employee segregation. When we’re idea generating, or considering proposals – we believe in all voices, where we can have a truly valuable discussion without ego and hierarchy.

Application requirements:

Please email your application to jobs@pastcurfew.co.uk, with the job title in the subject.

For all submissions we require your reel/portfolio, and additionally your CV. In the interest of eliminating bias, we encourage applicants to submit their CV blind.

When submitting your CV,

  • Please consider omitting the following details to remove any potential bias; school, date of birth, specific locations, address, home language, education institutions, method of study and hobbies and interests.

  • You can also remove your name.

We will always seek to make appropriate adjustments to recruitment and work processes to be fully inclusive to people with different needs and working styles. If you need us to make any reasonable adjustments for you from application onwards, please let us know.

We believe in diversity. Diversity of thought, identity and lived experience is fundamental in creating a rich collection of voices who can drive meaningful creations.

We encourage applicants who identify as minoritised ethnic, LGBTQIA+, neurodivergent and/or are from disadvantaged backgrounds. As a female led company, we also encourage individuals to apply who identify as women, including cis, trans and non-binary. Furthermore we encourage individuals who are parents/carers returning to the workforce and/or single parent/carers.

For more information on our ethos as a company, please visit http://pastcurfew.co.uk/ethos/

About / Work : http://pastcurfew.co.uk/

Apply Now to : jobs@pastcurfew.co.uk,

+ Mid/Senior Game Producer & Blowfish Studios - Sydney

Mid-Senior Level - Internal Development

Blowfish Studios is expanding its studio and we're seeking an experienced Producer to join us to create the best PC, console and mobile games! You can look forward to leading the release of games on multiple platforms.

The ideal candidate has experience working with clients or publishers on a live game, and has experience taking at least one medium to large scope game from pre-production through to launch, while working with established IP.

This role offers the opportunity to both support the ongoing development of a live product, while also leading the development team into full production of a new game based on an established IP for next-gen consoles!

Responsibilities

  • Client Development
  • Be the key point of contact between Clients and the local development team
  • Advocate for the development and delivery of regular updates of a live game, balancing client requirements including delivery of a stable release build to hard deadlines
  • Focus on future update timelines including defining update scope and build schedules, while supporting the Assistant Producer and QA team in delivering and sending builds
  • Communicate critical timeline and status information to external development teams
  • Internal Development
  • Work with the Executive Producer, Game Director, and Project Department Leads to define deliverable milestones, taking into consideration short and long-term project goals, scope, pipelines, and staffing
  • Ensure the development team remains on track to address milestone goals, responding to unexpected changes and development by reprioritisation, or escalating when necessary
  • Communicate with IP holders to seek feedback and approval on asset design, narrative and gameplay concepts, as well as deliver development updates
  • Additional Production
  • Mentor and manage junior production staff, both direct and indirect reports
  • Have your hand on the pulse of team morale, and be focused on enhancing engagement and excitement while offering support
  • Contribute to the improvement of production and development processes and tools
  • Participate in promotional activities for the game/studio

Skills and Experience

  • Experience as an Assistant/Associate Producer (or more senior) over the course of a medium-scale game (1.5 - 2 years development)
  • Previous experience as a lead/solo Producer on a live game
  • Displayed aptitude for organisation, followup, and clear written and verbal communication
  • Works independently, but isn’t afraid to ask questions or seek support!

Nice to Have:

  • Qualifications in Project Management are highly regarded, but not necessary
  • Experience working directly with IP holders and/or clients

While our ideal candidate has demonstrated experience working with IP holders, and experience on both a live game as well as brought a medium scope game to market, we will provide support and training on the job, so if this is a role that interests you and that you would love to grow into, please apply!

The successful candidate must also meet the following requirements

  • Must be detail oriented and able to handle multiple projects of different priorities.
  • Passion for video games and good knowledge of different game genres across all platforms.
  • Self-motivated and proactive.
  • Positive attitude and a genuine team player.
  • Ability to take direction well.
  • Share knowledge and open to learn from others.

Note : that while the majority of the studio is working from home, this role will require the ability to come in to our North Sydney office on request.

Software Primary Software: Google Docs, Trello Secondary Software: Adobe Photoshop or Creative Suite, Sourcetree (or other git tools), Jenkins Other Software: Unity, Unreal 4

Details

Platform(s): PC, PS4/5, XB1/SX, Switch, Web, iOS, Android

Relocation: No

Required Spoken Language(s): English

Required Work Auth.: Australian Permanent Resident

Full-time: Yes

Location: Sydney - currently working remotely, with weekly in office meetings.

About Blowfish Located in Sydney, Blowfish Studios is an indie game developer and publisher. We create awesome games with creative gameplay & stunning visuals. Be part of a small, talented and creative team of artists, support staff and programmers.

Our Mission Everyone at Blowfish is driven to create fun and enjoyable games that all types of people will play. We strive for technical and artistic excellence, all while building relationships with our clients and partners. All working together to create games that compete with the best in the world for many different gaming platforms.

Our Philosophy We certainly have our favourite games that we like to play and make, but we love creating games in general. Because of this we are able to put all our passion, energy and creativeness into every game we develop. Whether it's our own idea or for one of our clients, we believe in making the best game we can.

Contact Send us links to your most recent work/portfolio, an up-to-date resume and other supporting material to: jobs@blowfishstudios.com. Make sure you specify the position you are applying for in the subject line!

Apply Now to : jobs@blowfishstudios.com

.

+2 x Lecturer VFX / Animation at UNSW - Sydney

Work type: Full-time Location: Sydney, NSW Categories: Lecturer, Associate Lecturer

Associate Lecturer/Lecturer (Media Arts-VFX) & (Media Arts-Animation)- Education Focused 2 x Positions

Faculty of Arts, Design & Architecture - Art & Design

3 year - Convertible Tenure Track Full Time - 35 hrs/per week $98,342 to $130,215 + 17% Super and Leave Loading Based at Paddington Campus- Sydney, Australia

The Opportunity This is an exciting opportunity to become part of UNSW’s newest faculty, Arts, Design & Architecture (ADA). Through creativity, collaboration and inclusion we seek and solve problems to improve life on earth. We listen, challenge, create and share diverse knowledge about people, place and culture to enable lives with purpose.

We are six Schools, six research centres, home to three prestigious ARC Laureates, the stunning Esme Timbery theatre and Creative Practice Lab, UNSW Galleries, iCinema, the Design Futures Lab, and multiple other maker spaces, Institutes, Labs and Studios across our Kensington and Paddington campuses.

As a new faculty, it is our priority to develop an Indigenous Strategy to affect long-term change in the educational outcomes of Indigenous students and the intellectual and cultural integrity of Indigenous teaching and research across the faculty.

UNSW’s Education Focused roles (EF) enable academics to specialise in education, devoting their time to delivering high-quality teaching and pursuing initiatives to enhance the educational experience of our students. Those who are appointed to this prestigious specialism will be expected to successfully drive educational excellence within the university’s teaching and learning communities.

The Associate Lecturer/Lecturer with have a strong profile in media arts practice with demonstrated experience in visual effects, compositing, and digital postproduction, and will contribute to the development and delivery of educational excellence in the areas of Visual Effects and interdisciplinary practice.

Accountabilities Specific accountabilities for this role include.

Level A

  • Demonstrate a well-defined teaching philosophy that inspires student learning.
  • Conduct classes, assess student learning achievements and support students in line with UNSW policy and with guidance of more senior academics.
  • Design and develop learning activities and resources, and assessment and feedback using a range of appropriate approaches and learning environments with the support of more senior academics.
  • Contribute to the development of experimental approaches to teaching and learning led by more senior academics.
  • Support learning progression with students as individuals (through such activities as one-to-one consultation) and as a cohort (through general course related advice) to achieve positive learning and employability outcomes for students.
  • Manage course administration, including academic quality assurance.
  • Maintain professional development in pedagogy, disciplinary knowledge and minimum professional accreditation requirements (where relevant).
  • Make a positive contribution to School meetings and seminars and be a member of School/Faculty committees as required.
  • Align with and actively demonstrate the UNSW Values in Action: Our Behaviours and the UNSW Code of Conduct.
  • Cooperate with all health and safety policies and procedures of the university and take all reasonable care to ensure that your actions or omissions do not impact on the health and safety of yourself or others.

Level B

  • Demonstrate and continuously develop a well-defined teaching philosophy that inspires student learning.
  • Conduct classes, assess student learning achievements and support students in postgraduate and undergraduate courses in line with UNSW policy.
  • Design and develop learning activities and resources, and assessment and feedback using a range of suitable approaches and learning environments.
  • Initiate the development of experimental approaches to teaching and learning with the support of more senior academics.
  • Support learning progression with students as individuals (through such activities as one-to-one consultation) and as a cohort (through general course related advice) to achieve positive learning and employability outcomes for students.
  • Manage course administration as Course Authority, including academic quality assurance.
  • Maintain professional development in pedagogy, disciplinary knowledge and minimum professional accreditation requirements (where relevant).
  • Make a positive contribution to School meetings and seminars and be a member of School/Faculty committees as required.
  • Align with and actively demonstrate the UNSW Values in Action: Our Behaviours and the UNSW Code of Conduct.
  • Cooperate with all health and safety policies and procedures of the university and take all reasonable care to ensure that your actions or omissions do not impact on the health and safety of yourself or others
  • Please ensure you address all the Skills & Experiences required, as listed in the Position Description, on a separate document.

Please state on your cover letter which position you are applying for.

Download File Position Description - Education Focused Associate Lecturer-Lecturer (Media Arts-VFX) & (Media Arts-Animation)- - School of Art and Design - March 2021 (5).pdf

Contact

Steve Lalic - Talent Acquisition Consultant

E: steve.lalic@unsw.edu.au

Applications close: Monday 24th May 2021 10.00pm (AEST)

Apply Now at : https://external-careers.jobs.unsw.edu.au/en/job

+ Mid-level 3D Generalist (+Unreal Engine) : Remote

Independent producer seeks a mid-level 3D Generalist with artistic and Unreal Engine skills for a product reveal video.

Location: Remote

Start Date: ASAP

Duration: 2 weeks, potentially more subject to your skillset

Key Responsibilities:

  • Use artistic and technical skills
  • Modelling, texturing, scene layout
  • Lighting, shading, camera animation & render in Unreal Engine
  • Render photo-real/hyper-real animated video

About you:

  • Mid-level experience working in the film/television, video game cinematics, tv commercials
  • Ability to light, shade and render 3D objects in Unreal Engine finishing with a photo-real or hyper-real animated video
  • Proficient using 3DSMax or Maya
  • Adept with Unreal Engine and Blueprint
  • Proven 3D modelling/texturing expertise in both hard surface and organic matter
  • Problem-solving skills and the ability to evaluate time requirements
  • Excellent communication skills
  • Strong artistic skills with good understanding of real-world materials must be demonstrated in your portfolio/reel
  • Must have an ABN

Please send your CV with link/s to your portfolio/reel (include a shot breakdown) and cover letter in an email to: jobs@gobobox.com.au

We’ll contact you if you make the shortlist.

No phone calls or agencies please.

Apply Now to : jobs@gobobox.com.au

.

+ Mid - Senior Level Rigging Artist at Luma - Melbourne

Posted on April the 24th

You Can

  • Develop realistic skeletal rigs for a variety of humanoids and complex creatures
  • Build and maintain rigs currently in production using internal tools;
  • Assist in the creation of new rigs and rig components;
  • Perform rig maintenance and fixes during production;
  • Collaborate with the team to continue to develop internal rigging framework.
  • Create tools with the Maya API and MEL scripts to enable Animators to create realistic animation
  • Work with Lead TD's and Animators to develop and integrate tools into a robust pipeline

Come as you are. Luma is an equal opportunity employer.

You Have

  • At least four years of experience as a CG Rigger.
  • Extensive knowledge of anatomy and a thorough understanding of bio-mechanics, kinesiology for humanoid and animals
  • Thorough understanding of weighting and skinning and be able to work interactively with modelers to resolve challenges
  • Demonstrated ability to rig a variety of characters / objects in a realistic, non-cartoon manner
  • Knowledge of Maya API, MEL scripting, Python and Perl scripting skills area plus
  • An ability to manage time and balance priorities, with the pressures of busy, deadline-driven production.
  • Ability to communicate effectively with a wide variety of personalities, both written and verbal.
  • The ability to take direction and work in a team focused environment
  • A solid work ethic and a positive attitude in the face of challenging situations

Come as you are. Luma is an equal opportunity employer.

Apply now at : https://jobs.lever.co/lumapictures/

.

+ Mid Level Video Editor at at Elastic - Melbourne

Elastic Studios is a fast-paced, client-focused Independent Creative Agency based in Sydney and Melbourne. We specialise in Brand, Design, Production and Live.

We’re looking for an experienced Editor with strong storytelling skills to work within a dynamic team and fun environment.

The successful candidate will have a great eye for detail and a can-do attitude. You must be able to think on your feet, have drive and initiative and be able to adapt to any situation.

We seek a creative that has a minimum of 3 years of industry experience, has strong communication skills and is confident in developing creative concepts within a team.

Desired Skills and Experience

  • Excellent verbal and written communication skills
  • The ability to work autonomously, solve problems, work under pressure and meet deadlines
  • After Effects, Adobe Premiere editing and Photoshop skills
  • Motion Graphic skills
  • Colour grading and basic sound editing knowledge
  • Experience working with integrated campaigns, including Digital and TV, highly desirable
  • Be open to learning new processes and showcase the ability to pick up skills quickly
  • Ability to solve problems and demonstrate initiative and pro-active thinking
  • Excellent organisation skills and strong attention to detail
  • Ability to liaise with team members of all levels and clients
  • Knowledge of both Mac and PC operating systems

Major duties:

  • Work with producers and the management team to deliver projects according to brief
  • Work with the producers and teams to develop creative concepts
  • Edit and design branded long-form and short-form content through to web and TVCs
  • Input music, dialogues, graphics and visual effects as required
  • Ensure high production quality
  • Data wrangling & ingesting on/offset
  • Upkeep of all footage/files – Archiving/backing up work
  • All sync and selects for smaller projects
  • Assisting generally with Production
  • Any web/IT skills would be beneficial, yet not essential

Start date: ASAP

Salary is based on experience.

If this sounds like you and you would like to join the Elastic team, please send your reel, CV, salary expectations and cover letter to careers@elasticstudios.com.au

We are currently hiring Editors for both our Sydney and Melbourne offices. Please note the state that you are applying for in your cover letter.

Applications without a reel or examples of work will not be considered.

Applicants must have the right to stay and work in Australia without restriction. No recruiters please.

Apply Now at : careers@elasticstudios.com.au

.

+ Environment Artist at Plastic Wax - Sydney

Plastic Wax is seeking an experienced Mid/Snr Environment Artist!

Contract: Freelance

Commence: Project Based

ASAP START

Remote or Onsite (Australia/Sydney based preferred)

Responsibilities:

Create quality 3D models and textures for production use in high and low res format Work in partnership with other departments to ensure shots are delivered to the very highest standard Engaging with the Asset/Modeling Lead, Creative Director and Producers

Job requirements:

A minimum of 3+ years CG/VFX experience working on feature films, tv series, games and/or TVC’s. Strong artistic skills Proficient using 3DSMax or Maya, Z-Brush, Photoshop Proven 3D modeling expertise in both hard surface and organic matter A strong understanding of real world materials is essential and must be demonstrated in your reel Must be able to take direction, work well within a team focused environment Ability to evaluate time requirements Experience using Substance Painter Ability to light and render 3D Objects for reviews

Desirable:

  • Problem solving skills
  • Positive, pro-active and excellent communication skills
  • Experience with Houdini
  • Those with Character FX experience will be fast-tracked in the shortlist
  • Experience with Marvelous Designer
  • Experience with Mari
  • Redshift and/or Vray expertise will be highly regarded
  • Experience with Unreal Engine and creating models for In-engine use, etc
  • Experience leading and/or mentoring
  • Familiar with game assets preferably with Unreal Engine
  • A traditional arts background with emphasis on sculpting
  • TD skills

If you meet the above qualifications and are interested in being considered for the role, please apply by following this link and selecting Easy Apply on the relevant listing: www.linkedin.com/careersite/plasticwax

If you have issues applying via this method please email your application to: recruitment@plasticwax.com

Please ensure you advise the following

  • Your next available date
  • Showreel/portfolio link
  • Day rate/salary expectation
  • Commitment length
  • Current location
  • Right to work in Australia/Visa Status and any relevant information

If your application makes the shortlist, you will be contacted shortly.

Apply Now at : https://www.linkedin.com/jobs/view/2482805351

+ 3D Modellers & Texture Artists at Virtual Mechanix - Remote

April 19th

We have positions for 3D modellers and Texture Artists for games. These are remotely-based roles, the job descriptions are as follows.

Virtual Mechanix has (remotely-based) positions available for experienced 3D vehicle modellers and texture artists. These roles will entail working on next-gen AAA console and PC racing games for some of the biggest racing game franchises in the industry.

If you possess the following skills/experience, then we’d love to hear from you.

3D Vehicle Modellers

  • Possess strong 3D vehicle modelling skills in 3DS Max (Maya and/or Blender is a bonus), with proven experience modelling high-quality realistic 3D Vehicles for at least one published title.
  • Expertise in UV unwrapping procedures.
  • Ability to understand complex 3D specifications documentation.

Texture Artists

  • Experience working on at least one published title, preferably creating/applying textures for 3D vehicles and/or weapons etc.
  • Strong skills in Substance Painter and Photoshop (Illustrator is a bonus)
  • Knowledge of fonts and artistic flair for vehicle livery design is a bonus.
  • We are looking for artists who are reliable, conscientious with strong work ethic, who show great attention to detail, and have proven ability to work remotely.

About : www.virtual-mechanix.com/contact.html

Apply Now At : info@virtual-mechanix.com

+ Production Coordinator at Plastic Wax - Sydney

Posted 23rd of May

We seek an experienced Production Coordinator to work onsite at our Rhodes, Sydney studio on an exciting new project! In this role you will be coordinating the outsource teams.

Contract: Fixed Term Full Time

Start: ASAP

Sydney Based Candidates Preferred

Current Full working Rights in Australia

RESPONSIBILITIES:

Support the Producers in all Production matters, including but not limited to:

  • Coordinating the tasks and assignments of the Outsource team according to the Production Schedule
  • Monitor progress and completion of tasks
  • Update outsource studio on current status of assets, rigs, animation files, and production schedule to meet deadlines
  • Package and deliver asset and design shipments per the production schedule
  • Keep track of all updates to animation, rigs, and assets which affect the outsource studio, and end updated packages as necessary
  • Manage and coordinate the flow and tracking of production assets, track all reviews and comments from directors and supervisors through Assets Build, Animation, Lighting and all retakes in Shotgun
  • Ensure queries from outsource studio are passed along to the proper department or client for clarification
  • Determine review priorities for animation and lighting lead to get feedback to Outsource studio per production schedule
  • Schedule and partake in Launches with outsource studio
  • Attend production meetings and provide support to the Production Manager
  • All communications with the Outsource team must be copied to Production Manager and the Producer for full transparency
  • Represent the company in a professional manner in any dealings with the Outsource team and the client
  • Any issues and problems that need resolving must be flagged with the Production Manager and the Producer.
  • Organise dailies, rounds and project meetings, take and distribute notes.
  • Organise and set up media for review sessions.
  • Ensure statuses and task assignments are kept up to date.
  • Ensure teams are clear on daily delivery objectives and their weekly targets/quotas
  • Be respectful of the production schedule and meeting weekly outcomes/quotas
  • Ensure effective communication and continual team updates across the floor.
  • Coordinate and monitor multiple projects effectively.
  • Ensure project scope, status and completion information is up to date in Shotgun.
  • Document decisions and requests, ensuring items are tracked and managed appropriately.
  • Monitor and control progress, issues and preparing reports.
  • Ensure work is being approved and completed on time and to specification.
  • Partake in quality control and project closure processes as asked.
  • Facilitate crew OT approvals from Producer and HOP. 
 


KEY SKILLS/EXPERIENCE/EDUCATION REQUIRED:

  • 1-2 years in a Production Coordinator role
  • Experience in production on CG/VFX or Game animation industry
  • Knowledge of animation pipelines and Maya is helpful
  • Understanding of visual effects terminologies and processes.
  • Team oriented
  • Fluent with Shotgun, Google Docs/Sheets, Excel, Photoshop, Office
  • Must have the right to work in Australia.
  • Ability to liaise and collaborate with clients, artists and producers
  • Strong communication skills and excellent attention to detail
  • Ability to take accurate notes
  • Highly organised with good time management skills


 If you meet the above qualifications and are interested in being considered for the role, please apply by selecting Easy Apply

Please let us know the following information:

  • your next availability
  • salary expectation
  • commitment length
  • current location
  • right to work in Australia/Visa Status and any relevant information 



 We will contact you if your application is shortlisted. No phone calls or agencies please 


  • 2020 Winner AEAF- GOLD for Games Trailer

  • 2019 Winner AEAF – SILVER for Games Trailers

  • 2019 Winner IGN Awards – Best Trailer of E3

  • 2019 Winner PromaxGAMES Awards – GOLD

  • 2019 Winner PromaxGAMES Awards – SILVER

  • 2019 Finalist PromaxGAMES Awards 
 
 If you meet the above qualifications and are interested in being considered for the role, please apply by following this link and selecting Easy Apply on the relevant listing:

If you have issues applying via this method please email your application to: recruitment@plasticwax.com

About : www.plasticwax.com

Apply Now At : https://www.linkedin.com/jobs

.

+ Senior Motion Designer at Canva - Sydney

We are looking for a Motion Designer who can bring to life our brand and products in engaging video content for our various paid media channels. You will have the opportunity to conceptualise and build creative, user-friendly experiences that drive additional users to our product. An understanding that spans digital design and web technologies is key to this, to help ensure sure that your vision is fully realised. You’ll have the opportunity to participate in defining how motion looks at Canva, deliver a wide variety of creative campaign assets and the freedom to influence design direction.

You will be part of the Canva Creative Team and work in conjunction with many other teams at Canva ( Product, Partnerships, internationalisation … ). Our Motion Designers carry out research, brainstorming, sketching, prototyping, and collaborate with our designer and copywriters to ship memorable campaign assets. This could include digital animations for landing pages, visual content for social advertising, animations for physical environments, branding executions, landing pages, UI content and more.

About the team

  • Canva’s in-house creative team is on a mission to make Canva the most loved brand in the world. We work from concept to creation on world-class creative across brand communications, marketing campaigns, editorial content and production.

  • As part of this team you’ll help create a brand that communicates our purpose, defines perception and awareness globally, and puts a spotlight on our diverse community– ensuring they receive a human, inspiring and empowering experience.

  • We move fast here at Canva, and this role will certainly keep you on your toes. We are looking for someone who loves to get stuff done. You’re who we want to work with if you can balance your brilliant creative streak with ruthless prioritisation that moves projects rapidly along.

  • We believe in attracting and nurturing world-class talent with a focus on diversity, community, career development – and doing the best work of our lives.

What you'll be doing

  • Create visual content (static and motion) that brings Canva’s brand to life in exciting, strategic creative executions

  • Promote the brand in your capacity as a mid-level designer from ideation to execution from integrated campaigns to standalone social assets

  • Produce flawless social content at pace for an array of channels including, but not limited to: Facebook, Instagram and YouTube

  • Collaborate with a multi-talents team of brand designers, photographers, videographers and performance marketers to publish lots of content at pace

  • Familiarise yourself with the performance of your work and learn for future campaigns

Experience you'll need

  • 4+ years experience as a motion designer with a strong portfolio or reel demonstrating your talent and passion for design and effective executions.

  • Expert knowledge of social media platforms

  • Ability to think conceptually and also execute, being able to work from ideation to storyboarding, to design and animation

  • Comfortable with chaos. You can find solutions even without perfect precedents or direction, and map out a path to clarity and execution. You can work out ways to achieve the impossible and ride through change like a boss.

  • Eager to learn and evolve. From creative craft to leadership skills to market trends – you never stop pushing into the next big challenge. You work alongside people who are better than you at some things. To you this isn’t a threat, but an inspiring opportunity to learn and grow.

  • You think and act as We, not Me. We’re all in this together. You love nothing more than to collaborate and build trusted relationships with your team, ensuring everyone is empowered to do the best work of their life, and having the best time doing it.

  • Right brain, left brain. Your head is in the clouds while your feet are on the ground. You balance creative and strategic excellence, flipping between big picture thinking and pixel-perfect craft without jeopardizing the quality of either.

  • You’re a fantastic communicator. Your communication skills help you work cross-functionally with other teams. You brainstorm concepts and facilitate workshops. You give and receive constructive feedback and can clearly articulate how creative work can be improved, mentoring others to deliver their best work.

  • A bias for action. You’re happy to roll up your sleeves and muck in. No task is too small (or big!) if it helps the team around you to be more effective, and rallies them to achieve their goals faster.

  • Always striving for your best. You’re a talented creative with amazing design chops, yet you never stop pursuing excellence in yourself and in your work – “Good, better, best. Never let it rest. Until your good is better and your better is best.” A master designer, able to visualise the brand and its products to myriad demographics and personas clearly. Creating a sense of connection in their work between Canva and the audience

Apply now at : https://www.canva.com/careers/jobs/sydney-senior-motion-designer-social-media/

+ Editor & After Effects at Ready Media Group - Melbourne

Looking for VFX and After Effects specialist to join our rapidly growing video and creative teams.

Melbourne based role, working out of South Melbourne location.

Ready Media Group is a property focused digital business with offices in four states, operating across 7 of the 8 Australian states and territories.

We are looking for talented and motivated individuals to join our growing team as we continue to expand on our existing creative and video offerings.

To be successful in the role you must have:

Previous video editing experience
Highly proficient in After Effects and or VFX (3 years minimum) Able to work in a fast-paced environment
Available 2-3 days a week at a minimum

Apply today if this describes you. We will endeavour to get in touch as soon as possible.

Apply now at : https://www.linkedin.com/jobs/view/2493160099

+ Animation Producer at Unlisted - Melbourne

Global animation leader, Unlisted, is looking for a motivated, organised and agile Producer to work on a wide range of projects in its fast-growing Melbourne studio. Whether you're a producer looking for a new challenge, or currently at an agency and looking for an exciting new career change, this is the job for you.

About You

The producer will have a commitment to delivering the highest levels of quality in animation and client service, plus experience working with directors, designers and creative professionals. As part of a global company, the Animation Producer will have the opportunity to work with international clients & to travel when required/allowed. All candidates should have a passion for creativity and an interest in animation, design and/or illustration.

Required Skills & Experience

  • Minimum 2 years experience at an advertising agency, production company, post production facility in a client-facing producer role
  • Excellent communication skills with the ability to speak confidently & knowledgably to clients, directors, talent & staff at all levels
  • Ability to budget and schedule animation jobs
  • Ability to work on multiple projects across various time zones
  • Ability to stay on budget and meet deadlines
  • Excellent attention to detail
  • Excellent problem-solving skills
  • Ability to anticipate issues & maintain composure under pressure
  • Intermediate or better Microsoft Office knowledge & willingness to learn additional software as required
  • Knowledge of different animation techniques, e.g., drawn, CGI, stop-motion, etc., & basic understanding of the software used, e.g. XSi, Maya, Nuke, After Effects, Final Cut Pro, etc. a bonus

Apply Now at : https://www.linkedin.com/jobs/view/2487471908

.

+ VFX Producer at Luma - Melbourne

The VFX Producer works closely with the VFX Supervisors and production teams in managing all aspects of a project. This involves planning and scheduling of facility resources, managing the visual effects team, liaising with the client, and maintaining strong relationships with the client and crew. Reporting to the Senior VFX Producer in Melbourne, Luma is looking to hire a energetic, organised and experienced Producer to join our growing team for a number of exciting projects which span into 2022!

Please note that this position will need to be held during Melbourne's studio hours of Monday to Friday 8:00am to 5:00pm AEST. If you reside interstate or overseas, the team requires you to offset your hours to match the studio.

You can

  • Plan and schedule facility resources with the VFX Supervisor and Digital Production Manager
  • Ensure the progression of work is to the client's satisfaction
  • Communicate with clients, editorial, artists and in-house management
  • Create scheduling targets and supervise the daily assignment to individual artists
  • Work closely with the bidding team to establish scope of work and change orders
  • Maintain adherence to set Production contract standards
  • Act decisively to quickly provide clarity and direction from a mass of project data
  • Set and own client communication standards, adding value to the relationship through collaboration, providing assurance on all aspects of the project as required
  • Take action towards profit generation, and the promotion of Luma as a vendor and employer
  • Lead by example. Manage and mentor the visual effects and Production team, cultivating an environment of professionalism and accountability.

You have

  • A minimum of 3 years VFX Producer experience across live action feature films.
  • A thorough knowledge of MS Office; particularly Excel (an understanding of Project is also beneficial )
  • Proven strategic and project management experience across all areas of visual effects
  • A thorough understanding of all aspects of the VFX workflow
  • Been capable of motivating and leading a large team with enthusiasm and clarity
  • High level problem solving skills
  • The ability to adapt to change
  • Extremely detail oriented, calm and well organised
  • Clear and methodical planning and communication with artists, supervisors and clients
  • Excellent communication and interpersonal skills
  • Ability to operate with a high degree of professionalism and control within a pressurised, time-sensitive working environment
  • Knowledge of Ftrack or Shotgun preferred

Apply Now at : https://jobs.lever.co/lumapictures/cc83973c-aa99-4fd9-b251-f15ed7785704/apply?lever-source=LinkedIn

.

+ Animator & Motion at Equality Institute - Melboune / Remote

The Equality Institute Melbourne, Victoria, Australia Remote 21 hours ago 16 applicants

About the job

  • 6 months Fixed-Term Contract (Possibility of Extension)-Part time (25 hours per week)
  • Access to own animation software
  • Immediate Start, ability to work remotely
  • $75,000 to $85,000 per annum (FTE) based on experience

Applicants must have the right to live and work in Australia to be considered for this job.

About the role:

The 2D Animator is a new and exciting position that will be involved in the production of animation and motion graphics across a diverse range of projects. We are looking for an experienced, disciplined and creative individual with a strong knowledge of how to create animation and motion graphics for engaging storytelling.

While this position is set at a part-time requirement of 25 hours per week, this role requires some flexibility, in which the successful applicant may be required to shift days or timings where needed to deliver a project’s outputs.

Key responsibilities:

  • Collaborating with the Creative Communications Manager to understand project needs and manage project deliverables within budget and desired timelines
  • Working creatively to produce high quality style frames, storyboards and final animations for both client and internal projects, to meet the project’s aims
  • Designing motion graphics for online video content, and supporting via editing where necessary
  • Liasing with, and supporting, the Creative Communications Manager on supporting assets for animation such as concept development and voiceover recordings, as well as sourcing music and additional assets where necessary
  • Producing additional creative design assets where needed for animation and/or associated creative products
  • Ensuring project delivery times are maintained and kept on track
  • Adopting an intersectional feminist lens to all creative outputs to ensure the work delivered aligns with the EQI’s values, the values of the EQI’s clients

About you:

  • Degree in computer animation, graphic design, fine arts or relevant field
  • Minimum five years’ professional experience working as an animator
  • Knowledge and demonstrated experience of current 2D animation and motion graphics techniques
  • Experience using animation software platforms and access to own animation software to complete desired deliverables
  • Excellent time management skills and ability to work to, and within, tight deadlines
  • High attention to detail, adaptability, and receptiveness to feedback and direction
  • Creative and innovative, with excellent illustration and storytelling skills
  • Excellent design, communication and project management skills

Please send your most recent CV, cover letter addressing your current skills and experience and a link to an online reel or folio of demonstrated animation work to hr@equalityinstitute.org by COB Friday 30 April 2021.

Employee Benefits

  • Flexible working arrangements and work life balance initiatives
  • Well-being Services and self-care workshops
  • Generous leave entitlements

About Us: https://www.equalityinstitute.org/

The Equality Institute (EQI) is a global feminist agency working to advance gender equality and end violence against women and girls (VAWG). Our vision is a world in which diversity is celebrated, all people are respected, and power and resources are shared equally.

Our purpose is to transform unequal power structures and support violence (VAWG) prevention efforts to thrive in a rapidly changing world – through research, learning, creative communications and policy advocacy.

The Equality Institute is an equal opportunity employer and strives to maintain a workplace environment that is fair and free of discrimination, is safe and accessible for all employees and provides working arrangements that accommodate the diverse needs of our staff.

We strongly encourage applications from Aboriginal and Torres Strait Islander people, women, people from culturally and linguistically diverse backgrounds, LGBTQI people and people of every ethnicity, faith, ability, culture, language, gender identity, age and sex.

The Equality Institute is a child safe organistion and is committed to ensuring the safety and wellbeing of all children. We will work to promote child-safe environments to ensure that all children associated with the activities of the organisation are protected.

Apply Now at : hr@equalityinstitute.org

. .

+ Mid Level 3D Artist at FloodSlicer - Melbourne

Job description

FloodSlicer is Australia's leading architectural visualisation company. We are now interviewing for a skilled, energetic and innovative 3D Artist for a Mid level role.

The position demands creativity in addition to technical ability with the potential for advancement and professional growth. The artists at FloodSlicer form a central part of the creative process in projects all over the world.

FloodSlicer is constantly evolving, expanding our understanding of technology and the wider architectural industry to ensure we are developing new systems and strategies to continue to be at the forefront of the industry.

THE ROLE

  • 3D modeling, texturing and lighting of a range of objects spaces and environments. Speed and accuracy essential.
  • Working from a range of analogue and digital reference material.
  • Operate software such as 3DSMax, VRAY and Adobe Photoshop to produce premium marketing images.
  • FloodSlicer delivers a wide array of high-end services – Rendering, Photography, Animation, Photographic Montage, Post Production, VCAT packages, and Film Production – offering scope for highly skilled 3D artists to advance their career and add variety to their folios.

REQUIREMENTS

  • Some experience of fulfilling whole design and delivery of projects.
  • 3D modelling & rendering skills and proficiency in 3D Studio Max, VRAY and Photoshop.
  • Knowledge of After Effects and Premiere is helpful.
  • Ability to work with limited supervision, and adapt to existing working methodologies.
  • Ability to clearly demonstrate and communicate your design approach through a portfolio of work.
  • Architectural background is preferred, as is the ability to understand architectural drawings.

WHAT WE OFFER

  • Friendly and upbeat culture in an airy, open plan office
  • The opportunity to make your creative mark on your work
  • Amazing Chapel Street location next to shops, cafes, bars, and train station
  • Free use of our greenscreen/photography studio for personal projects, lunchtime workouts, whatever you like!
  • In-house design competitions with invaluable prizes for the winners
  • Flu Vaccinations
  • Regular staff functions and Friday drinks

Applications without portfolios will not be considered.

Only shortlisted applicants will be contacted

Apply Now At : jobs@floodslicer.com.au

.

+ Producer at New Holland- Sydney

Full Time

Are you a Producer who loves design, animation and digital media looking to work in a small and diverse creative team that strives to produce only the best work? As a Producer in New Holland Creative, you will work closely with the senior creative team, executive producer and company management. If you’re interested in bringing in clients to help grow the NHC portfolio, this is the role for you!

About : https://www.newhollandcreative.com/projects/

You’ll also be:

  • Liaising with key stakeholders and creative to develop an effective approach for providing clients with estimates of budgets and schedule requirements.
  • Ensuring the smooth operation of projects, including scheduling and managing the crew’s time.
  • Keeping the client up to date on non-creative issues, tracking and reporting progress of work and delivering cost/schedule changes.
  • Doing I/O tasks such as client Quicktimes and media files.
  • Responsible for developing and implementing strategies for growth and development.
  • Doing internal PR and marketing tasks including website, social media updates, show reel and credential updates.
  • Managing freelance resourcing.
  • Responsible for general day to day office manager tasks, such as onboarding new crew.
  • Maintaining client contact lists and contact reports.
  • Influential in maintaining a great company culture!

You will:

  • Have a minimum of two years as a Producer or equivalent working in the design, postproduction, film, television or advertising industry.
  • Passion, strength, resilience and the drive to build relationships with new clients and effectively manage partnerships with existing clients.
  • You’ll have great people skills and be capable of motivating a diverse creative team.
  • Be driven, have initiative and creative thinking to solve problems and increase production efficiencies.
  • Thrive in a fast-paced environment across multiple project schedules.
  • Have demonstrated negotiation and communication skills.
  • Have great attention to detail and a calm, organised and methodical approach to producing great visual work.
  • Have experience quoting, invoicing and project reconciles.
  • Be proficient in MS Office, Google Docs, Filemaker, Shotgun or equivalent.
  • Have a true passion for the industry with a keen understanding of new trends and technology.
  • Be keen to learn new skills!

If this sounds like you, then get in touch!

New Holland Creative is a studio in the heart of Darlinghurst, Sydney that specialises in design, 3D VFX and motion graphics to clients in advertising, television, events and feature film.

This role is open to applicants who are eligible to work permanently in Australia.

Please put NHC Producer in the subject of your email and send your availability and resume to recruitment@altvfx.com

Apply Now at : recruitment@altvfx.com

+ Lead Nuke Compositor at Cutting Edge - Brisbane

Posted on the 9th of April

Cutting Edge is a leading VFX collective with studios in Brisbane and Sydney, Australia.

About : http://www.cuttingedge.com.au/

Multi-faceted, we create award winning VFX and design-led content for commercials and titles.

We are currently looking for a Lead Nuke Compositor to join our Brisbane Creative Design Team. In this role you will be reporting to our Creative Director and Executive Producer.

About the Role

Based in Brisbane, leading and working as part of the Animation/Visual effects team to deliver high-quality digitally composited projects. Using your extensive knowledge and creativity, you will produce and seamlessly integrate all the layers and/or elements of a shot, including live-action and computer generated assets.

Key Responsibilities

  • Perform all aspects of compositing for CG, live action and design elements
  • Operate all associated VFX computer systems and software applications
  • Collaborate with other VFX team members and Post operators (Flame, Premiere, Baselight/Resolve) on determining best practices and workflows for specific projects and for the facility as a whole
  • Follow production methodologies to develop creative approaches and solutions
  • On-set VFX supervision when required

Perform editorial tasks

  • Colour-space management for VFX projects
  • Collaborate with TD to develop and maintain nuke pipeline and workflow processes
  • Liaise with clients on projects

About You

  • 5+ years experience using Nuke
  • Extensive knowledge of VFX workflows, software and operating systems (including Linux, MacOS and Windows)
  • Demonstrated history of consistent high-end aesthetic and technical execution
  • Extensive experience in the production of creative and effective VFX and design projects
  • Experience with compositing and/or motion graphics in Adobe After Effects highly desirable
  • Knowledge of software development and various programming languages highly desirable
  • Extensive production and technical knowledge, including a knowledge of the CG pipeline
  • Editorial experience in Hiero and/or Adobe Premiere

This is a fantastic opportunity to be a part of a fun and energetic team. Please forward your applications and showreels to . This opportunity is available to Australian residents with current work rights. Only shortlisted applicants will be contacted.

Apply Now at : hr@cuttingedge.com.au

.

+ Junior Video & Motion Creator at L&A Social - Sydney

L&A Social is looking for an ambitious, creative, and passionate junior content creator to join our creative team!

We are creative, thoughtful, and committed to our team & clients, excited by change, and fuelled by a passion for collaboration and bold invention. This unique and exciting role is an opportunity to work across creative post-production on large-scale video projects & motion graphics across a variety of clients.

We are looking for someone that wants to jump in with both feet and begin to stretch their creative muscles in an agency environment. Being excited by growth & motivated by being outside of your comfort zone is a must.

We need you to have:

  • Experience in video editing (Premiere) and comfort with the Adobe Suite
  • Experience in animation & motion graphics (After Effects)
  • An strong understanding of social media content and trends
  • A creative skillset and a strong desire to learn
  • Thirst for new knowledge and skills
  • Strong communication skills both verbal and written
  • Ability to work towards and meet tight deadlines
  • Ability to work to a high level both autonomously and in a strong team environment

You are:

  • Extremely organised and have excellent personal time management
  • A positive person with a desire to take on new challenges
  • A collaborative team player and ability to work well independently
  • Self-motivated and proactive
  • Enthusiastic and always looking to grow!

To apply please share your resume, portfolio and a cover letter. In your cover letter please include your career ambitions, your expected salary range, & what attracts you to this role.

About : https://landasocial.com/

Apply Now to : careers@landasocial.com

.

+ Freelance Motion Design Project at Home Juice - Melbourne

We are looking for a motion designer and video creator to help us create 3-5 short 10-30 seconds promotional/ explainer and testimonial videos for for our food e-commerce brand

About : www.homejuice.com.au

We would strongly prefer someone who is local (Melbourne, Australia) based and who can deliver this quickly.

below are some of the examples:

Link : https://video.visualdomain.com.au/64806

Link : https://video.visualdomain.com.au/69873

Link : ttps://drive.google.com/file/d/1WEeDt2rtiRYGoFIMFmeIzKG6rKN-ur67/view?usp=drivesdk

Link : https://drive.google.com/file/d/13xfB6d4SDIRWUYLIHmz2nQ65vntWO-WL/view?usp=drivesdk

Please get in touch if this is up your alley.

Thank you

Rob Ragadwala

Apply Now at : https://www.linkedin.com/jobs/view/2481101211

.

+ 3D Matte Painter at Mighty Nice - Sydney

Mighty Nice are seeking a 3D Matte Painter, with exceptional skills in Photoshop/Maya

Mighty Nice put the creative front and centre on all projects. Our dynamic team is passionate about quality at every stage, resulting in outstanding, award-winning animations.

We require a freelancer for approximately 3 weeks who is a motivated and skilled individual to join our mighty team with the following experience.

Requirements:

  • Highly skilled at creating matte paintings to a realistic stylised level.

  • Use 3d renders, that have been lit, as a base to paint over.

  • Proficient in Photoshop.

  • (Preferred but not mandatory) matte painting projection skills (Maya).

  • Must be a team player.

  • Able to take direction.

Approximate dates: 15th to the 28th of April


Please send reels and CV

Apply Now at : diana@mightynice.com.au

.

+ Motion Designer at Butterfly Systems - Sydney

North Shore & Northern Beaches Part Time

About us

Butterfly Systems is a North-Shore based startup specialising in the Health Care industry. Our Design team is agile, collaborative and passionate about new technology. We have clients in major public and private health institutions, and our products focus on improving the collaboration of surgeries in the operating theatres.

We are looking for a Motion/Graphic Designer to create engaging and on-brand graphics for a variety of media.

What is the role of a Motion/Graphic Designer?

The Motion/Graphic Designer job description includes the entire process of defining requirements, visualizing and creating graphics including illustrations, motions, layouts and photos. You’ll be the one to shape the visual aspects of websites, books, magazines, tutorials, exhibitions and more. Your graphics should capture the attention of those who see them and communicate the right message. For this, you need to have a creative flair and a strong ability to translate requirements into design. If you can communicate well and work methodically as part of a team, we’d like to meet you. The goal is to inspire and attract the target audience.

Responsibilities

  • Study design briefs and determine requirements
  • Schedule projects and define budget constraints
  • Conceptualize visuals based on requirements
  • Prepare rough drafts and present ideas
  • Develop illustrations, motions and other designs using software or by hand
  • Use the appropriate colours and layouts for each graphic
  • Test graphics across various media
  • Amend designs after feedback
  • Ensure final graphics and layouts are visually appealing and on-brand
  • Time management
  • Requirements

Proven motion graphic designing experience

  • A strong portfolio of illustrations or other graphics such as motion graphic
  • A keen eye for aesthetics and details
  • Ability to work methodically and meet deadlines
  • Degree in Design, Fine Arts or related field is a plus
  • Knowledge of wireframe tools
  • Up-to-date knowledge of design software like Adobe Suite
  • Strong communication skills to collaborate with various stakeholders
  • Comfort in a startup environment we move quickly and wear many hats in a dynamic environment

Apply Now At : https://www.seek.com.au/job/51978284

.

+ Senior 3D character rigger at Mighty Nice - Sydney

Mighty Nice are seeking a Senior 3D character rigger, with exceptional skills in Maya and mGear

Mighty Nice put the creative front and centre on all projects. Our dynamic team is passionate about quality at every stage, resulting in outstanding, award-winning animations.

We require a freelancer for approximately two weeks who is a motivated and skilled individual to join our mighty team with the following experience.

About the studio : https://mightynice.com.au/

Approximate dates: 21st to the 30th of April

Requirements:

  • Highly skilled at rigging 3d bipeds and quadrupeds for realistic yet stylised characters.

  • Highly proficient with Maya and mGear.

  • Works with animators to ensure rigs are a high quality.

  • Must be a team player.

  • Able to take direction.

Please send reels and CV

Apply Now at : diana@mightynice.com.au

.

+ Mid-Senior Compositor at Mighty Nice - Sydney

Mighty Nice are seeking a Mid-Senior compositor, with an exceptional eye and skills with Nuke.

Mighty Nice put the creative front and centre on all projects. Our dynamic team is passionate about quality at every stage, resulting in outstanding, award-winning animations.

We require a freelancer for approximately four weeks who is a motivated and skilled individual to join our mighty team with the following experience.

About the studio : https://mightynice.com.au/

Approximate dates: 10th May to the 3rd of June 2021

Requirements:

  • Be proficient in Nuke compositing

  • Strong experience with full CG compositing.

  • Minimum 4 years production experience in the commercial/film industry

  • Have a proactive and problem solving attitude

  • Ability to self-manage, prioritise and work to deadlines

  • Engaging with Directors and Crew

  • Demonstrable ability to communicate creative and technical thoughts and ideas

  • Must be able to take direction, adaptable to change

  • Work well within a team-focused environment

  • Strong problem-solving skills and a good eye

  • Positive, proactive and excellent communication skills 

Please send reels and CV

Apply Now at : diana@mightynice.com.au

+ IO/VFX Assistant at Alt.vfx - Brisbane

Posted on the 2nd of April

Are you looking at starting your journey into the world of colour as an IO/VFX Assistant?

As an IO/VFX Assistant you’ll be an integral part of the team, seeing projects from the initial stage of ingesting rushes, through to creating final deliverables, and everything else in between. You will play an important part in the daily workings of the company, including supporting our additional studios all around the world.

We are looking for someone who is self-motivated, a good communicator and detail orientated. Ideally, we would want you to be continually forward thinking and understand how you contribute towards the bigger picture.

Experience in post-production is essential, with knowledge of VFX workflows highly valued.

Key Responsibilities:

  • Ingesting footage and wrangling data throughout the course of a project
  • Conforming timelines to export individual shots and update edits as artists complete their work
  • Communicating with third-party vendors for tracking, roto and cleanup services
  • Working with the team to supply plates, elements and references. Conforming timelines and consolidating media for colourists
  • Supporting colourists throughout the grade by managing media and updating their project as needed
  • Quality-checking final masters
  • Creating deliverables for a variety of destinations (i.e. online, television, billboard etc.)

Requirements

An understanding of editorial and VFX workflows; from the offline edit, through VFX departments, to the final grade and online Knowledge of various areas within production and post-production, including cameras, lenses, colour spaces, file types, roto, tracking, etc.

  • Solid understanding of file codecs and formats, and the differences between each

  • Strong experience with the Adobe Suite and Resolve

  • Familiarity with Nuke Studio is a valued bonus

  • Experience with Python scripting is a valued bonus

  • Worked with studio production software like Shotgun is a valued bonus

This is a full-time role based out of our Brisbane Head office, starting immediately. The role represents an amazing chance for a talented individual to become an integral part of our production team, working on some of the biggest and best projects in the industry.

Comprehensive on the job training will be provided and opportunities to grow within the business will be encouraged!

If you’re up for the challenge, then get in touch today at recruitment@altvfx.com with IO VFX Assistant – Brisbane in the subject line.

Apply Now at : jobs@altvfx.com

.

+ Lighting Artist / VFX Artist at Glitch Productions - Sydney

Employer: Glitch Productions

Position: Lighting/VFX Artist

Remuneration: $50,000 - $60,000 p.a

Commences: ASAP

Location: Sydney region

Must be Australian citizen or permanent resident.

Must be able to work on site. Our office is located in Parramatta.

About us: We are an indie company dedicated to producing high quality web based animations. Our team is filled with young aspiring artists, set on creating great worlds, stories and characters. Our Youtube channels (GLITCH, SMG4 & Hobo Bros) have over 5 million subscribers across them.

About : https://www.youtube.com/channel/UCn_FAXem2-e3HQvmK-mOH4g

Job Information: Glitch Productions is looking for a highly capable and diligent Lighting/VFX Artist to help with enhancing the visuals of our animated shows. You will be working on upcoming 3D animated shows similar to our existing show Meta Runner (https://www.youtube.com/watch?v=scZJ83xnqio&ab_channel=GLITCH) .

You will be utilising Unreal Engine 4 and your knowledge in Digital Lighting & Colour Correction/Grading to assist our post production team in taking the visuals of our shows to the next level. Knowledge in 3D software such as Unreal Engine is not necessary but is a huge bonus.

You will also be utilising your VFX skills in programs such as Houdini, Maya or UE4 to create particle effects, water/physics simulations, hair/cloth sims and multiple other 3D FX to be used throughout our animated shows.

SKILLS REQUIRED

  • Experience in digital lighting, colour correction/grading
  • Superior eye for lighting, color, composition and detail.
  • Experience in creating and implementing 3D VFX e.g particle effects/hair & cloth physics/simulation
  • Experience working with 3D software e.g UE4, Maya
  • Strong understanding of lighting/3D Engine optimisation
  • Strong understanding of the 3D development pipeline
  • Self-motivated and the ability to work and solve problems with minimal assistance;
  • Highly organized with the ability to adhere to production schedules;
  • Well-developed communication skills and strong work ethic;
  • Desire to work with a team. Share knowledge and grow together
  • Ability to juggle multiple projects simultaneously.

BONUS SKILLS

  • Experience with Unreal Engine
  • Experience with Houdini
  • Experience with 3D tools such as Maya or Zbrush.
  • Programming knowledge in C++ or python
  • Experience with Technical Art
  • Experience with 3D animation
  • Experience in Graphic Design
  • Experience in Illustration/2D Art

PLEASE PROVIDE

Portfolio Resume and/or cover letter Willingness to take a test Submit to:

Kevin Lerdwichagul - CEO

Apply Now at : kevin@glitchprod.com

. .

+ VFX / CG Supervisor at Plastic Wax - Sydney

Plastic Wax is an award-winning animation studio specialising in the creation of premium digital content for the global video games and film industries.

We are at an exciting stage in our evolution and, due to growth, we are now seeking a talented VFX/CG Supervisor to help drive our success.

  • Newly created, permanent role, commencing asap
  • Work on an amazing slate of projects with a highly talented crew.
  • Waterfront studio in Rhodes, Sydney.
  • Current full working rights in Australia required.

Reporting to the Creative Director, you will be responsible for taking a creative brief and translating it into the technical processes required across all departments and driving projects from concept development through to the finished product, in collaboration with the Art Director, Head of Production and others within Production. You will provide the technical direction and supervision throughout the show, whilst implementing best practices to ensure production efficiency and that projects meet the highest quality possible within the parameters of the production schedule and budget.

Main areas of responsibility involve: leading the development of flexible and efficient CG pipelines to meet creative and technical goals; problem solving issues as they arise and ensuring solutions are effective and coordinated in achieving desired outcomes; provide hands-on experience, tool development to guide and enable artists to work more effectively; provide effective leadership and coordination between departments in accordance with the schedule and follow-through of creative goals and technical solutions between various departments; provide key support to the Creative Director and Art Director including creative development phase; provide key support to the Heads of Department in providing technical guidance and direction; work closely alongside the Head of Production in the overall planning, resourcing and scheduling across the shows.

Ideally, you will have the following background and experience:

  • Minimum 5-10 years of experience leading teams in the animation industry on high end animation features, VFX and/or series production and strong understanding of the full CG production process from concept to delivery
  • Comprehensive knowledge of all aspects of CG including animation and VFX
  • Excellent communication, problem-solving and people management skills
  • Motivated and flexible team leader who can inspire others
  • Willingness to adapt to changes in new software and technology as it applies to animation and the digital industry
  • Comfortable challenging established workflows and methods in order to evolve our production pipeline
  • Team oriented with a strong desire for collaborative participation in a team-based pipeline across multiple projects
  • Experience working with IT teams to manage network rendering and ensure pipeline design supports or accommodates significant files/bandwidth concerns
  • Ability to work under tight deadlines
  • Excellent communication, problem-solving and people management skills
  • Excellent attention to detail and desire to deliver consistently high quality.
  • Well developed sense for composition, light, and color and excellent attention to detail.
  • Ability to work and lead within a strong team environment, willingness to share knowledge.
  • Excellent understanding of CG production pipeline
  • Strong combined creative and technical background
  • Great understanding of animation styles and techniques as well as a solid comprehension of animation production for television or film

If you meet the above job requirements and would like to be part of the Plastic Wax story, please submit your application via the Easy Apply link along with your CV.

We will contact you if your application makes the shortlist.

No phone calls or agencies please.

Apply Now at : https://www.linkedin.com/jobs/view/2473696475/?alternateChannel=search&refId=asjwrHMqlvBGVn%2F4RQmznQ%3D%3D&trackingId=s%2BQ6fcbgieiMSxYwV0YP4Q%3D%3D

. .

+ Senior Animator at Creativa - Melbourne

We’re looking for an After Effects guru with lots of experience in character animation, motion design and 3D. Emphasis on the word experience there. Ideally, you’ve been around the block, you’ve either worked in production companies, advertising agencies, animation studios, freelanced, but the point is, you know your stuff.

About the Role

The ideal candidate will also enjoy greater involvement and collaboration with a team, and will help manage quality through the department by finding opportunities in problems, living and breathing design and creativity, and is just an all round awesome person. With an average of 60 projects through the studio in a wide variety of styles at any one time, you can be sure you won’t get bored!

Ideally you’ll possess:

  • An amazing showreel that displays a skill set of 2D vector animation and 3D.
  • A high level of knowledge in design and colour palettes.
  • A love of experimenting with new styles and techniques.
  • Expertise in Adobe CC software (After Effects, Illustrator, Cinema 4D).
  • Skills in After Effects character rigging and design.
  • A thorough understanding of the production process.
  • The ability to understand client considerations, and answer client briefs.
  • Eagle-eye attention to detail.
  • Stick to tight schedules, and manage your own time.
  • 5+ years of solid experience.
  • Tertiary qualified.
  • A down-to-earth nature (egos need not apply).

About Creativa (Who are we? https://creativa.com.au/

We’re Creativa – an independent video and animation studio based in Spencer St, West Melbourne.

We create TVCs, animations, motion graphics, explainer videos, testimonial videos, corporate videos, training videos, brand videos, narrative videos and more. This is a full time role, so if this sounds like an opportunity you’re interested in, please email careers@creativa.com.au with your CV and reel.

Only successful candidates will be contacted.

Apply Now To : careers@creativa.com.au

+ Motion Designer / Video Editor at Imparja - Alice Springs

One of Central Australia's leading production companies is looking for a Motion Graphics Designer/Video Editor to join their production team.

Imparja Creative produces a range of television commercials, corporate videos, web videos short documentaries and more. Our small team values enthusiasm, initiative and innovation. We are seeking to appoint an applicant who is creatively driven with the ability to visualise a concept and use their skills to make it a reality.

Industry experience is required, as well as a creative flair, a strong showreel and attention to detail. Working in a small team with a wide range of clients means the applicant will often work independently with a large amount of creative control. They will have the opportunity to work in many different areas of production and post-production.

The successful applicant needs to have extensive knowledge, and working experience with Adobe After Effects, and Adobe Premiere Pro. 2D Animation expertise is preferred, and experience with 3D graphics/animation would be beneficial, as well as a basic working knowledge of studio and field filming.

Experience with artistic drawing for animation and a working knowledge of audio engineering will be an advantage.

Salary Packaging is available and provides additional benefits for remuneration.

Australian residents only. Aboriginal and Torres Strait Islanders are encouraged to apply.

Apply Now at : https://www.seek.com.au/job/51905200?

.

.

March

.

+ Senior Motion Designer/Art Director at Hank Mango Sydney

Hank Mango is on the move and we are looking for a senior motion designer with strong art direction skills that can help shape a growing force in the production scene.

We're a motion graphics, animation and video production studio pumping out exciting and varied work. www.hankmango.com.

The ideal candidate will possess a strong design eye and be comfortable designing and illustrating in multiple styles and mediums.

Also, you’ll be able to tick no less than 86% of these boxes:

  • At least 4 - 5 year’s industry experience.

  • A showreel that demonstrates a breadth and depth of knowledge.

  • Proficient in Character Design/Animation.

  • The usual suspects of software knowledge: After Effects, Illustrator, Photoshop.

  • If you’ve got some Cinema 4d Skills, that’d be a huge bonus.

  • You’ve got to be keen, self-motivated, organised and able to learn quickly.

  • Excellent communication skills.

You must be able to work in Australia. This is an in-house position working in Surry Hills and remote candidates (even if you’re super awesome) will not be considered.

Salary will be based on experience.

If this sounds like you, drop us an email with your showreel, CV and salary expectations to Michael Saad - michael@hankmango.com.

We'd love to hear from you.

Apply Now at : michael@hankmango.com

.

+ Junior Motion Designer at Hank Mango - Sydnay

Hank Mango are on the look-out for a full-time junior to mid-weight motion designer to join our team.

We are looking for a candidate who oozes enthusiasm, is quick on their feet, keen to learn and can get the job done!

Who’s Hank Mango? A motion graphics, animation and video production studio pumping out exciting and varied work. www.hankmango.com.

Who’s the right person for this job?

  • At least 1-2 year’s industry experience
  • A showreel that demonstrates a breadth and depth of knowledge
  • A strong design aesthetic
  • The usual suspects of software knowledge: After Effects, Illustrator, Photoshop.
  • If you’ve got some Cinema 4d Skills, that’d be a huge bonus.
  • You’ve got to be keen, self-motivated, organised and able to learn quickly.
  • Someone who can turn on a dime, and pivot from job to job with ease.
  • Amazing attention to detail.
  • Excellent communication skills.

You must be able to work in Australia. This is a full-time in-house position working in Surry Hills and remote candidates (even if you’re super awesome) will not be considered.

Salary will be based on experience.

If this sounds like you, drop us an email with your showreel, CV and salary expectations to Michael Saad - michael@hankmango.com.

We'd love to hear from you.

Apply Now at : michael@hankmango.com

.

+ Lead Compositor at Flying Bark - Sydney

Flying Bark Productions has an incredible opportunity to join a team of talented artists working on a thrilling new television series for Marvel Studios, 'What If...?'!

We’re looking for a Lead Compositor who can work from our beautiful studio in Sydney (preferred) or remotely elsewhere in Australia and has a passion for storytelling and pushing the envelope with their work.

To be considered you will have the following skills and experience:

  • Using Nuke Compositing software, perform all tasks associated with the compositing process, including layering of elements, matte projections and color grading.

  • Supervise a team of Compositors and evaluate the creative and technical approach for assigned shots.

  • Including maintaining and updating workflow across the department with use of templates.

  • Meet the brief for the Program/s that fulfils the creative standards of the project as advised by the VFX & CG Supervisor/s and the client

  • Ability to think of creative solutions to enhance shots, without overshadowing the overall story point or animation, including but not limited to, the addition of adding atmos, vignettes, depth of field

  • Responsible for ensuring a high level of quality by having a good eye for detail and cross checking renders are up to standard

  • Able to seamlessly work with 2D, 2.5D and CG shots, understanding limitations in 2D and CG animation pipelines

  • Be organised and methodical, dealing with large amounts of shots, tracking versions and render management

  • Produce final renders and elements for delivery with a neat and well labelled node network, while maintaining reference to files in correct locations and easy to navigate filing systems

  • Be proactive and communicative with the upstream teams and production

  • Communicate with the Pipeline team and aid in implementing improvements to the Comp pipeline

On application, please send a link to your showreel with a full breakdown of what you did shot by shot.

Apply Now at : https://www.flyingbark.com.au/workwithus?p=job%2FootSefwH

+ 3D Modeler Sydney at Binyan - Sydney

Working across teams to ensure designs are imagined and created. The 3D Modeller is the foundation of Binyan Studios and is integral in the process of delivering high-quality 3D models for our artist and animation teams.

The role requires an architectural background to interpret architectural drawings to create models in 3ds max.

To be effective you must be able to work creatively, with a team of modellers, have excellent communication skills, be organised, and have strong attention to detail.

Must Have:

  • 2+ Years Industry Experience in Arch Viz

  • Advanced Modelling Skills in 3Ds Max

  • Architectural Industry Experience or Degree

  • English Communication Skills

  • Have working rights for Australia

  • Working in our Sydney Studio

  • Please send your CV and portfolio (with examples of Architectural Models created in 3Ds Max)

About : https://www.binyanstudios.com/what-we-do/

Apply Now at : yolandi@binyan.com.au

+ Senior Animator Sydney at Binyan - Sydney

Seeking a talented Senior Animation 3D Artist to join the production team in Sydney. Responsible for executing the vision for animation + film projects within 3D and 2D workflows, you must be an organized, ambitious team player able to work creatively with tight deadlines under the direction of senior creative and production managers. Email us with your CV and portfolio.

About : https://www.binyanstudios.com/what-we-do/

Apply Now at : kerri@binyan.com.au

+ Creative Director Of Animation Sydney Binyan - Sydney

Creative Director of Animation is vital in the success of our world-class clients and their projects. Responsible for working with client groups, collaborators, and internal departments to execute beautifully crafted work, which pushes the boundaries of motion content within the industry. The role focuses on all touch points within production from pitching, presenting, concept development and the production of final work, whilst working within budgets. Interest and knowledge of property, 3d design and marketing is essential.

About : https://www.binyanstudios.com/what-we-do/

Apply Now at : careers@binyanstudios.com

+ Freelance Motion Designer at Vayner Media - Sydney

Hey! We’re VaynerMedia APAC! A full-service agency built for the now. Day in and day out, we propel some of the biggest brands in the world to the intersection of attention and culture. Headquartered in New York, we’re also in 7 cities across the globe and now, we’re proudly throwing ourselves into the Australian market as part of the wider APAC team.

At VaynerMedia, we’re lucky that everyone within our walls thinks creatively – and shares a passion for building communities and understanding a world of micro-content. We are seeking a talented Graphics & Motion Designer to join our passionate team of visual content creators.

Here’s where you come in.

  • You’re creative and editorial by nature.
  • You excel as a visual storyteller
  • You have a natural love for design.
  • You thrive in a fast-paced environment.
  • You master creating short-form content for digital platforms like FB, IG, Snapchat, and Pinterest.
  • You are resourceful, responsive, and eager to get the job done - all with a smile on your face.
  • You are experienced in creating and editing 3D Motion video content for a variety of digital platforms and broadcast for a diverse range of clients.
  • You edit both live-action and animation projects.
  • You manage media assets and archive on all company projects.
  • You contribute to opportunities to develop original content and concepts for web and mobile.
  • You mold daily short-form motion graphic assets for all digital social media channels.
  • You create after effects templates to increase daily content output.
  • You collaborate with design, video & social/editorial teams to conceptualise and create storyboards, motion graphics & animations for current & emerging platforms.
  • You work with the creative team to evolve and develop aesthetic while maintaining consistency across all assets and channels.
  • You eat, live, and breathe the current industry & design trends to keep client’s brands innovative and fresh for our audience across all publishing platforms.

Qualifications

  • You have 2-5 years experience in Motion and Graphics Design.
  • You’re an expert in the Adobe Creative Cloud suite of programs (i.e. Premiere, After Effects, Illustrator).
  • You’re knowledgeable in AVID, AVID Symphony, Pro Tools.
  • You’re proficient in sound design, mixing, and color correction.
  • You have a strong understanding of post-production workflow.
  • You’re adept at organising projects, managing workload for multiple projects, and meeting deadlines.
  • You’re comfortable with Google Apps suite (Gmail, Calendar, Drive, etc).
  • You have the ability to communicate needs in a positive and productive fashion.
  • Thrives in a company of good people but can also clearly demonstrate an ability to get things done without direct supervision.
  • You execute high editing techniques.
  • You’re resourceful, diligent, creative in problem-solving with high attention to detail.
  • You’re able to manage multiple responsibilities and assignments simultaneously under strict deadlines with minimal direction at times.
  • You have adequate knowledge of contemporary cameras, file formats, codecs, and their proper handling in a post workflow.

Apply Now at : https://www.linkedin.com/jobs/view/2461501260

+ Senior Nuke Compositor Artist at alt.vfx - Sydney / Brisbane

Posted on 26th March

FULL TIME, SYDNEY

Are you a Senior Compositor who likes to work on multiple high end TVCs and feature projects? You’ll be working in either our Brisbane or Sydney studio with a tight knit, collaborative and passionate team of compositors on a variety of projects, where you can flex your creative and technical side!

REQUIREMENTS

  • Experience in photo-real compositing in both high-end commercials and feature film projects
  • Mastery of Nuke
  • Expert knowledge in CG rendering, multi-channel EXRS and AOV’s
  • Expert knowledge of compositing and integration of CG elements
  • Strong artistic skills and a critical eye for maintaining a high level of execution
  • Demonstrated ability to work under tight deadlines
  • Demonstrated ability to prioritise and multitask
  • Good interpersonal and communication skill
  • Strong troubleshooting and problem-solving skill
  • A strong attention to detail
  • Good organisational skills
  • Experience mentoring junior artists

If this sounds like you, then get in touch! You will be joining one of the most highly-awarded visual effects houses in Australia, where everyone is passionate about the work we do!

Please put SENIOR NUKE COMPOSITOR in the subject of your email and send your availability, reels (including shot breakdown) and resume to recruitment@altvfx.com

Apply now at : http://www.altvfx.com/careers/senior_nuke_compositors/

+ Senior Environment Artist at alt.vfx - Sydney / Brisbane

Posted on 26th March

BRISBANE, FREELANCE, REMOTE, SYDNEY

Are you a Senior Environment Artist who enjoys working on a variety of high end TVCs and feature projects? This role would suit someone who enjoys working on both hard surface and organic environments that can be photo real or stylised.

You’ll work with a tight knit, collaborative and passionate crew in Brisbane and Sydney.

This is a challenging and rewarding role working with a world class crew. Ideal candidates will already have good industry experience and will understand the demands and responsibilities of the position from the outset.

REQUIREMENTS

  • Production experience in modelling, UV layout, texturing and look development
  • Production experience in 3D software such as Maya, Houdini, Zbrush, Mari and Substance
  • Experience texturing and shading for Arnold based render workflow
  • Experience in Redshift a bonus
  • Ability to set up shaders and handle look development of assets including characters/creatures/props and environment work
  • Demonstrated experience in a VFX environment
  • Demonstrated experience working with photogrammetry
  • Ability to take concept designs and adapt it into the 3D world
  • UV layout for UDIM texture workflow
  • Enjoys working to develop the look of a shot, assets or sequence with the Visual Effects and CG Supervisors
  • Enjoys working in a collaborative environment with Production and other departments
  • Good interpersonal and communication skills
  • Ability to work under pressure and meet deadlines while maintaining high quality results
  • Excellent attention to detail
  • Strong troubleshooting and problem-solving skills
  • Good organisational skills

Experience in matte painting a bonus

If this sounds like you, then get in touch! You will be joining one of the most highly awarded visual effects houses in Australia, where everyone is passionate about the work we do!

Please put ENVIRONMENT ARTIST in the subject of your email and send your availability, reels (including references and wireframes) and resume to recruitment@altvfx.com

Apply now at : http://www.altvfx.com/careers/senior-environment-artist/

+ Urgent C4D/X Particles Designer at Sandbox - Remote / Perth

Posted on : 25th of March

Sandbox Post Production out of Perth is looking for an experienced Cinema 4D Designer with X Particles Experience.

Can work remotely anywhere. Job to Start within 2 weeks.

Please contact Clint on clint@thesandbox.com.au with examples of work or a website to look at.

Apply Now at : clint@thesandbox.com.au

+ Casual Technical Animator / Toom Boom at Kapow - Sydney

Kapow Pictures is looking for a technical animator who has a good knowledge Toom Boom Harmony with a combination of rigged and hand drawn animation. The role includes prepping shots for comp - adjusting line weights, fixing layering or masking issues and exporting PNG sequences.

This will be a casual position for 6 weeks. Must live in NSW preferably Sydney

About : www.kapowpictures.com

Please send your CV and a link to your portfolio/ showreel.

Aply Now to : producer@kapowpictures.com .

+ Animator at Big Ant Studios - Melbourne

Posted 20th of march

Join Big Ant Studios as an Animator and be part of making some of console and mobiles’ biggest sports titles from our centrally located Melbourne studio. Working as part of a small collaborative team, your input will impact the design of current and future titles whilst building your skills.

The Job:

  • Work with art and code team members to improve character visuals, such as mesh deformation, facial animation, cloth and hair dynamics.
  • Edit and clean motion capture data using Motion Builder
  • Design animation systems with gameplay team members
  • Coordinate and direct motion capture shoots

You:

  • Strong animation skills, especially with body mechanics
  • Strong technical skills in Motion Builder and Maya
  • Good working knowledge of cloth and hair dynamics, ideally in video-games
  • Self-driven
  • Creative problem solver
  • Keen eye for detail and composition
  • Team player

Bonus points:

  • Working knowledge of Vicon Blade and motion capture
  • Experience with scripting languages (Mel, Python, Lua)
  • Solid understanding of classic animation fundamentals.

The company:

  • Big Ant Studios is one of the oldest and largest game developers in Australia.

  • Based in City Road, Southbank, we develop premium character action, racing, and sports content for multiple platforms.

Benefits:

Big Ant offers a central location, an experienced team and perks include daily lunches, voluntary social events, and professional development support.

Big Ant encourages applications and enquiries from women and other underrepresented developers.

Please note you will need to have working rights in Australia. At this stage we cannot sponsor a working visa.

Apply Now At : https://www.bigant.com/job/animator/

+ Freelance Motion Designers at Evolved Group - Melboure

We're a predominately full-time team of around 30 designers based in Melbourne, and we're looking to build our freelance pool, with people who slot happily into our gif-sharing, fun-loving creative team.

  • Projects starting immediately and on an ongoing basis
  • We're after mid-weight all-rounder motion designers $500/day incl superannuation
  • You're welcome to WFH or from our office in Richmond, we'll set you up with high speed remote access to our edit infrastructure
  • You'll be working under our Producers, with support from our Design Team Leads and Art Director

Illustrator, AE & Premiere

Our designers kick off the process in developing brand direction, storyboards and infographics, which you'll then take and bring to life in 2D motion. A lot of our motion graphics output will involve making layered AI files move in AE. Ideally you'll be comfortable working in Illustrator to prepare assets, and we'd love you to bring some Premiere skills as well as we take our motion graphics and overlay them onto video assets for delivery.

Character Animation

From time to time we'll build out explainers and standalone animation pieces including characters, so 2D character animation using tools like Rubberhose is an ideal skill.

3D & Particles

We'll sometimes run into briefs that call for 3D and particle animation; less often than 2D work, but we're looking for an all-rounder who can tackle a broad range of motion briefs.

We'd love to hear from you. Please share through your portfolio or showreel. Feel free to message us here or email work@evolvedgroup.com

About : https://www.evolvedgroup.com/contact

Apply Now To : work@evolvedgroup.com .

+ Online / VFX Assistant at Arc Edit - Melbourne or Sydney

ARC EDIT is looking for a creative, technically-savvy and eager-to-learn individual to join our team as a full-time Online/VFX Assistant.

A high-end post-production facility with offices in both Sydney & Melbourne, we edit, colour grade and finish creative advertising, film, television & digital content.

The role is perfectly suited for someone with 2-3 years’ experience in post who is looking to expand their skillset, learn from top-tier industry talent, and progress their career in VFX/finishing.

Working closely with our incredible team of in-house and freelance VFX artists and operators, you will be responsible for;

  • liaising with our editors, producers and assistants to guide projects seamlessly from offline edit, through to colour grade, VFX & finishing.
  • coordinating & managing data pipelines to ensure media moves between suites, artists and external suppliers seamlessly
  • preparing projects for our artists by conforming edits, as well as prepping graphics, audio & other online assets
  • prepping paint, rotoscoping & tracking bid documents
  • assigning shot codes, and prepping VFX Breakdown QTs and documents
  • re-striping audio and revising supers, disclaimers & graphics in Autodesk Flame
  • mastering and tech-checking as well as encoding pre-rolls to various file specs
  • organising project archiving & unarchiving via LTO-tape
  • undertaking training to learn new skills and continuously expand your knowledge-base

The ideal candidate will;

  • have a working knowledge of conforming in Davinci Resolve & Autodesk Flame
  • have an excellent knowledge of the Adobe Creative Suite, especially After Effects, Photoshop & Premiere
  • have a good understanding of the MS office suite, particularly Excel
  • be highly-organised and capable of working across multiple projects & deadlines at any one time
  • have the ability to respond to changing priorities
  • work calmly and constructively under pressure
  • be proactive, organised, diligent and methodical
  • have excellent communication skills and ability to speak confidently with clients, directors, external suppliers and staff at all levels.

Please note : Whilst the role will ideally be based out of our Melbourne office, we are open to considering Sydney-based applications also.

Please email your cover letter & resumé as PDFs to daniel@arcedit.com

About : https://arcedit.com/

Apply Now to : daniel@arcedit.com

+ Producer Editor at Airspeeder - Adelaide

Airspeeder is an upcoming, next generation motorsport series for electric flying vehicles. It has been described as the “Formula 1 of the skies. ” The series, will be powered by Adelaide based performance eVTOL manufacturer Alauda.

Alauda will provide teams with identical craft, known as ‘Speeders’. Teams will be given the freedom to set drivers and create strategy. Races will take place in remote locations across the globe. The speeders are manned racing electric quadcopters that can fly at speeds of up to 200km/h.

The Role

As a video producer/editor you will be producing a variety of high-quality content eg. promotional and campaign, internal communications, partner-based, social media short and long form across all areas of the business, adhering to brand guidelines and deadlines.

At Airspeeder we aim to tell the story on how we are building a competition for future mobility, the history of where aviation and motorsport came from and the science behind engineering.

About You

  • Evidence of strong visual skills and creative thinking
  • Demonstrate strong skills in video editing, filming
  • Have an understanding of video workflow, file types and codecs, pre-production and post- production
  • Can produce social media content from a range of mediums. UGC, old archive, and new footage
  • Strong knowledge of Adobe Premiere Pro and related applications in the Adobe Creative Suite
  • Audio recording and editing experience
  • Basic skills in social media motion graphics
  • We are hiring someone who can own the role, work with a level of autonomy and enjoys the challenge of building a future vision in this space.
  • A genuine interest in tech, futurism disruption and innovation. (background in motorsport isn’t required)
  • Enthusiastic about social media with an understanding of all key social platforms including YouTube, Facebook, Instagram, Twitter, Snapchat, TikTok etc.
  • Able to work on multiple tasks and deliver to tight deadlines
  • Keen attention to detail
  • A good communicator with strong relationship management skills

RESPONSIBILITIES

  • Film and edit material (including grading and audio post-production) to the highest standard and brand guidelines and deliver exports tailored to the specific channels - YouTube, Instagram, Website, etc.
  • Contribute with creative ideas for content, storytelling and formats
  • Event and shoot planning together with the creative team
  • Create call sheets for all events and shoots
  • Organise video files and ensure they are archived with workflow
  • Archive management and logging of content, plus working with third-party media software
  • Liaise with external production companies
  • Maintain an understanding of the content calendar alongside the social team for video releases
  • Network around the business and find ways to support other areas with video
  • Provide weekly updates on content upcoming to the wider creative team
  • Assist with coordinating crews, clearance procedures, risk assessments
  • Be an ambassador to the core values of the brand
  • Some travel to shoot in the community, races internationally and partner offices

Airspeeder/Alauda is an Equal Opportunity Employer; employment with us is governed on the basis of merit, competence and qualifications and will not be influenced in any manner by race, colour, religion, gender, national origin/ethnicity, age, sexual orientation, gender identity, marital status, mental or physical disability or any other legally protected status.

The application form will include these questions:

  • Which of the following statements best describes your right to work in Australia?
  • Do you have a current Australian driver's licence?
  • What's your expected annual base salary?
  • How much notice are you required to give your current employer?

Apply Now At : https://airspeeder.com/careers

+ Mid Motion Graphics Designer at Airspeeder - Adelaide

As a motion graphic/visual fx artist you will be helping Airspeeder move from an engineering and motorsport company - into a futuristic visionary brand through its engaging content.

The perfect candidate will be a generalist with an extraordinary talent in storytelling, style frame creation and creative development, plus an unhealthy obsession with modern film motion across film and sports.

You are a master in a variety of software such as Creative Suite, After Effects, Premiere Pro, Cinema 4D, Final Cut Pro, Adobe Animate, Redshift or similar rendering software.

At Airspeeder we aim to tell the story on how we are building a competition for future mobility, the history of where aviation and motorsport came from and the science behind new forms of engineering. We lean heavily into pop culture, from Blade Runner to WipEout - these influences needs to ring through the content we want to produce.

MAIN RESPONSIBILITIES

  • Lead in building the quality uplift across the Airspeeder brand through video and image output.
  • Work alongside the lead producer in lifting all Airspeeder video content to a higher standard of grade and premium aesthetics.
  • Edit material to the highest standard and brand guidelines and deliver exports tailored to the specific channels ie, YouTube, Instagram, Website.
  • Working alongside the Head of Design on bringing vehicle renders to life, HUD displays to life and imagining the future race tracks in the sky.
  • Working alongside engineers to articulate complex problems, processes and vision to a learning fanbase.
  • Work alongside the social media lead in converting video motion into stills and graphics for social media.
  • Contributing creative ideas for content, storytelling and formats
  • Working to fill out a content plan around core strands of content.
  • Our future events will incorporate broadcast, SIM, green screen and live telemetry HUD displays.
  • Some travel to shoots in the community, races internationally and partner offices.

KEY SKILLS AND EXPERIENCE

  • 3+ years of professional experience in 2D/3D graphic design/digital art.
  • Experience in motion graphics/video editing (After Effects, Cinema4D & Premiere preferred).
  • Evidence of strong visual skills and creative thinking.
  • Ability to produce social media content from a range of mediums. UGC, old archive, and new footage.
  • Experience with developing introductions, lower thirds, explainer videos.
  • Strong brand sense or willingness to improve brand through artistry.
  • Excellent communication skills.
  • Ability to work independently as well as part of a team.
  • Ability to work on multiple tasks and deliver to tight deadlines.
  • Knowledge of animation/AR/VR experience is desirable but not required.
  • Our future events will incorporate broadcast, SIM, green screen and live telemetry HUD displays. Any experience in these fields will be an advantage.

Airspeeder/Alauda is an Equal Opportunity Employer; employment with us is governed on the basis of merit, competence and qualifications and will not be influenced in any manner by race, colour, religion, gender, national origin/ethnicity, age, sexual orientation, gender identity, marital status, mental or physical disability or any other legally protected status.

The application form will include these questions:

  • Which of the following statements best describes your right to work in Australia?
  • How many years of graphic design experience do you have?
  • What's your expected annual base salary?
  • How much notice are you required to give your current employer?

Apply Now At : https://airspeeder.com/careers

+ Junior content creator at L&A Social - Sydney

At L&A Social we have some lofty goals:

Be the world’s greatest social media agency working with the world’s greatest brands

Defend our championship title with our basketball team, the L&Akers

Hire innovative social media experts that challenge norms & thrive outside of their comfort zones

Our Junior Content Creators are responsible for independently ideating & creating photo and video content for leading Australian & global brands. This role also has the opportunity to expand on knowledge & skillsets with mentorship from senior members of the team. Overall, our Content Creators collaborate with their team and work independently as needed to develop the best creative content!

While we don’t actually require any basketball skills to join our team, we do need you to have:

  • 1+ years in a similar role creating photo and video content for brands
  • Complete comfort in a range of DSLR shoot and post production workflows
  • Experience in pre- and post-production just as much in the production of content itself
  • Experience creating content for Facebook, Instagram, YouTube, and emerging social channels
  • Awareness of visual, creative and social media trends and an ability to apply them in your own work
  • Ability to create content that makes an impact
  • Strong communication skills, both written and verbal, with clients & your team
  • Thorough knowledge of the Adobe Suite
  • An ability to work optimally both independently and collaboratively

  • Photography and/or videography skills are required while motion graphics/animation are a very nice to have

We’re passionate about L&A being the best place to work (we were finalists in the 2020 B&T People & Culture Award and are finalists for the AFR best place to work list!).

The perks of joining us include:

  • A flex working environment with flexibility on where and when you work
  • Access to our internal professional and personal development program, L&A Thrive
  • Quarterly bonus incentive for hitting target, including a non-profit donation that we make as a team as part of L&A Philanthropy
  • Friday drinks, monthly learning events, quarterly celebrations, & awesome holiday celebrations
  • Mental wellness subsidy for therapy or counselling
  • Birthday time off
  • L&A’s subsidised education program

About : https://landasocial.com/

To apply please share your resume, portfolio, and a covering letter that explains why the thought of working at L&A makes your heart sing, what your salary expectations are, and brands you admire on social for their innovation & bravery!

Contact Name: Caitlin

Apply Now to : careers@landasocial.com

+ Motion Designer at Ogilvy - Sydney

At Ogilvy, we are a group of ‘A Graders. We believe talent comes in many shapes and sizes and that the most talented people want to work with the most talented people. We are a team. We are accountable, we are competitive, but not at each other’s expense.

We learn together, we create together, we win together.

We hire on potential, reward on results.

You are here because of your ability to think and influence.

About the Role:

Ogilvy Sydney is looking for a Motion Designer with a passion for developing world-class work!. Your role is to take creative ideas from concept to finished media across, broadcast, digital and social.

You will be responsible for outputting digital designs following each brand's guidelines, working collaboratively with digital developers, producers and creatives.

Ogilvy is a storied creative agency with a long history of doing iconic work. But, we never rest on our laurels and we’re constantly hustling to do the next big thing; so expect every day to be different.

There are many moving parts to the brands we work on from social campaigns that have become part of popular culture to highly awarded non-traditional campaigns and all the in between.

It is up to you to get stuck in and do work that turns heads.

Role Requirements:

  • Demonstrate the ability to create innovative and exciting visual work while utilising a variety of motion design styles.

  • Maintains awareness of design trends and innovations.

  • Efficiently produce clear, compelling storyboards and rough scripts.

  • Be well on the way to mastering the craft of motion design and video production following industry and agency standards and best practices.

Skills and Qualifications:

  • A reel/portfolio of work demonstrating an exceptional design and narrative aesthetic as applied to both personal and client-oriented projects

  • Advanced proficiency in After Effects, Final Cut Pro, Cinema 4D, and Photoshop

  • Knowledge of current digital video standards and implementation

practices across broadcast, web, and mobile media

  • An advanced knowledge of video production tools and techniques

  • Excellent communication and teamwork skills

  • Strong organisational skills and attention to detail

Required Skills:

  • An understanding of artistic fundamentals, including line, form, texture, colour and how these affect users.

  • Knowledge of typographic fundamentals.

  • The ability to sketch out ideas in a clear communicative way.

  • An understanding of common web usability and accessibility issues.

  • An understanding of brand fundamentals.

  • Advanced user of desktop publishing applications including Illustrator, InDesign, Photoshop.

  • An understanding of basic UX principles.

  • Experience in agile scrum model (preferred but not essential).

  • Experience designing Mobile apps (and familiar with Google and IOS design principles).

  • Be able to create working prototypes using tools such as Axure, Sketch or Invision.

  • Knowledge of content management systems (preferred but not essential).

Qualifications:

  • A minimum 2+ years working as a designer in a web development firm and/or marketing/advertising agency.

  • A bachelor's degree in graphic design and/or industry experience. Advanced skills in Adobe Suite (illustrator, photoshop, indesign, dreamweaver and after effects).

  • A natural design sense for digital: layout, typography and imagery. Broad understanding of user experience and UI practices.

  • Experience in presenting and rationalising creative solutions to clients. Excellent attention to detail is critical.

Aplly Now at : https://boards.greenhouse.io/ogilvyaustralia/jobs/5141105002?s=LinkedIn&source=LinkedIn

+ Head of Visual Effects at AFTRS - Sydney

Posted on 21st of March

Fixed Term - 6 Years

AFTRS is Australia's Screen and Broadcast School, established to fuel and empower Australian creativity and storytelling. AFTRS is consistently rated as one of the top film schools in the world.

We are looking for a hands-on senior level VFX professional to join our team in this newly created exciting role, Head of Visual Effects. You will be responsible for developing and delivering high- quality industry-partnered, practice-based courses, ensuring deep industry integration, practice, and resonance. Engaging deeply with industry partners you will ensure that our curriculum is underpinned by current and emerging industry best practice and delivered using best practice teaching and learning techniques.

About the role:

As Head of Visual Effects at AFTRS, you will:

  • Work closely with the Director, Teaching & Learning, internal stakeholders, and industry partners to develop and deliver high-quality curricula that is experiential, student-centred, and accessible to all learners.

  • Engage deeply with industry partners to ensure curricula is underpinned and informed by current and emerging industry best practice in teaching and learning, in a rapidly changing environment.

  • Engage in teaching and mentoring including preparation and delivery of lecturers and seminars, online material, marking and assessment, subject leadership duties, mentoring of students, the initiation and development of teaching materials and engage in outreach activities.

  • Supervise the academic quality and coherence of the delivery of VFX courses at AFTRS in accordance with the agreed curriculum frameworks and academic governance structures.

  • Actively manage a small team including annual teaching workload conversations, ensuring that all VFX teaching has been covered and that the School's Academic Workload Model is satisfied, as well as ensuring team is up to date with professional practice and cultural competency training. Undertake research in the area that aligns with the School's research priorities.

About you:

You have the following attributes:

  • Substantial hands-on professional VFX experience at a senior level, with extensive current industry networks.

  • Proven industry leadership experience including strategic planning, team management and high-level staff recruitment and supervision.

  • Significant ability to build and maintain strong external partner relationships.

  • Demonstrated understanding of current working practices and future industry trends within your discipline and ability to inform high-level strategy, including flexible course design and delivery models.

  • Experience training and mentoring in an industry context.

  • Demonstrated strong project management and finance skills.

  • Excellent communication skills including public speaking and influencing skills.

This position is open to all Australian citizens or Permanent Residents.

As a creative organisation, we understand the importance of offering flexible working to support your own creativity, wellbeing, and balance. We will genuinely consider applications for job share and part time working. We also support working from home and flexible working hours.

AFTRS is committed to building a richly diverse staff and faculty. AFTRS actively supports and appreciates workplace diversity and we strongly encourage and welcome applicants from Aboriginal and Torres Strait Islander people, people from a wide range of backgrounds and people with a disability.

Please note, the successful applicant will be required to undertake a Working with Children Check.

Salary : Academic salary package commensurate with level, plus excellent benefits.

Apply Now At : https://jobs.aftrs.edu.au/recruitment/vacancies/2914192616416699~1/edit .

+ Editor & Shooter at gtb - Melbourne

A global, industry-leading communications agency, GTB transforms businesses through the world’s most purposeful, creative solutions fuelled by precise marketing. Founded in 2007 and part of WPP AUNZ, GTB leverages its deep understanding of the consumer and its clients to deliver true integration within the speed, diversity and potential of modern communications to “make what matters” for people and for business. GTB has 52 global offices and operates across 6 continents.

GTB Australia is looking for an experienced Editor/Shooter with strong technical post-production acumen and production experience to join our new Makerhouse production team.

ABOUT THE ROLE

Working alongside the entire Makerhouse, our clients and agency partners, the Editor / Shooter will combine their post-production & production skills to produce a variety of high-quality video content for online, earned media & internal communications.

The Shooter / Editor works on a variety of projects from online content, internal communication videos, as well as all forms of video-based advertising & social content materials. You will combine your creative skills with technical know-how, and will demonstrate an eye for detail, a calm nerve under pressure, and an understanding of storytelling, messaging and branding.

The Shooter / Editor must possess a strong understanding of Adobe Premiere, After Effects & Photoshop, as well as strong skills in both fictional & nonfictional visual storytelling. They must possess core camera-operating principles of framing, composition and movement, whilst being able to work in a structured and process-driven manner.

You are expected to be a creative and technical collaborator, to support the team and to attain a high level of work within the department.

Key Responsibilities:

Editing

  • Offline editing of content for broadcast, digital and social - with a strong focus on creative storytelling, pacing and narrative

  • Strong understanding of sound / music editing and mixing, including sourcing appropriate music tracks for the desired mood

  • Content colour grading & visual composition – from colour correction to filmic looks
  • Execute simple motion graphics and animated content for broadcast, digital and social channels
  • Effectively manage the final delivery component of all deliverables and specifications; online/social
  • Implement all feedback irrespective of the timing and proactively communicate with the Exec. Producer

Post-Production

  • Manage the ingest, compiling & syncing processes of incoming media.
  • Upkeep of all project data, footage and files – including project archiving
  • Oversee the overall creative output of the post-production team and offer feedback and further areas of growth
  • Assist other external freelance operators through all stages of post-production, offering technical and creative guidance.
  • Further your knowledge of technological advances in Camera Operating, Production and Editing - production tools, plugins, applications and new techniques
  • Re-organising all older achieved media assets as required

Producing / Shooting

  • Budget, schedule and plan shoots
  • Book freelance crews and liase with external production partners and suppliers
  • Help with finance tasks
  • Update internal production tracker for client and internal team
  • Camera Operating & Shooting of content for digital and social channels (stills & video content) - with a strong focus on creative storytelling, pacing and narrative
  • Strong experience with Sony, Blackmagic and Canon cameras & codecs
  • Basic talent Direction and onscreen talent performance management
  • Strong knowledge and experience of camera specifications, settings and technical operating – including visual, composition and coverage
  • Strong knowledge and experience of video lighting and audio recording – pieces to camera, scripted & corporate video content
  • Knowledge of basic stills photography / lighting equipment is favourable

The following are desirable, but not essential:

  • Basic IT or technical troubleshooting experience
  • Any knowledge of stills photography and stills lighting equipment
  • Experience with 2D animation applications
  • A deeper knowledge of colour management processes & colour grading

How we get the job done

Our values are what makes us stand out and achieve at a high level. How we behave as a team and the product we create for our client and strategic partners, all centres on bringing our values to life.

We are committed to being hands on: We don’t wait for things to happen; we get hands on and make things happen.

Our team is like our family: We look out for each other, share our successes and unite as a happy family.

We put heart and soul into our craft:
We love what we do and bring heart & soul to all our work.

Relationships are honest: We are honest; it’s not always easy but it’s the right thing to do.

Our mindset is always hungry:
We take the initiative, always inquisitive and push boundaries, hungry to find a new way.

About gtb : https://www.gtb.com/

Aplly Now At : https://boards.greenhouse.io/wppaunz/jobs/5042962002?gh_src=6930f6eb2

+ Mid Weight Motion Designer at Stratosphere - Melbourne

Stratosphere Agency is looking for a full-time mid-range motion designer. Working within the production/post department in our new Richmond office, you would be working on design and animation projects for our busy advertising and television (House of Wellness) departments.

With a diverse range of big retail clients, Stratosphere contains a busy and dynamic internal production department producing high-end TVCs, radio, socials, advertorials, and a weekly television program.

Regular tasks for the motion designer might include creating/tracking/comping motion supers and effects for brand TVCs, creating short animated segment idents and titles for our television program, or assembling and revising simple animated retail TVCs as part of our regular deliverables for some retail clients.

Ideally you would have at least 4+ years experience working on motion design content for the broadcast industry.

Strong proficiency in Photoshop, After Effects and Cinema4D are essential, along with a basic understanding of wider Adobe programs such as Premiere.

A comfortability with working with supplied live-action footage and basic colour grading is also desirable.

You are interested in and engage with new software and hardware relevant to the role, are pro-active in seeking out solutions to creative problems, and have a genuine love of art and design, achieving the best possible outcomes from your work.

Stratosphere Agency is an independent full-service agency comprised of a friendly and supportive team of Creative, Media, Accounts, Production, and Post-Production professionals. We value collaboration, innovation, and personal growth; supporting staff to achieve their own creative goals whenever possible.

We have dedicated high-end post-production facilities (Adobe Suite/Avid/Resolve/Flame), a large studio, and offer great working conditions including free gym membership in an easily accessible Richmond location.

About Stratosphere Agency : https://www.stratosphereagency.com/

Please send all enquiries along with links to any relevant work/reels to kate@strat.com.au

Apply Now to : kate@strat.com.au

+ 3D Camera Layout Artist Maya at Mighty Nice - Sydney

3D cameras are nice, but is what you do mighty?

Mighty Nice are seeking an exceptional 3D camera layout artist using Maya.

Mighty Nice put the creative front and centre on all projects. Our dynamic team are passionate about quality at every stage, resulting in outstanding, award-winning animations.

We require a freelancer for 3 weeks who is a motivated and skilled individual to join our mighty team with the following experience. Preferably work in house, but open to remote for the right person.

Requirements:

  • Highly skilled with continuous moving cameras joining one scene to the next.

  • Highly skilled with composition.

  • Proficient in Maya with cameras.

  • Artist and technical background.

  • Must be a team player.

  • Excellent at taking direction and contributing to the vision.

  • Self motivated.

Approximate dates: 29th of March until 20th of April 2021

Studio Info : https://mightynice.com.au/

Put your might where it matters most.

Send applications in .pdf format to diana@mightynice.com.au

Apply now to : diana@mightynice.com.au

+ Senior Animation & VFX artists all areas at Cadre Pictures

Cadre Pictures in Melbourne is an animation and visual effects studio working alongside the advertising and marketing community to produce high quality results with the minimum of fuss.

In order to continue doing more of the work we enjoy, we're putting the word out for EXPRESSIONS OF INTEREST and keen to hear from interested senior artists who are based in Melbourne, as well as artists from further afield willing to join us remotely from the comfort of their own studio, on short to long term contracts or on-going contract work.

Here at Cadre Pictures, we use 3DSMAX, MARI, MUDBOX, Z-BRUSH, REDSHIFT and FUSION as our base workflow software, but we'd also like to hear from senior MAYA modelers and animators, VRAY lighting artists, HOUDINI fx artists, C4D motion designers as well as NUKE and AFTER EFFECTS compositors.

We're also very keen to hear from Environment and Concept artists as more of our work employs these specialist skills.

The key word here is SENIOR. You must have at least 6 years experience in a senior level either within, or in conjunction with, animation, visual effects and/or motion design studio(s), and have an up to date reel or portfolio showcasing the work you're most proud of.

These are the specialties we're after:

  • Modeling and texturing
  • Character animator
  • Shader development using Redshift
  • Rigging in 3DSMAX
  • 3DSMAX Generalist
  • Motion Designer
  • FX artist
  • Lighting in 3DSMAX & Redshift
  • Compositor - with an eye for finishing (After Effects/NUKE/Fusion)
  • Concept artist
  • Environment/Matte Painting artist

If you're a senior artist specialising in one or more of these areas, send us an email linking your portfolio by using our online form at our website at

Apply Now : www.cadrepictures.com.au/join

+ Senior 3D Artist at Playside - Melbourne

OVERVIEW

We are looking for a super switched on Senior 3D Artist to help contribute to our exciting next-gen console titles.

As a candidate you would be a proven professional in your field, with the ability to guide a product along the development process and help provide a vision to all members of the team. You will share knowledge and provide mentorship to other artists.

You excel in all areas of your skill set. This includes both the final visual quality of the work and also the quality from a technical standpoint i.e performance and integration. You will be key to keeping your projects on track and reporting back to your lead from both a quality and technical standpoint, while also being a key member of our team providing support where necessary to all members of Playside.

This role is full-time, based in-house. We can consider permanent or in-house contract employment but not freelance or agencies. You must be able to legally work in Australia.

Please include a link to your Portfolio demonstrating outstanding visual and technical ability.

KEY RESPONSIBILITIES

To provide exceptional visual quality on your projects to create a fun and engaging experience.

Identification and assistance in the creation of documentation in projects you are tasked to.

Ability to work on a technical level with all members of staff in all areas of expertise.

Working alongside the other Art team members in a professional manner. And providing thoughts on improvements to all projects studio-wide.

Implement feedback from Lead Artist and Art Director.

Liaise with Art Lead & producers within the scheduling phase of projects to ensure art implementation is within time/budget.

Work with Art Lead & Director to reinforce art style and to resolve stylistic questions.

Review progress of art team tasks and communicate potential issues to Art Lead and Producer.

Improve workflow and efficiency by sharing experience and skill, both verbally and through presentations and/or documentation.

To help in reinforcing great teamwork and amazing studio culture!

REQUIRED SKILLS

5+ years of experience in video game production with multiple shipped titles in an artist role.

Ability to contribute to a vision and help guide your projects to success.

Experience providing mentorship and training to more junior members of the team.

Exceptional level of understanding of software including Maya, Photoshop and Substance Painter.

Advanced level of knowledge with either Unity or Unreal Engine. (Or both!)

Create high-quality game-ready models and scenes with minimal direction and a high level of autonomy that work optimally within the engine and platform constraints.

Review progress of art team tasks and communicate potential issues to Art Lead and Producer.

Work with Art Lead to reinforce art style and to resolve stylistic questions.

Excellent technical understanding of current asset workflows, shaders, and engine capabilities.

Improve workflow and efficiency by sharing experience and skill, both verbally and through presentations and/or documentation.

Excellent initiative, self-motivation, communication, organisational and problem solving skills, as well as team working and the ability to accept and follow direction

The ability to prioritise and work on multiple tasks simultaneously and manage competing priorities.

Strong attention to detail and the ability to work independently to get the job done without day-to-day direction.

Understanding of console games and the industry as a whole.

Conduct strategy audits with your lead to identify further opportunities to improve the way we do things.

Think on their feet and act quickly.

Have a can-do with the ability to turn a negative into a positive, no problem is too great.

BONUS POINTS

  • Strong 2D concept art skills to communicate vision and ideas.

  • Good knowledge in shader/material development tools for Unity or Unreal.

  • Knowledge in using the Unity Particle System to create visually appealing and well communicated visual effects for games.

If you're ready to stand out from the crowd and deliver exceptional work please keep reading…

WHAT WE OFFER!

  • Incredible studios based in gorgeous Port Melbourne, right next to the city and many public transport options (although for the time being all working from home)

  • Amazing culture and team, we have some of the best people in Australia (we're not bias at all ;) )

  • Incredible chance for progression. We're agile and fast growing, giving plenty of chances for you to grow in your role.

  • The chance to work on some of the most exciting projects, with the most incredible companies in the world - just take a look at our website!

PLEASE APPLY WITH YOUR CV AND KILLER COVER LETTER WITH THE FOLLOWING:

Why are you applying for our role at Playside?

  • Tell us all about yourself!

  • What is your proudest work achievement?

  • Why do you think you're the one for this role?

  • Why are you leaving your current role?

  • How many weeks' notice do you need?

OUR PROCESS

  • We want you to get to know us as much as we get to know you! Our process will go as follows:

  • You apply with your killer Portfolio, cover letter and CV

  • Quick phone call chat with our People & Culture Manager Lauren

  • You may then be invited in for a Zoom interview to outline all of your past work and we will let you know all about Playside.

  • We may then give you a short activity to complete to display how you work

  • 2nd stage Zoom call, to meet with some more of our Playsiders.

Only candidates successful for a role will be contacted. Do keep an eye on our LinkedIn page and careers page to future roles.

In order for your application to be considered, you must submit a portfolio or other samples of your work. All portfolios must contain a detailed shot breakdown of the work. It must be very clear what you, the applicant, are responsible for in your reel, screenshots, scanned pictures, web page portfolio, etc.

Apply Now To : jobs@playsidestudios.com

+ Mid-weight Motion Designer - Melbourne

.

UTU Technology : https://utu.one/

At UTU, we are on a mission to redefine social media as we know it. UTU is the social media platform that empowers decentralised communities to self-govern and respects user data.

Key Accountabilities:

To be successful in this role, you’ll be a self-starter, capable of delivering brilliant creative ideas, innovative designs . You’ll have amazing attention to detail, love a challenge . You’ll be involved in all aspects of the creative process, and be well supported by senior staff.

Requirements:

  • 3-5 years of motion graphic design experience.
  • Be Proficient in Cinema 4D / Adobe Creative Suite (After Effects, Premiere, Photoshop, Illustrator), hand-drawn is preferred
  • Excellent in animation/graphic design
  • Have a good grasp of the theme tips, standard design, animation, texture, rhythm, colour, etc.
  • Be able to put forward unique insights into the creative team
  • Can cooperate with UI design and creative team to complete related animation production
  • Please ensure to attach any related portfolio or link of your works with your resume
  • Please send us your resume and PDF portfolio

Perks and Benefits:

  • Unlimited room for improvement and advancement in an ever-growing company
  • Great work culture and environment
  • Career growth

Apply Now to : https://www.seek.com.au/job/51732392 .

+ Senior Animator at Sledgehammer Games - Melbourne

Requisition ID R002960

Your Platform

Located in the San Francisco Bay Area and Melbourne, Australia – we’re the videogame development team behind Call of Duty®: Modern Warfare 3, Call of Duty®: Advanced Warfare and Call of Duty®: WWII. Since our founding in 2009, our greatest passion has been making AAA games. The strength of our team makes us not only excellent at what we do, but also how we do it. We firmly believe in supporting our talented employees to be the best they can be. Here at Sledgehammer Games, everyone is a game maker.

As we head into decade II of development, we’re focused on constantly evolving, innovating and taking risks – which are some of the most rewarding aspects of game development. With world-class audio, design, engineering and art teams, we’ve been able to achieve some of the highest-quality game execution of any studio in the industry. We love what we do and work hard to make sure that each new game we make is even better than the last. Creativity is key, and we’re looking for talented game developers for our exciting next project.

Sledgehammer Games is wholly owned by Activision. To learn more about our studio, please visit us at www.sledgehammergames.com or search for Sledgehammer Games on your favorite social media platform. Want to hear what it’s like at the studio directly from current employees? Check out our #LifeatSHG developer profiles: https://youtu.be/12DUBszg-w4

Your Mission

As a Senior Animator, you will become part of a tight-knit team that prides itself on creating in-game and cinematic animations that are complex and believable. Working with the department lead, you will receive shot assignments or animation tasks that contribute to furthering understanding of character and/or action and advance the emotional and gameplay goals of the project. Completing your work will require you to build relationships with many production disciplines, such as Design, Engineering, and Environment, as you all collaborate to achieve the best visual and narrative results for each game.

Priorities can often change in a fast-paced environment like ours, so this role includes, but is not limited to, the following responsibilities:

  • Use traditional animation fundamentals to craft game motions that range from stylized to hyper-realistic.
  • Demonstrate a strong understanding of camera animation and cinematic framing, as well as shot continuity and facial animation.
  • Respond well to feedback and be willing to iterate multiple times to achieve the polish level we need to deliver AAA titles.
  • Troubleshoot tool implementations and spearhead workflow improvements in order to increase the efficiency and creativity of the team.

Player Profile Minimum Requirements:

  • 5 years professional animation experience
  • 2+ years of experience specifically as a game animator
  • Knowledge of Cinematic and Motion Capture Editing and cleanup
  • Strong animation fundamentals with a focus on human movement
  • Ability to adapt to new tools and tech
  • Expert animating in the Maya environment
  • Strong problem-solving skills both technical and cross-department
  • Ability to mentor Junior Animators
  • Ability to think philosophically about character movement

Extra Points:

  • An understanding of character creation (modeling, texturing, and rigging) is a bonus.
  • An interest in participating in live previs shoots to help clarify tone, choreography, and pacing for mocap actors.

Our World

Activision Blizzard, Inc. (NASDAQ: ATVI), is one of the world's largest and most successful interactive entertainment companies and is at the intersection of media, technology and entertainment. We are home to some of the most beloved entertainment franchises including Call of Duty®, World of Warcraft®, Overwatch®, Diablo®, Candy Crush™ and Bubble Witch™. Our combined entertainment network delights hundreds of millions of monthly active users in 196 countries, making us the largest gaming network on the planet!

Our ability to build immersive and innovate worlds is only enhanced by diverse teams working in an inclusive environment. We aspire to have a culture where everyone can thrive in order to connect and engage the world through epic entertainment. We provide a suite of benefits that promote physical, emotional and financial well-being for ‘Every World’ - we’ve got our employees covered!

The videogame industry and therefore our business is fast-paced and will continue to evolve. As such, the duties and responsibilities of this role may be changed as directed by the Company at any time to promote and support our business and relationships with industry partners.

Sledgehammer Games is an Equal Opportunity Employer. All qualified applicants will receive consideration for employment without regard to race, color, religion, sex, sexual orientation, gender identity, gender expression, national origin, protected veteran status, or any other basis protected by applicable law and will not be discriminated against on the basis of disability.

Apply Now at : https://careers.sledgehammergames.com/jobs

+ Animator at Sledgehammer Games - Melboure

Requisition ID: R005026

Your Platform

Located in the San Francisco Bay Area and Melbourne, Australia – we’re the videogame development team behind Call of Duty®: Modern Warfare 3, Call of Duty®: Advanced Warfare and Call of Duty®: WWII. Since our founding in 2009, our greatest passion has been making AAA games. The strength of our team makes us not only excellent at what we do, but also how we do it. We firmly believe in supporting our talented employees to be the best they can be. Here at Sledgehammer Games, everyone is a game maker.

As we head into decade II of development, we’re focused on constantly evolving, innovating and taking risks – which are some of the most rewarding aspects of game development. With world-class audio, design, engineering and art teams, we’ve been able to achieve some of the highest-quality game execution of any studio in the industry. We love what we do and work hard to make sure that each new game we make is even better than the last. Creativity is key, and we’re looking for talented game developers for our exciting next project.

Sledgehammer Games is wholly owned by Activision. To learn more about our studio, please visit us at www.sledgehammergames.com or search for Sledgehammer Games on your favorite social media platform. Want to hear what it’s like at the studio directly from current employees? Check out our #LifeatSHG developer profiles: https://youtu.be/12DUBszg-w4

Your Mission

As a Mid-Level Animator, you will become part of a tight-knit team that prides itself on creating in-game and cinematic animations that are complex and believable. Working with the department lead, you will receive shot assignments or animation tasks that contribute to furthering understanding of character and/or action and advance the emotional and gameplay goals of the project. Completing your work will require you to build relationships with many production disciplines, such as Design, Engineering, and Environment, as you all collaborate to achieve the best visual and narrative results for each game.

Priorities can often change in a fast-paced environment like ours, so this role includes, but is not limited to, the following responsibilities:

  • Use traditional animation fundamentals to craft game motions that range from stylized to hyper-realistic.
  • Demonstrate a strong understanding of camera animation and cinematic framing, as well as shot continuity and facial animation.
  • Respond well to feedback and be willing to iterate multiple times to achieve the polish level we need to deliver AAA titles.
  • Troubleshoot tool implementations and suggest workflow improvements in order to increase the efficiency and creativity of the team.

Player Profile

Minimum Requirements:

  • 3+ years professional animation experience
  • 1+ shipped game title credit
  • Knowledge of cinematic and motion capture editing and cleanup
  • Strong animation fundamentals with a focus on human movement (timing, weight, balance)
  • Ability to adapt to new tools and tech
  • Fluent in Maya
  • Strong problem-solving skills both technical and cross-department
  • Ability to mentor Junior Animators
  • Ability to think philosophically about character movement

Extra Points:

  • An understanding of character creation (modeling, texturing, and rigging) is a bonus.
  • An interest in participating in live previs shoots to help clarify tone, choreography, and pacing for mocap actors.

Our World

Activision Blizzard, Inc. (NASDAQ: ATVI), is one of the world's largest and most successful interactive entertainment companies and is at the intersection of media, technology and entertainment. We are home to some of the most beloved entertainment franchises including Call of Duty®, World of Warcraft®, Overwatch®, Diablo®, Candy Crush™ and Bubble Witch™. Our combined entertainment network delights hundreds of millions of monthly active users in 196 countries, making us the largest gaming network on the planet!

Our ability to build immersive and innovate worlds is only enhanced by diverse teams working in an inclusive environment. We aspire to have a culture where everyone can thrive in order to connect and engage the world through epic entertainment. We provide a suite of benefits that promote physical, emotional and financial well-being for ‘Every World’ - we’ve got our employees covered!

The videogame industry and therefore our business is fast-paced and will continue to evolve. As such, the duties and responsibilities of this role may be changed as directed by the Company at any time to promote and support our business and relationships with industry partners.

Apply Now at : https://careers.sledgehammergames.com/

+ Sr/Mid Maya Generalist at Polar Media - Perth or remote

Posted on 7 of march

We're looking for an experienced and capable Maya Generalist assistance on a variety of corporate film animations. Short-term basis (1-3 months), starting ASAP.

Experienced candidates only.

This position is open to Australian residents or those with relevant visas only. We cannot relocate interstate applicants as a part of this offer.

Studio http://www.polarmedia.co.uk/

Please send examples of your work to

Apply Now to : rupert@polarmedia.com.au

+ 2D Freelance Animators at Cheeky Little - Sydney

Posted on 8th of March

We’re looking for 2D animators. Animators will ideally be open to working with frame-by-frame and rig-based animation, as the show will have both components. Bonus if you can do effects!

Due to Covid-19, crew will need to work remotely. However, we’re only accepting applications from people who are NSW-based.

Dates: immediate start to June this year, and potentially beyond.

Requirements:

  • Be able to use Toon Boom Harmony
  • Must be able to legally work in Australia
  • Have your own equipment
  • Have an ABN

Ideally, you would:

  • Have professional experience as an animator.
  • Have skills in frame-by-frame and rigged animation
  • Have experience with Shotgun
  • Be able to adapt to the show’s art style.
  • Be passionate about what you do

What we can offer:

  • Flexible working hours and remote working ability
  • Competitive remuneration paid on an approved per-second rate

Applicants will likely be required to do a short test.

Studio Info : https://cheekylittle.com.au/

Please send your CV and Showreel through to careers@cheekylittle.com.au with subject line: APPLICATION – 2D ANIMATOR – YOUR NAME

Apply Now to : careers@cheekylittle.com.au

+ Compositor at Method Studios - Melbourne

Description

Primary purpose of role: To work within the Method Studio Film Department to seamlessly integrate all elements / layers of a shot, whether live action or computer generated, and provide work of a consistently high standard.

This is a full time role paying up to $120,000 based in Melbourne

Key Responsibilities

  • Must have a demonstrated talent for the seamless integration of live action and CGI sources. Must have an advanced and proven knowledge of greenscreen / bluescreen extraction, keying techniques, tracking and colour correction.

  • Must have a critical eye for detail and the ability to consistent produce work of a high standard and be able to accept and enact feedback

  • The ability to quickly interpret client and supervisor briefs, notes and direction and devise effective solutions is required.

  • Fluency in Nuke and / or other industry standard, node-based compositing software required.

  • A strong understanding of contemporary 2D compositing techniques in the appropriate rendering software, primarily Nuke, but also proficient with Mocha, Photoshop and similar industry required.

  • Must have experience working within a production pipeline and display strong creative approaches and problem solving techniques.

  • Must have the ability to be flexible and able to work within timelines.

  • Further, the ability to reasonably estimate time and scope of work for an assigned task, and choose the best approach to achieve creative requirements in the scheduled time.

  • The ability to provide guidance to junior members of staff is desirable.

Must Have - Qualifications

  • 5+ years experience in VFX compositing.
  • Proven ability in nuke and mocha.
  • A keen understanding of photographic cues.

Good To Have

  • Degree or Diploma preferred
  • Knowledge of Photoshop or other 2d applications.
  • Knowledge of python or TCL scripting languages

Studio : www.methodstudios.com

Apply Now at : [https://bydeluxe.wd5.myworkdayjobs.com]47

+ All Level 2D Animators Flying Bark Productions - Sydney

Description

Flying Bark Productions have a couple of really exciting 2D animated series starting up so we are currently seeking experienced 2D Animators of all levels to join the team in house (preferred) or remotely. You will be working with the team on LEGO's Monkie Kid or a thrilling new TV series from Disney! To be successful you will have:

  • Experience in creating frame by frame animation for television, feature film or online.

  • Ability to create dynamic key poses while referencing a storyboard, with a drive to push the performance and energy in every scene.

  • Proven ability to create tight in-betweens that stay true to the model and silhouette of a character.

  • Knowledge of current 2D animation techniques.

  • Exceptional ability to draw to the style of the show and to keep characters on model.

  • Ability to work independently, with good communication skills.

  • Ability to maintain a consistent level of productivity while meeting deadlines and producing high quality work to quota.

  • Good knowledge of Toon Boom Harmony is preferred, however assistance & training will be provided for Flash/TV Paint animators on a case by case basis.

On application, please send a link to your showreel with a breakdown of what you did scene by scene. You will then be required to complete a small 3 second test to demonstrate an ability to match the required style.

Apply Now : https://jobs.jobvite.com/careers/flyingbark/

+ Entry Level 2D Animators Flying Bark Productions - Sydney

New South Wales, Australia

Description Flying Bark Productions have a couple of really exciting 2D animated series starting up so we are currently seeking any 2D Animation entrants to join the team trainee scheme, based in our studios in Alexandria, Sydney. You will be working with the team on LEGO's Monkie Kid or a thrilling new TV series from Disney! To be successful you will have:

  • A showreel demonstrating digital frame by frame animation that is demonstrative of knowledge of modern TV Animation techniques;

  • Demonstrate strong illustration skills via images to a portfolio, including anatomy studies demonstrating a clear understanding of form, anatomy and good line control;

  • Knowledge of current 2D animation techniques;

  • Ability to adapt to different styles away from your own;

  • Ability to work independently, with good communication skills.

  • Ability to maintain a consistent level of productivity, demonstrating awareness of their skill level and adaptability to change methodology to suit production needs;

Good knowledge of Toon Boom Harmony is preferred, however assistance & training will be provided for Flash/TV Paint animators on a case by case basis. On application, please send a link to your showreel with a breakdown of what you did scene by scene, as well as a link to any illustration work.

You will then be required to complete a small 3 second test to demonstrate an ability to match the required style.

Apply Now at :https://jobs.jobvite.com/careers/flyingbark/1

+ Junior Motion Graphics Designer at Enero Group - Sydney

Posted on the 2nd of March

Technology is literally changing the world around us and yes, some people tend to focus on why that change is bad – it makes us uncomfortable, it breaks our status quo, it feeds our uncertainty – but at Orchard we choose to see it differently. Technology can make lives better. It can make businesses better, brands better and experiences better. It can be the change we want to see in the world.

Which is why we, at Orchard, rally around a single purpose: to invent better outcomes through creativity and technology. Those better outcomes can only exist in the context

of people irrespective of if we label them users, customers, patients, clients or even staff.

Orchard offers a good, fun working environment and all the necessary support and structured training you need to grow your digital career.

The Opportunity

  • Orchard is one of the fastest growing full service agencies in Australia. We work with a number of leading client brands, such as Electrolux, Asaleo, BT, Hyundai, MSD and Zoetis, across consumer good and healthcare.
  • We’re currently on the look out for a talented Junior Motion Graphics Designer looking to grow or kick start their career in our Sydney team. It’s a great opportunity for a candidate to gain ‘hands-on’ experience in the digital industry across multiple channels while working very closely with key senior creatives – the best way to learn!
  • This is a six month contract with a view to a possible potential permenant position.

Key Function

  • Orchard is looking for a creative, resourceful Junior Motion Graphic Designer to create and execute content for our clients’ digital platforms.
  • In this role, you will need strong skills in design and ideation to produce both static and moving content for both small and large digital projects—from social media content to creative campaigns across various formats.
  • You are passionate about motion, design and advertising and have the ability to take a creative concept from the gem of a thought to execution in various ways.

  • You are curious and creatively brave whilst being resourceful and proactive in making each and every project exceptional.

Specific Duties

  • Answering a creative brief quickly and creatively.
  • Producing and executing with quick turnaround.
  • Communicating concepts and executions succinctly and clearly.
  • Communicating visually through mood-boards and be able to storyboard.
  • Selling your ideas and creative vision both to our internal team and to our clients.
  • Creating and executing moving and static content for both large and small scale projects for social media and creative campaigns across various formats.
  • Animate/Edit/Craft/Design content for web and other digital platforms.

What you can bring:

  • 2+ years’ experience in a similar role (agency experience super advantageous)
  • Proficient in After Effects/ Premiere Pro/ Illustrator/ Photoshop and any other animation program.
  • Knowledge of digital camera formats with the ability to shoot and art direct to satisfy smaller and larger scale video & still photography needs
  • Exceptional communication skills
  • Team player
  • Excellent attention to detail
  • Applicants MUST have the right to work within Australia

Above all, the successful candidate to join Orchard will be someone who has a strong work ethic driven by creative passion, positive energy and thrives on challenges, alongside a desire to grow with the company!

If you feel like this is the right job for you, would like to take your career to the next level, work in a great environment that allows you to grow and enjoy work, please apply now!

A little about Orchard

We are a full service digital creative agency who fuse art and technology to invent better outcomes for business and brands. We work with a number of leading client brands such as Electrolux, Asaleo, BT, Hyundai, Zoetis and Bayer to name a few.

Invent Better are two little words that define our big approach. It’s a belief that creative technology solutions are the key to winning in today’s digital age, and it’s a formula that challenges us to engage with our clients in a way that encourages us all to push that little bit further every time.

It’s this passion and approach that has made us one of Australia’s largest digital marketing agencies.

Apply Now At : https://boards.greenhouse.io/enerogroup/jobs/2088253

+ Lead Artist At Zero One - Melbourne

About Us

Zero One is a multi-discipline studio based in Collingwood. We focus on game art outsourcing, mixed reality, and interactive experiences for the gaming, museum and commercial industries. We are growing quickly and we need someone who wants to grow with us. Recent projects include Age of Empires 3 Definitive Edition and an unreleased Zelda title.

About The Role

We are on the hunt for a lead artist, or a senior artist who has achieved a mid to high-level role in an established game company. The successfult candidate will have a passion for gaming and interactive experiences, world class hands-on 3D and 2D skills, combined with unbelievable people skills! The role includes working with management, coordinating and directing the team to set and maintain the highest quality standards of art production, that must hit our targets in the allotted time.

Excellent organisational ability and able to handle jobs with thousands of assets.

Expert skills in a number of modeling and texturing packages, and experience with game engines such as UE4 and Unity

Understand how to improve art pipelines and processes, mentor staff, conduct performance reviews and lead by example

Exceptional eye for detail and experience with the technical side of 3D art creation Some offsite work may be necessary

The role is for a minimum of 12 months with an eye to a permanent position.

Main Duties Include But Are Not Limited To

Providing leadership, knowledge and inspiration to a team of artists who have a passion for learning

Working closely with the artists to make sure they have the knowledge and support to achieve their tasks in the required time frame

Performing quality assurance and reviewing work submitted by developers and designers

Communicate effectively

Ensuring consistency of style in output of art assets Outputting high-quality 3D art and assets quickly, with a high attention to detail.

Supporting the creation, maintenance and updating of project documentation

Working with the producer to scope out projects and tasks and troubleshoot issues

Promoting positive team morale, empowering everyone to achieve their best and take pride in their work

Additional Duties

Researching new processes, pipelines and software Liaising with clients to understand and incorporate their feedback and provide solutions Supporting the training and induction of talent into Zero One

Requirements

At least 5 years’ experience in a mid to senior position of a game company

An excellent portfolio of high-quality artwork, primarily in the 3D gaming space

Excellent communication, written language (spelling!) and organisational skills

Excellent understanding of the video game development pipeline and processes

A passion for games, virtual reality and interactive experiences

Application Process

This is a great opportunity to work with a creative, dynamic team in a friendly environment. Salary is commensurate with skills and experience. This is a full-time, fixed-term position.

To apply for this position please fill out the application form at https://zeroonestudio.com/jobs/ and choose 'Lead' as the Role.

Include a link to your portfolio (file-sharing links like Dropbox are also fine) Include your resume (and/or whatever additional materials / cover letters you feel are worth sharing) - please limit attachments to 10mb

This position is open to Australian residents or those with relevant visas only. We do not relocate interstate applicants. Please note we do not accept solicitations from recruitment agencies

Apply Now At : https://zeroonestudio.com/jobs/

+ Compositors & Matte Painter at Future Associate - Sydney

Senior Compositor

Senior Nuke Compositors with 6 or more years experience working in live action Film and TV.

  • Must be able to work in a small team
  • The eye and drive to see shots through to completion
  • Willingness to coach other team members

Compositor

Nuke Compositors with 3 or more years experience working in live action Film and TV.

  • Must be able to work in a small team
  • The eye and drive to see shots through to completion
  • Take direction from supervisors
  • Enthusiasm for learning

Matte Painter

3 years experience creating matte paintings for TVC, film or series. Proficiency in Photoshop and Nuke.

Apply now at : https://www.future-associate.com/careers

.

.

February

+ Roto & Paint Artist at Luma Pictures - Melbourne

Posted on the 23 of Feb

The Roto / Paint Artist works closely with Compositors to help integrate all elements of an image to create film visual effects shots of the highest quality possible.

Please note that this position will need to be held during Melbourne's studio hours of Monday to Friday 8:00am to 5:00pm AEST. If you reside interstate or overseas, the team requires you to offset your hours to match the studio.

You Can

  • 2D tracking
  • Matte extraction
  • Rig removal / paint fixes
  • 3D camera projections
  • Clean plate creation
  • Grain matching
  • Spline based roto creation
  • Sophisticated shape creation and editing
  • Shape animation (by hand and w/ trackers)
  • Shape compositing, fill modes, opacity settings
  • Compositing roto, plate and color correction nodes to create, render and review color-overlay roto check

You have

  • At least one year of experience working on feature films
  • Knowledge of Nuke (experience in Maya is a plus)

Apply now at https://jobs.lever.co/lumapictures

+ Graphics & Motion Graphics Designer at Spriggy - Sydney

Posted on 26th of Feb

Your opportunity

We’re a company that is building the future of money for families and young Australians. Since launching in late 2016 we’ve had over 450,000 Aussie members join us, been backed by high calibre Australian investors and won multiple awards. You’ll be part of a team delivering our purpose and brand to tens of thousands of Australian families every day. Classically educated or self-taught, we’re impressed by curious, quick learners who are passionate problem solvers and inspired to act. We’ll also help you upskill and ensure that your passion is nurtured to help you accelerate your own personal growth. We want to give you as much autonomy as possible and are very pragmatic in our decision making. If you can make a compelling case for an idea, we’ll back you and you can run with it.

Your challenge

Bring your creativity, customer empathy and problem-solving skills to own the production of marketing creative and play a pivotal role in helping Spriggy reach 1 million members in the next year.

You’ll be working alongside our Growth Lead to ensure our marketing is compelling enough to reach our growth goals and be co-owning those outcomes.

Your day to day work will centre around storyboarding concepts and creating eye-grabbing creative at a high cadence, most of which will be motion/video-based - in many channels from Facebook to TikTok. The creative will need to help parents relate to the problems they face around kids and their relationship with money and position Spriggy as a compelling solution.

You’ll also play a key role in bringing our brand to life, so we’re expecting you to be adaptive and able to execute designs for our website, brand assets or whatever design/creative challenges arise.

We’re a small, hyper-efficient marketing team that will require you to be ambitious, adaptable, an extremely fast learner and own a growth mindset. We believe that the core traits to explosive growth are passion and creativity.

The skillset

You don’t need to be an expert at everything (if you are that’s great), but a can-do attitude, a passion for design and a fast learning rate is required.

The technical skills we’re looking for include:

  • Video production: 2D motion graphics, animation and video editing using Adobe After Effects.
  • Graphic design: for promotional content, brand assets or website design (tools include Illustrator, Adobe Photoshop or Adobe InDesign).
  • Web design: prototyping web pages in Figma, basic HTML and CSS knowledge.
  • Creative direction: ideation of creative concepts and storyboarding.
  • Marketing knowledge: a basic understanding of how to interpret marketing data, as this is what will drive ideation and actions we take.
  • Nice to have: 3D animation (tools include Maya, Cinema 4D, Blender or Houdini).

What will success look like?

  • The more ownership and autonomy we can give you, the better:

Within 3 months:

  • Comfort with our brand and member needs.
  • Contribute to the creative concepts we strive to bring to life and the process of ensuring we have the content we need.
  • Ownership of the production of all marketing creative.
  • Create multiple new motion-based and still advertisements each day.
  • Have an understanding of the marketing/business goals we’re striving for.
  • Have a good understanding of marketing data.

And beyond:

  • Owning and scaling the production of all marketing creative.
  • Direct the creative concepts we strive to bring to life and own the process of creative ideation through to execution.
  • Interpret marketing data relating to ad performance and apply it to new creative.

What it’s like working at Spriggy?

  • You’ll be joining a team of people with diverse backgrounds that include design, print media, medicine, physics, engineering, mathematics, sports, and previous start-up founders.

Whether it is our Spriggy family or our member’s families, we’re all about sharing a common goal and helping people get there together. We’re all passionate problem solvers who believe people learn by doing. We tell it how it is and believe that together we can build a brighter future by ensuring what we choose to do makes a difference to us and our families.

Other benefits include:

  • Work at one of Australia’s fastest-growing startups alongside some of the country's best talent.
  • An opportunity to be an owner through our employee share option plan.
  • Flexible and supportive work environment.
  • We love education and personal growth. Find the right training, bring it to us, make the ROI case for the business and we’ll get behind it.
  • Competitive salary, relative to performance.

Apply Now at : www.linkedin.com/jobs

+ Senior Motion Designer at Yakkazoo - Sydney

Posted on the 26th of Feb

You want different? We are different.

Are you are a Motion Designer with a minimum eight years multimedia experience within the Marketing + Advertising, Arts + Culture, Architecture + Design or other related industries?

What we’re looking for:

  • A passionate creative who has the ability to work autonomously and collaboratively on fast paced projects and across a diverse portfolio of brands.

  • Ability to lead projects and teams with a core focus on building our creative content offering.

  • Oversee and create strategic solutions and spectacular motion design across multiple experiences and platforms.

  • Has proven experience as an all-rounder with a folio demonstrating concepts through to execution, including but not limited to storyboards; style-frames; video animations/motion graphics; environmental CG digital screen content; architectural projection mapping; broadcast; interactive or game content; 3D modelling; 2D animation and rigging; compositing.

  • Confident in pitching ideas to key clients, stakeholders and partners.

  • Meticulous attention to detail and quality assurance of creative output.

  • Ability to work with developers across a variety of digital platforms to ensure proper implementation and integrity of the creative vision.

  • Brand design capabilities and the ability to interpret brand guidelines and ensure final design material is supplied to correct specifications.

  • Proficient time management, organisational skills and the ability to work under pressure with humour and multi-task to meet ‘D’ day.

  • Highly efficient with Adobe Creative Suite.

  • Proficient in animation, motion graphics and design software such as After Effects, Cinema 4D, Maya and/or Premier Pro.

  • A good listener that can take constructive criticism with a smile, digest and re-calibrate to accommodate feedback positively for yourself and the wider team.

  • Best practice design methodology and implementation of high end creative for EPIC. (Environments + Experiences, Production, Integrated Technology and Creative Content).

  • A creative advocate that lives and breathes our Yakkazoo values as part of their work ethic:- We are Curious; We are Authentic; We are Bold; We are a Team; We have Fun.

We have a culture where people are focused, considerate and fun. We are open-minded, listen, respond and value each other.

If this sounds like your type of place, please send through a resume and current portfolio of work that demonstrates your unique point of difference.

Apply Now at : www.linkedin.com/jobs

+ Motion Graphics Designer at Nine Network - Sydney

Posted on 20th Feb

1 Denison St, North Sydney NSW 2060, Australia

Part-time : Work Arrangement: Casual

Company Description

About Nine 
Nine’s strategy is to create great content, distribute it broadly and engage audiences and advertisers. We are Australia’s largest locally owned media company – the home of Australia’s most trusted and loved brands spanning News, Sport, Lifestyle, and Entertainment, we pride ourselves on creating the best content, accessed by consumers when and how they want.

Nine’s assets include the Nine Network, major mastheads such as The Sydney Morning Herald, The Age and Australian Financial Review, radio stations 2GB, 3AW, 4BC and 6PR, digital properties such as nine.com.au, 9Now, 9Honey, Pedestrian.TV, subscription video platform Stan and a majority investments in Domain Group and CarAdvice.

Job Description Channel 9 Sydney is currently seeking an enthusiastic Broadcast / Motion Graphics Designer for their Live to Air Graphics Department. We are specifically looking for a Sydney-based motion graphics designer to be part of a dynamic and diverse graphics team.

Reporting to the News Graphics Supervisor – Your role will include:

  • Creating graphics for Nine’s live to air programs including News bulletins, Today shows and Sport shows.
  • Working a varying roster across weekends, early mornings and evenings.
  • The ability to work quickly, accurately and creatively within tight on-air deadlines.
  • Have great communication skills, be a participating team member.

Applicants require full working knowledge of After Effects and Photoshop.

Please provide a comprehensive resume and show reel link showcasing your Photoshop, After Effects and design talents in your initial email. Applications close 1st March, 2021.

Employment to commence from early March 2021.

Please note this is a casual position, approx 25 hours per week.

Please forward your written applications to:

Megan Wilson
Supervisor, On-Air Graphics
Email: mewilson@nine.com.au

Apply Now to : mewilson@nine.com.au

+ Motion Graphic Designer at Ecosa - Melbourne

Ecosa is a company dedicated to healthily transforming sleep with personalised products that have been well-engineered and proven to enhance sleep quality. Founded in Australia in 2015, we have been lucky to serve over 200 thousand happy customers in Australia, New Zealand, US and Canada.

The Role

We are looking for a passionate and proactive Motion Graphics Designer to generate high quality videos for Ecosa. We do A/B split test for everything so your work will be recognised.

Responsibilities

  • Editing and assembling videos using raw footage, audio, detailed video treatments and relevant visuals
  • Integrating graphic elements into final video outputs
  • Communicate and present ideas with the design and marketing team, assisting with storyboards and strong understanding of brand guideline application.
  • Strong time management skills and ability to manage multiple deliverables and urgent deadlines.
  • Translating ideas and concepts into high quality motion graphic solutions for social media platforms.

Role requirements

  • 2+ years of experience working within a digital agency, ad agency, production/post-production house, TV station or communications business.
  • Storytelling must have been the core focus of the work.
  • Skills in Premiere, After Effects, Illustrator, Photoshop and Animation.
  • Strong understanding of audio editing and colour grading for video production.
  • End-to-end knowledge in pre-production, production and post-production.
  • A good understanding of video formats and outputs on social media platforms.
  • Ability to deliver 3D executions (ideal but not required)

Life at Ecosa

Ecosa is all about sleep better; we want you to arrive at work well-rested, so we implemented a flexi-time scheme that means you can arrive at work when you’re ready.

You’ll also enjoy:

  • An architecturally designed office in Richmond, close to popular cafés and restaurants
  • A giant bell that we ring when targets are hit – then we order bubble tea/ Juice/ cakes
  • Office coffee machine and variety of milks provided
  • Office rooftop, great for Friday drinks
  • Great career progression opportunities
  • Generous bonuses (up to four weeks additional pay) when targets are achieved
  • Flexible leave entitlements
  • No required dress code, wear what you feel comfortable in
  • Be part of a small, tight-knit team
  • Free mattress after you pass your probation period
  • 6-monthly performance review with progression opportunities
  • Work from home during covid

At Ecosa, we have an immensely high expectation of ourselves. This expectation translates into our products, customer service and of course our employees. We are looking for people who want to make a positive impact on the world, have an entrepreneurial spirit that sparks creativity and a mind that thinks outside of the box. We don't like to micro-manage and aim to empower all our employees to make decisions that can help shape the future of Ecosa. If this sounds like you please apply.

Apply Now At : https://www.linkedin.com/jobs

+ Cinematic Designer at Mighty Kingdom - Adelaide

Adelaide, Full time

Winner of Australia Game Developer Awards studio of the year.

  • A diverse team that values collaboration and creative problem solving.
  • Competitive salary.
  • Flexible work environment (flexible hours, work from home) and a CBD location.
  • Ability to work from home during COVID outbreaks.
  • Uncapped leave, including all statutory leave, additional personal leave, menstrual and menopause leave, and recharge leave for when you just need a break.
  • Employer paid parental leave including superannuation paid throughout parental leave.

Responsibilities:

  • Working closely with product teams and partners, you will:
  • Join the cinematics team in the cutscene creation and story development of Mighty Kingdom original products and established IP from around the world.
  • Create cutscene content with a focus on pacing, bringing the script to life to craft memorable character moments and reinforcing the vision of the Narrative Design team.
  • Be heavily informed by a strong understanding of the audience and market.  
  • Use Unity and in-house MK tools to create cutscenes, where you will direct characters, cameras, animations, SFX, particles and more. 
  • Work with the Narrative Design team to take feedback from analytics and iterate on cutscenes as required.
  • Work with product owners, team members and stakeholders to effectively follow a brief and take/give constructive critique. 
  • Work diligently to meet competitive deadlines in the release of regular cutscene content.

Qualifications / Experience:

  • Bachelor’s degree or equivalent education in using video editing software ie: Final Cut Pro or similar
  • Minimum of 2 years professional experience as an editor.
  • Illustrating character motivation using cinematography skills.
  • Flexibility to work with different mediums, genres, tones and styles. 
  • Talent for bringing a script and character to life using editing techniques for a variety of audiences utilising research/understanding of a market.   
  • A strong work ethic with a team-first attitude. 
  • Excellent communication, decision-making and organisational skills. 
  • Ability to learn and use in-house tools to create and implement your content. 
  • Proficient editing skills, with knowledge or experience in games or similar entertainment mediums. 

Highly Regarded:

  • Experience working with the Unity game engine and comfort within its environment preferred but not essential.
  • Experience in other disciplines of game design and development.
  • Experience in understanding analytics and iterating on content in response to data trends.
  • Experienced on numerous shipped games in a Cinematics development team.
  • A strong passion for creating and playing video games.

Apply Now : https://recruiterflow.com/mightykingdom

+ Executive Producer Alt.vfx - Melbourne

Alt.vfx is looking for a talented superstar Executive Producer to come and work with us at our South Melbourne studio. This role offers the right candidate an amazing opportunity to become the face of Alt’s growing operation in Melbourne.

We’re looking for someone who shares the same outlook and passion for creating the very best work within the most creative, fun, and hard-working environment.

As EP, you will help develop and nurture client relationships, including representing Alt at events, either in-house or external. The role also carries with it a responsibility to find new business opportunities and grow revenue as a result.

This is a unique chance to join one of the world’s best visual effects and post-production studios in a key role.

Responsibilities:

  • Quote, schedule and manage multiple edit/grade/online and VFX projects and ensure delivery of the highest quality creative on schedule and budget
  • Ensure that all project needs and client expectations are met
  • Lead and manage the team in Melbourne
  • Manage key accounts
  • Work alongside the wider national team of EPs, Producers, Supervisors and Artists through the bidding and production stages
  • Work alongside the Sales team to grow the business in Melbourne

Candidate:

  • Minimum 8 years’ experience in the same role or similar
  • Strong communication skills
  • A problem solver
  • High attention to detail
  • Team player
  • Visual effects and post production experience is essential
  • The ability to work under pressure
  • Knowledgeable and passionate about new technology
  • Familiarity of scheduling and project management packages such as Shotgun and Farmers Wife will be advantageous

Apply Info : If you’re up for the challenge and excited to work on some great projects with our awesome Melbourne clients, then get in touch today and put EXEC. PRODUCER – MELBOURNE in the subject line.

About : www.altvfx.com

Apply Now at : recruitment@altvfx.com

+ Senior Motion Designer at AFL - Melbourne

ABOUT US

As an organisation, the AFL works tirelessly in all states and at all levels to enhance and grow the game – from grassroots to elite. Together, we put on the game, deliver important events, communicate with our fans, run community programs, develop coaches and umpires, and collaborate with partners, delight members, support clubs and so much more. While our roles may vary, we are all united by a common goal, to progress the game so that everyone can share in its heritage and possibilities.

ABOUT THE ROLE

Reporting to the Deputy Art Director and sitting within the Production team, this role will produce a broad range of engaging and complex design animations across a diverse range of media for both internal and external clients. The primary focus of this role is to support the broader Design team, aiding with the creation of assets and bringing them to life by delivering exceptional 2D motion graphics.

This role requires a highly creative and driven individual who can effectively manage their own workflow and balance quick-response requests with larger, long term-projects.

A DAY IN THE LIFE OF

  • Working closely across our Design portfolio to create compelling and inspiring animations for various shows, TVCs, campaigns, promotions, presentations, digital and social channels.
  • Translating and adapting creative concepts into exceptional motion graphic solutions.
  • Assisting in the creation of storyboards and selecting appropriate audio, vision, graphics and animation styles to suit each project.
  • Collaborating with other designers and content creators to brainstorm new innovative ideas.
  • Preparing and presenting high-quality motion graphics work in a clear and effective manner.
  • Developing, implementing and following internal brand guidelines and those of AFL partners.
  • Supporting and contributing to the success of the broader Production team.
  • Prioritising and managing daily tasks based on deadlines.

OUR IDEAL TEAM MEMBER

  • A strong visual and creative thinker with a passion for motion design and experience producing remarkable, high cut-through work, that stands out and gets noticed.
  • An outstanding and diverse showreel that features a range of visual styles and animation techniques.
  • Formal training with relevant industry experience (3-5 years minimum) and proven animation skills.
  • Accomplished 2D animator with video editing skills, including basic audio mixing and colour grading.
  • Highly proficient in using the Adobe Creative Suite (AfterEffects, Premier, InDesign, Illustrator and Photoshop. Cinema 4D also favourable).
  • Comfortable working in a team, with excellent communication and presentation skills.
  • Thrives in a fast-paced environment with great time management.
  • Responds well to constructive feedback and seeks opportunities for further development.

As a part of your application, you are required to submit a showreel of your work.

For samples of our current work, please visit www.afl.com.au/ondemand

OUR CULTURE

www.afl.com.au/careers/our-organisation

THE PERKS

We believe in a Healthy Mind, Healthy Body and Healthy Workplace and our staff have access to an extensive Health and Wellbeing program My Development – all employees have access to the AFL’s My development program which consists of on-the-job training, coaching and mentoring and formal learning. AFL Staff Footy Memberships – easy access to the game, staff can share these with family and friends My Benefits – staff have access to over 350 discounts with some of the biggest retailers and the AFL’s Corporate Partners Play Your Way – A flexible approach to your working life The AFL is committed to promoting and protecting the safety and wellbeing of children and young people in our care. The AFL undertakes several screening processes to ensure the appropriate protection of children in its care.

Please note, employment in this position is subject to the successful candidate holding a Valid Working with Children Check and a satisfactory criminal history record check.

Applications Close: 1 March 2021

APPLY NOW AT https://career10.successfactors.com

+ Motion Graphics Designer at GoodChat - Sydney

GoodChat is on the hunt for a motion graphics designer + animator.

Do you love After Effects? Do you get just a bit too excited by the range selector? What about refining the kerning on the text until it's absolutely perfect?

If you're nodding, then you should know GoodChat is looking for a motion graphics designer and animating legend.

Specifically, someone who can design, edit and animate short and fun videos for good people. Fast.

GoodChat is a boutique production agency, and you'll be wearing a couple of hats:

Hat 1 - Graphic Design (50%)

  • Understand and interpret clients' brand guidelines
  • Keep on top of design trends
  • Design clear, colourful titles and inviting motion graphics

Hat 2 - Animation (40%)

  • Animate your own work with panache in After Effects
  • Occasionally work with external illustrators and animate assets provided
  • Basic VFX skills including rotoscoping, keying and tracking

Hat 3 - Manage (10%)

  • Help our design/animation freelancers stay on brand and on brief by constructively critiquing their work
  • Support our freelance illustrators by briefing them in how to set up their work (so you can animate it most effectively)

Your skills and experience

  • Min 2 years experience in an agency or production company, or equivalent experience as a freelancer
  • Mid to advanced level of After Effects
  • Mid level of Adobe creative design suite (photoshop, illustrator etc)
  • Mid to advanced level of graphic design

Bonus points for

  • Supppppper organised
  • Ability to work fast
  • A can-do attitude
  • Ability to do basic illustration
  • Caring about progressive causes

The Deal

Independence, and an opportunity to grow and learn from the best

This is a 4-5 day a week job. We're based in the glorious coastal town of Thirroul, NSW. But you can be anywhere (idealy within the AEST timezone). Ongoing contract. The salary is commensurate with your skills. (Let's talk.) Lots of flexibility, a great nurturing team, birthday leave, and a self-education budget to help you master the thing you want to improve (so long as it's job relevant - you'll have to pay for your own macramé classes). Role starts March 15, 2021

How To Apply

Send us links to your 5 best videos. We'll be looking for good design choices, and slick animation. For your favourite video of the 5 you selected, please include a short blurb about what your role was in the project and how you interpreted the original brief. A CV. Please include references.

Please send your application to hello@goodchat.tv by by 5pm, Friday Feb 26th 2021

And feel free to send through any questions about the role you might have. We're always happy to chat!

If you are shortlisted, these are the rounds you may get to go through:

We'll chat on a quick 10min video call. If the chemistry is right, then You may get to do a small task. If your task blows our socks off, then We'll meet (or talk more, if you live far-far away). If we're just meant to be, well... you're in!

More Info https://pages.qwilr.com/GoodChat

APPLY NOW AT hello@goodchat.tv

+ Senior Motion Designer at Never Sit Still - Sydney

Never Sit Still are looking for a Senior Motion Designer to their growing team. Studio website : www.neversitstill.com

Permanent Australian residents only. 2D & 3D Motion Design. C4D, After Effects & Redshift. Please Email portfolio and resume to we@neversitstill.com
APPLY NOW AT : we@neversitstill.com

+ Senior Motion Designer at Breeder - Brisbane

We’re looking for one talented human to join Breeder in 2021. As a senior motion designer, you're as comfy with generating concepts as you are with delivering high-end motion projects. A deep collaborator with your team, clients, freelancers and vendors alike, you're detail-oriented, passionate, and a creative at heart. You practice world-class design excellence by not only delivering best practices but exploring new territory to refine and regenerate – taking stakeholders on the journey with you. You have a wealth of hands-on experience with all aspects of digital media production in the bag, as well as either formal or industry equivalent training in design, animation, storytelling or filmmaking.

You are:

  • a senior level motion designer
  • at home with developing creative concepts
  • equally adept at executing on another team member's ideas
  • well-versed in motion and design practises
  • an excellent communicator and persuasive speaker
  • 100% across industry developments, and the great work being done by fellow creators
  • comfy working with team members and clients remotely
  • You should also be:
  • a problem solver
  • team-oriented
  • confident delegating (to freelancers and other designers)
  • able to clearly communicate thoughts, ideas and feedback
  • ble to work to tight deadlines

You're partial to:

  • filmmaking
  • testing new platforms, programs and formats
  • After Effects
  • Photoshop
  • Premiere Pro
  • Content curation
  • Figma
  • 3D (actual skills or keenness to acquire them)
  • group hugs (often awkward virtual ones)

About inclusivity : We know that better storytelling begins with a diverse team. That’s why we strongly (see bold and italics usage) encourage members of underrepresented communities to apply.

About qualifying : If you’re reading this and fretting because there's a box you don't tick, don’t be a dork. If you're a Breeder at heart with the right attitude, aptitude, and thirst for good work, we don't care if you need a week to pick up Figma. Dig?

About recruiters : Please know, we don’t use them. It’s nothing personal; we just like to have you all to ourselves.

About location : This role is remote-friendly, open to talented humans from all over – but we do work in a Brisbane time zone. Take a look at what our crossover's like, and let that inform your decision to apply.

Drop us your folio : Pop SENIOR MOTION DESIGNER in the subject.

Include a covering letter telling us a little about you – from your approach, to your location, ideal salary, hopes and dreams and how you found out about this role.

More Info https://breederstudio.com/Breeder-Careers

APPLY NOW AT hello@breederstudio.com

+ Motion Designer at Brother & Co - Brisbane

We are looking for a multidisciplinary Content Creator to join our team.

You’re one of those energetic T-shaped individuals with an enviable skillset. Someone who might be on their way to finding out what their true passion and specialism is, and looking for a place where they can experiment and grow.

We are ideally looking for someone who can grow our in-house capability by:

Having a solid design foundation to create artwork for motion and still based executions Creating motion graphics, explainer videos and animation pieces Editing live action and applying motion graphics / text treatments Ability to complete simple shoots a plus

The kind of things you’ll be doing:

  • Create design animations and identity reveals
  • Create explainer videos, animated content, meme’s gifs and other fun things
  • Create video assets from supplied footage
  • Create basic sound mixes
  • Assist design team to create dynamic presentation decks
  • Manage in-house studio and equipment
  • Support design studio with basic design tasks
  • Basic in house photography and video shoots

It’d be great if you’re good with:

Indesign Adobe Premiere & After Effects Photoshop Illustrator Keynote Microsoft office Facebook ad builder HTML Sketch & Invision

About you:

You are an Australian resident

  • You have a few years experience working in a design studio, animation house, post production facility or ad agency
  • You’re digitally savvy
  • You’re hungry to learn
  • You love to play, experiment and create
  • You put in the extra effort and have a can-do attitude
  • You are a team player
  • You are a positive communicator
  • You are confident in yourself and your work
  • You have great attention to detail
  • You are able to manage your time effectively and can cope with several projects at a time
  • You are open to feedback and mentoring

About Brother & Co

  • Brother is an independent communications agency located in Brisbane.
  • We value respect, accountability, energy and performance.
  • We invest in training because it makes us all better.
  • We work hard and love what we do.
  • We challenge convention, embrace new technologies, foster creativity and work passionately to understand what’s important to our clients.
  • We also like to have dogs around the office.

Or cats that think they’re dogs.

If you’re keen to find out more, please send us a cover letter along with a link to your reel, portfolio or website to meet@brotherandco.com We’ll be seeing candidates from February 15.

APPLY NOW AT : meet@brotherandco.com

+ Production Coordinator at Plastic Wax - Sydney

We seek an experienced Production Coordinator to work onsite at our Rhodes, Sydney studio on an exciting project! Contract: Fixed Term Full Time
Start: ASAP Sydney Based Candidates Preferred

  • Flexibility to work remote from home and onsite

  • Current Full working Rights in Australia

The role of the Production Coordinator is to assist the Production Manager and Producer to ensure the workflow is as organised and efficient as possible.

Responsibilities:

  • Scheduling, prioritising and tracking internal technical assignments and project details.
  • Organise dailies, rounds and project meetings.
  • Organise and setup media for review sessions.
  • Ensure statuses and task assignments are kept up to date.
  • Ensure teams are clear on daily delivery objectives.
  • Ensure effective communication and continual team updates.
  • Coordinate and monitor multiple tasks effectively.
  • Document decisions and requests, ensuring items are tracked and managed appropriately.
  • Use Shotgun
  • Monitor and control progress, issues and preparing reports.
  • Ensure work is being approved and completed on time and to specification.
  • Guide and mentor less experienced production crew, where required
  • Work closely with Producers

Requirements:

  • Experience in production on CG/VFX or Game animation industry
  • 1-2 year experience in a Production Coordinator role
  • Understanding of visual effects terminologies and processes.
  • Ability to liaise and collaborate with clients, artists and producers.
  • Adept in skillfully juggling tasks
  • Remain calm under pressure
  • Strong communication skills and excellent attention to detail
  • Ability to take accurate notes
  • Highly organised with good time management skills
  • Able to work in a team with a common goal
  • Must have the right to work in Australia.

Pluses:

  • Departmental Production Coordinator experience
  • Experience with Shotgun – will fast-track you onto the shortlist
  • Experience using any 3D tools
  • A passion for 3D animation/vfx

Please ensure you advise the following

  • your next available date
  • showreel/portfolio link
  • salary expectation
  • commitment length
  • current location
  • right to work in Australia/Visa Status and any relevant information 
 We will contact you if your application is shortlisted. 
No phone calls or agencies please

2020 Winner AEAF- GOLD for Games Trailers 2019 Winner AEAF – SILVER for Games Trailers 2019 Winner IGN Awards – Best Trailer of E3 2019 Winner PromaxGAMES Awards – GOLD 2019 Winner PromaxGAMES Awards – SILVER 2019 Finalist PromaxGAMES Awards

APPLY NOW AT : http://www.plasticwax.com/2020/01/02/job-production-coordinator-3/

+ Motion Designer at Sky News - Sydney

News Corp

The Creative department at Sky News is on the hunt for a talented mid-level Motion Designer with strong AE skills. Our creative team are passionate about continually lifting design standards and pursuing polished creative products across on air and digital. It’s an exciting time to join the department as we launch a brand new design team focussed on raising the bar and lifting the quality of graphics at Sky News.

Your purpose

Reporting into the Head of Creative, you will support the promo team and newsroom at large with creative visual solutions to help tell stories, convey information effectively and bring an extra layer of polish to all promotional & marketing outputs.

You will have at least 2 years of experience with the below skills:

  • Conceptualising and demonstrating a high level of craft skills and detail-oriented motion design. Be determinedly creative and design driven, with a keen interest in being challenged to push your boundaries and do better than you have before. Be a natural problem solver where you’ll have the opportunity to influence all phases of design/motion right through to execution. Proficiency in creating supporting graphics for on air promotions in the form of info graphics, full frame supers, animated maps and split screen designs. Ability to adhere to and extend existing brand toolkit and elements. Quick working skills when developing fast turn-around solutions to newsroom requests (i.e animated statistics, pie graphs, 3D recreations of a traffic incident). Solid layout skills for key art and print collateral for the marketing team. Be a team player who is collaborative and able to take feedback from management and peers constructively. Have an organised approach to your work and file management.

Your will have :

  • At least 2+ years in broadcast design or a creative agency/studio.
  • Exceptional design, art direction, layout, typography and motion skills.
  • Comprehensive skills in the Adobe Creative Suite along with AE.
  • Experience in 3D / Cinema4D an advantage but not compulsory.
  • Newsroom experience an advantage.
  • Meticulous, organised and able to multitask.
  • A high standard of attention to detail.
  • Experience shooting or directing shoots for graphic executions is an advantage.

Above all, we love news, politics and current affairs, and, if you do too, you’ll love working with us. So if you’re excited about this opportunity, please apply by sending through a short cover letter and resume to our Head of Creative – Jess Burton

Right to live and work You must have the right to live and work in this location to apply for this job.

APPLY NOW TO : Jess Burton – Jessica.burton@skynews.com.au

+ Junior Motion Designer Channel 7 - Sydney

Junior Motion Designer

Job no: 974887

Work type: Full-time

Location: Sydney

Produce designs across a range of mediums including Broadcast, Digital and Social Design and visualise strategic and tactical solutions for Seven Network content Work with Art Director, Motion Graphics designers and Creatives in a collaborative environment

‘At Seven we are here to bring all Australians closer to the moments that move us - we’re first on the scene, with our finger on the pulse, on demand, in the moment. Together, we’re responsible for creating and sustaining authentic Australian engagement.’

A new and exciting opportunity has opened for a Junior Motion Designer to join the Seven Creative team.

Based in Eveleigh and reporting to the Broadcast Art Director, you will:

  • Create designs for the communication of and creation of Network content
  • Look for fresh ways to develop new creative technique and continually improve quality and effectiveness of graphic techniques
  • Produce designs across a range of mediums including broadcast, digital, social and presentations
  • Contribute to team meetings and work effectively with the wider 7Creative team to accomplish team and organisational goals
  • Work with Art Director, Motion Graphics designers and Creatives in a collaborative environment to create the visual branding, campaign look and creative treatment
  • Be accountable for campaign vision and ensuring continuity through all campaign elements
  • Interpret the campaign look as set by the Lead Designer across production elements, promotions, marketing and sales campaigns

We Are Looking For Someone Who Has

  • Experience in a broadcast design role within the media industry
  • Tertiary qualifications in Visual Communications or Graphic Design.
  • Extensive knowledge of Adobe Design software including Photoshop, Illustrator and After Effects
  • A well developed creative ability
  • A high level of organisation and time management skills
  • Drive, attention to detail and results driven attitude

In return we will provide you with a variety of Employee Benefits, including:

Generous corporate discounts at a range of retail, tech and health & fitness facilities

  • A collaborative, vibrant culture
  • Professional development opportunities through Seven’s Mentoring and Performance & Development programs
  • A reward and recognition program

The Seven Network is part of Seven West Media, one of Australia’s most prominent media companies, with a market leading presence in content across broadcast television, online and in print. Comprising some of Australia’s most renowned media brands, SWM includes not just Seven Network and its affiliate channels 7two, 7mate, 7flix and BVOD offering 7plus, but also 7NEWS.com.au, The West Australian, The Sunday Times and more.

The Seven Network is an equal opportunity employer and we are committed to creating a diverse and inclusive workplace.

Recruitment Agencies: The Seven Network does not accept any unsolicited agency resumes and will not be responsible for any fees related to unsolicited resumes.

APPLY NOW AT www.linkedin.com/jobs

.

.

+ January

+ Animator at Luma Pictures - Melbourne

The Animator is responsible for designing and creating the motion of CG characters, creatures and other assets.

Note that this position will need to be held during Melbourne's studio hours of Monday to Friday 8:00am to 5:00pm AEST. If you reside interstate or overseas, the team requires you to offset your hours to match the studio.

You Can

  • Work closely with the Rigging/Character modeling teams as well as other Animators to maximize our animation and character performance potential
  • Meet project deadlines/milestones, as set by the production department
  • Consistently exercise sound judgment in all areas of performance
  • Demonstrate a broad range of character animation and acting skills.
  • Demonstrate an understanding of the principles of animation and how to best employ those principles to create performance that supports both the characters and story goals of the show.

You Have

  • A minimum of three to four years of experience in VFX Animation Production
  • An in depth knowledge of Maya
  • A Bachelor’s degree in computer science, computer graphics or the equivalent combination of education and experience
  • A solid grasp of the principles of Animation ; motion, timing, anticipation, follow-through, squash and stretch, forward/inverse kinematics, and other facets of both 2D and 3D animation
  • A creative eye and aesthetic judgement with a deep understanding of the principles of cinematography, composition and cinematic design
  • A solid understanding of anatomy, rigging, CG lighting, rendering, compositing
  • Proficiency in animating the human bipedal figure as well as other organic forms
  • A positive attitude and proven interpersonal skills
  • A strong technical mind
  • Great creative sensibilities
  • A strong work ethic with a "get it done" attitude
  • A keen attention to detail

Come as you are. Luma is a committed equal opportunity employer

As much as we love receiving emails, you can imagine that we get a lot! So, please submit your application by clicking on the "Apply Now" below to ensure our team receives it.

Posted

APPLY NOW AT https://jobs.lever.co/lumapictures/7a385dd7-d9a1-4433-920b-d1ac7eb9067d/apply?lever-source=LinkedIn

+ Environment Artist at Activision - Melbourne

Requisition ID -: R004551

Character Artist (Temporary) – Sledgehammer Games

Job Description : Your Platform

Located in the San Francisco Bay Area and Melbourne, Australia – we’re the videogame development team behind Call of Duty®: Modern Warfare 3, Call of Duty®: Advanced Warfare and Call of Duty®: WWII. Since our founding in 2009, our greatest passion has been making AAA games. The strength of our team makes us not only excellent at what we do, but also how we do it. We firmly believe in supporting our talented employees to be the best they can be. Here at Sledgehammer Games, everyone is a game maker.

As we head into decade II of development, we’re focused on constantly evolving, innovating and taking risks – which are some of the most rewarding aspects of game development. With world-class audio, design, engineering and art teams, we’ve been able to achieve some of the highest-quality game execution of any studio in the industry. We love what we do and work hard to make sure that each new game we make is even better than the last. Creativity is key, and we’re looking for talented game developers for our exciting next project.

Sledgehammer Games is wholly owned by Activision. To learn more about our studio, please visit us at www.sledgehammergames.com or search for Sledgehammer Games on your favorite social media platform. Want to hear what it’s like at the studio directly from current employees? Check out our #LifeatSHG developer profiles: https://youtu.be/12DUBszg-w4

Your Mission

As an Associate Environment Artist, you will build and texture awe inspiring environments. If you have a passion for creating game art, please apply online.

Note: A portfolio submission is required for this position. Please focus this portfolio on personal contributions to your projects. Please include a shot breakdown specifying what you were directly responsible for creating.

Sledgehammer Games has a state-of-the-art facility, an industry leading development team, and a studio culture built to promote and support world class game developers. We are actively recruiting top talent for our Call of Duty development team.

Responsibilities

Priorities can often change in a fast-paced environment like ours, so this role includes, but is not limited to, the following responsibilities.

  • Creates believable, photo-realistic 3D models and textures from concept art and photo reference.
  • Assembles, edits, and optimizes highly detailed 3D environments.
  • Troubleshoots technical and artistic issues.
  • Communicates effectively with team members, production and management to ensure that project goals are met.


Player Profile Minimum Requirements

  • 1+ years of experience creating high-quality 3D art assets and levels for AAA games.
  • Ability to create realistic 3D props, environments and textures from concept art and photo reference.
  • Ability to receive, give, and apply feedback effectively while maintaining a positive attitude.
  • Understanding of lighting, color and scene composition.
  • Basic understanding of physically based shaders.
  • Proficient in next-gen asset creation.
  • Proficient in Maya or 3ds Max, Photoshop and Substance Painter.
  • Self-driven, dedicated to advancing your craft, and eager to learn new techniques and software.
  • Passionate about games; take pride in everything you do and have a positive attitude.


Extra Points

  • Experience with a level editor (i.e. Unreal, Unity, Frostbite, Radiant, etc.)
  • Foundation in traditional art with ability of concepting ideas.
  • Familiarity with Substance Designer
  • Familiarity with Zbrush
  • Exceptional visual and technical understanding of 3D modeling and texturing.
  • Architecture, photography, photogrammetry or cinematography experience.

APPLY NOW AT : https://careers.activision.com/job/ACPUUSR001659EXTERNAL/Character-Artist-Temporary-Sledgehammer-Games?utm_source=linkedin&utm_medium=phenom-feeds

+ Senior 3D Generalist at Heckler - Singapore

With centrally located studios across Sydney and Singapore, Heckler is a globally awarded design, animation and visual effects house, born in Sydney back in 2010 in the historic Paramount House Building of Surry Hills. At Heckler - as the name suggests - we are all about standing out from the crowd. We believe that “It’s okay to shout the loudest as long as you have something intelligent to say”.

A collaborative studio, we work alongside leading production companies, advertising agencies, clients and television networks to produce highly creative and effective work. Heckler’s work crosses multiple formats and disciplines to keep pace with the rapidly evolving media landscape.

Heckler has won at every major advertising festival, including Cannes Lions, D&AD, One Show New York, London International Awards, Spikes Asia, AdFest, Astra, Axis, Kinsale, Promax and AWARD.

As our Singapore office is growing, we're looking for a Senior 3D Generalist to join the team in Singapore.

JOB : Senior 3D Generalist : Heckler : Singapore

ROLE PURPOSE

As a Senior 3D Generalist, you will work with the Head of VFX and the Creative Director to translate creative concepts into visual solutions, matching innovative thinking with exceptional execution. As well as this, you will build and oversee the 3D team to ensure jobs are running smoothly and the 3D department is functioning at its best. You are an original thinker with strong communication skills and capable of working through solutions on your own or as part of leading a team. You will also display a strong level of conceptual thinking and keep up to date with current software and post production methods.

You will bring clarity, context, creativity, power, emotion, and intelligence to each project, in the process of executing the concept and bringing it all to life.

You are an integral part of setting the bar for quality and innovation at Heckler. You will be responsible for integrating the client’s and Heckler’s business requirements into design concepts and animated visual solutions.

KEY RESPONSIBILITIES

3D Role

•    Consistently generate work to a world class level – always delivered to expected quality standards, within agreed budgets and time frames.

•    Having solid skills and knowledge of 3D and compositing packages such as Maya, Houdini, Cinema 4D, Photoshop, Nuke.

•    Work with the Creative Director to determine the look and level of quality for the characters, objects and effects.

•    Liaise with clients, receiving their briefs, developing treatments and presenting WIPs.

•    Share and develop newly learnt skills through R&D and client jobs to the rest of the team.

•    Ensuring all your work is properly named and labeled correctly.

•    Ensuring that all work complies with client style guides and graphic standards.

•    Working closely with creative leads and Producers throughout projects, communicating regularly.

•    Consistently demonstrate great leadership skills through managing the team in a positive, collaborative way, that both empowers and nurtures individual’s talents and strengths, thereby solidifying the team as a whole.

•    Work with the other Department Heads on Company strategies, issues and initiatives as and when appropriate.

•    Fulfill any other duties reasonably requested by the Company.

People & Culture

•    Actively input ideas on how to maintain and improve company culture.

•    Work with all departments to develop and maintain a professional, process-driven environment, therefore maximizing output and efficiency.

•    Operate with integrity, transparency and a sense of collaboration in all that you do.

•    Always strive to live the Heckler values which are; Play, as a Team; Creativity/Imagination; Excellence; and Passion.

Finance & Systems

•    Complete weekly Timesheets in a timely and efficient manner.

•    Continually look to enhance existing systems, software and procedures.

YOUR QUALITIES

•    10 years + experience in a similar role, ideally within a Post Production house, with at least 2 years at senior level.

•    A solid understanding of 3D and compositing packages such as Maya, Houdini, Cinema 4D, Photoshop, Nuke.

•    An excellent understanding of the Post Production process.

•    Ability to manage deadlines, and delegate accordingly.

•    You will thrive working in a busy creative environment.

•    You will have an exceptional eye for detail, as well as possessing creative flair and aptitude.

•    You must be a team player, with good communication skills.

•    The ability to allocate workload and assist Producers with resourcing effectively on projects.

Studio website : www.heckler.tv/

APPLY NOW AT Please send your cv to richard@heckler.sg

+ Animation Lecturer at SAE - Sydney

Lecturers are tasked with providing a high-quality learning experience to students and facilitate high quality student outcomes in line with the Institutes module learning outcomes and graduate attributes.

These responsibilities correlate to three core areas;

  • Quality of Learning & Teaching ­- The effective delivery of modules within SAE Programs
  • Pastoral Care - Engagement of students
  • Collegial Practice - Building capacity within the organization via active participation with peers and colleagues.

Essential Skills & Experience

  • Proficient in 3D application packages mainly Autodesk Maya.
  • Great understanding of today's 3D pipeline and common practices.
  • Tertiary teaching experience or relevant adult education.
  • Hold a minimum Graduate Certificate level qualification in a field directly related to the modules of delivery
  • Demonstrated creative media experience
  • Scholarly expertise and/or industry expertise
  • Ability to build relationships with all levels of the campus
  • Student-focused
  • Proficient in the use of industry specific software / hardware and processes
  • Excellent understanding of transferable skills
  • Cultural awareness
  • Commitment to continuous improvement

What we can do for you:

  • First class modern facilities
  • Career progression and development pathways
  • Collegial and collaborative environment with the aim of academic excellence
  • Mobility within the organisation and locations
  • Health & Wellbeing packages which includes free counselling for employees and family, discounted gym membership, movie tickets, discounts on travel, accommodation and insurance
  • Salary packaging and novated leasing

Who we are

SAE is the world's leading educator in creative media industries. Established in 1976 we have 53 campuses in 27 countries offering certificates, diplomas and degrees. Our students get practical, hands-on training with experienced and dedicated teachers in world-class facilities. At SAE we aim to unleash the potential of our students so they are industry-ready and eager to launch their career in Animation, Audio, Design, Film, Games, Web & Mobile. SAE Australia has campuses located in Brisbane, Sydney, Melbourne, Adelaide, Perth and Byron Bay.*

Please email your application (including the link to your reel) to our Animation Department Coordinator Mr. Reza Sarkamari via r.sarkamari@sae.edu

APPLY NOW TO r.sarkamari@sae.edu


Support masters of motion :

By purchasing an ad, you support Masters of motions industry and community development work. Thank you.

Join the Masters Job network

Join the creative industries best artists, producers, educators and studio owners who are part of the Masters of motion industry network. Please apply below to find out more.

- Access more jobs

- Receive email updates of new jobs or projects

- Access to our jobs social media group

- It’s free


Join Masters Jobs Facebook & LinkedIn Groups


Apply For March Workshop

More Info www.mastersofmotion.com.au/workshops


Place a Careers Advertisement

Please fill out the form below if you would like to post a advertised on be Masters job network. Talk to you soon.

Cheers : Matthew Packwood - Editor and Curator

m  04 787 999 83

e   matthew@mastersofmotion.com.au